Atheist Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 0, D:1) a cursed +0 leather armour (12, 15, D:1) a +0 hand axe (4, 16, D:1) a +0 short sword (35, 19, D:1) a +0 leather armour (10, 24, D:1) a +0 robe (34, 24, D:1) a +0 hand axe (29, 26, D:1) a +0 dagger (28, 31, D:1) a +0 club (1, 44, D:1) a +0 club (9, 57, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Yrphomio {-Tele rF+ rC+ Dex+4} (4180 gold) [ring of protection from cold] It affects your dexterity (+4). It protects you from fire. It protects you from cold. It prevents most forms of teleportation. the +11 whip "Cunnio" {pain, rN+ MR+ Str-4 Stlth+} (7240 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. the amulet of Rog Yhi {rMut rF+ Str+3} (6030 gold) [amulet of resist mutation] It protects you from mutation. It affects your strength (+3). It protects you from fire. the cursed +1 robe of Evolution {*Confuse Int+2 Slay+3} (2090 gold) It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It may confuse you when you take damage. It has a curse placed upon it. (0, 0, D:2) a +0 club (18, 5, D:2) a +0 whip (15, 6, D:2) a +0 club (19, 13, D:2) a +0 ring mail (3, 15, D:2) a +0 club (1, 19, D:2) a cursed -2 club (37, 21, D:2) 18 sling bullets (39, 24, D:2) a +0 leather armour (41, 24, D:2) 22 arrows (4, 26, D:2) 18 arrows (-17, 27, D:2) a +0 dagger (27, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 17 arrows (6, 12, D:3) a +0 flail a +0 whip (32, 13, D:3) a +0 club (2, 30, D:3) a +0 scythe a +0 robe (-1, 36, D:3) a +0 dagger (45, 42, D:3) a +0 club (12, 46, D:3) a +0 dagger (16, 46, D:3) 10 arrows (-12, 54, D:3) a +0 quarterstaff Level 4 of the Dungeon (18, 3, D:4) a +0 club (17, 4, D:4) a +0 hand axe a +0 leather armour (18, 5, D:4) a +0 hand axe (37, 20, D:4) a +0 club (3, 22, D:4) a +0 short sword a +0 leather armour (17, 33, D:4) a +0 war axe of electrocution a +0 ring mail (2, 38, D:4) a +0 mace a +0 dagger a +0 robe (2, 39, D:4) a +0 hand axe a +0 leather armour (15, 50, D:4) a cursed +0 scale mail (31, 55, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) the +4 short sword "Goubluod" {venom, rF+ MR- Str+6} It poisons the flesh of those it strikes. It affects your strength (+6). It protects you from fire. It affects your resistance to hostile enchantments. (-18, 9, D:5) a cursed -1 falchion (-18, 10, D:5) a cursed -2 dagger a +0 robe a +0 trident (-8, 15, D:5) a +0 rapier a +0 leather armour (-8, 23, D:5) a +0 helmet (6, 25, D:5) a +0 whip (6, 28, D:5) 2 arrows (-12, 29, D:5) a +0 ring mail (3, 29, D:5) an arrow (-17, 33, D:5) a +0 flail (6, 33, D:5) a +0 short sword (-7, 37, D:5) a cursed +0 giant club (-19, 54, D:5) a cursed +0 ring mail