Dungeon Sprint DCSS version 0.17.0-28-g6e173f8 (webtiles) character file. 107 Avanven the Grappler (level 4, -2/45 HPs) Began as a Ghoul Monk on Nov 23, 2015. Slain by Sigmund ... wielding a +2 scythe of venom (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (339 turns). Avanven the Grappler (Ghoul Monk) Turns: 339, Time: 00:00:28 Health: -2/45 AC: 2 Str: 15 XL: 4 Next: 85% Magic: 3/3 EV: 12 Int: 5 God: Gold: 54 SH: 0 Dex: 11 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: confused, rotting, not resistant to hostile enchantments, very unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage i - a potion of resistance Comestibles b - a meat ration j - 6 chunks of flesh Skills: + Level 6.6 Fighting - Level 2.6 Dodging - Level 2.1 Stealth * Level 9.3 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You now have 27 gold pieces. You now have 54 gold pieces (gained 27). There is an open door here. You open the door. Sigmund the Dreaded comes into view. He is wielding a scythe of venom. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. You are confused. There is an open door here. Something hits you! You barely miss something. Your claw misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You bump into the rock wall. Something hits you! You scratch something. You claw something! You closely miss something. Something hits you! You die... ############# #<.#..'..#.{+ #..').#.)'@.# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Avanven the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 5 in Fighting 12 | D | Reached skill level 6 in Unarmed Combat 12 | D | Reached XP level 2. HP: 11/29 MP: 1/1 12 | D | Reached XP level 3. HP: 13/36 MP: 2/2 202 | D | Noticed an ogre 208 | D | Killed an ogre 208 | D | Reached skill level 9 in Unarmed Combat 208 | D | Reached XP level 4. HP: 27/45 MP: 3/3 333 | D | Noticed Sigmund 339 | D | Slain by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | 3 || 17 Stab: Sleeping | 1 | || 1