Avanven Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (0, 8, D:1) a +0 leather armour (5, 29, D:1) a +0 chain mail (5, 34, D:1) a +0 short sword (9, 15, D:1) a +0 scimitar (16, 26, D:1) a +0 dagger (18, 36, D:1) 24 bolts (18, 40, D:1) a +0 dagger (28, 52, D:1) a +0 dagger (31, 5, D:1) a +0 club (31, 22, D:1) a +0 dagger (35, 42, D:1) a +0 hand axe (35, 44, D:1) a +0 mace (36, 4, D:1) a +0 dagger (36, 21, D:1) 19 sling bullets (41, 46, D:1) 26 stones (45, 36, D:1) a +0 dagger (48, 16, D:1) a +0 dagger (49, 16, D:1) a +0 robe (49, 19, D:1) 26 stones (50, 26, D:1) a +0 club Level 2 of the Dungeon (33, 10, D:2) 23 sling bullets (44, -23, D:2) a +0 spear (56, -15, D:2) a +0 scale mail (65, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom a +0 hunting sling 13 stones (0, 1, D:3) a +0 mace a +0 ring mail (9, -13, D:3) a +0 club a stone (9, 24, D:3) a +0 flail (12, -5, D:3) 23 stones (20, 25, D:3) a +0 dagger (32, 16, D:3) a +0 club (32, 21, D:3) 23 stones (34, 8, D:3) 6 gold pieces (34, 9, D:3) 15 arrows (39, 2, D:3) a +0 short sword a +0 dagger (48, 6, D:3) a +0 plate armour (52, 9, D:3) a +0 club (57, 16, D:3) a +0 hand axe (63, -10, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Mahylo's Weapon Shop 10 stones (12 gold) a +0 club (12 gold) a +0 flail (42 gold) a +0 spear (36 gold) a +1 vorpal morningstar (156 gold) the +5 rapier of the Old World {antimagic, *Noise rElec rC+++ rN+ Dex+4} (1141 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. *Noise: It may make noises in combat. a +0 trident (42 gold) the +8 hand axe of Welfare {vorpal, rPois rC++ Str-2 SInv} (878 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-2). rC: It greatly protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 flail (42 gold) 20 arrows (48 gold) 24 arrows (57 gold) a +0 spear (36 gold) 17 arrows (40 gold) (0, 0, D:4) a +0 club 24 stones (10, -6, D:4) a +0 giant club (13, -19, D:4) a +0 hand axe (20, -5, D:4) a +0 falchion (21, -18, D:4) a +0 short sword (27, -11, D:4) 16 stones (29, -1, D:4) 22 stones (41, -10, D:4) 25 stones (54, -4, D:4) a scroll of vulnerability Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 6, D:5) a +0 spear (10, -4, D:5) a +0 club (11, 1, D:5) 13 bolts (17, -36, D:5) a +0 hunting sling (17, 8, D:5) a +0 scale mail (18, -14, D:5) a +0 club a +0 club a +0 dagger (19, -15, D:5) a +0 trident (22, -3, D:5) a +0 morningstar (24, -28, D:5) a +0 dagger a +0 robe (25, 6, D:5) a +0 whip a +0 club a +0 whip a +0 leather armour (26, 6, D:5) a +0 halberd (36, -9, D:5) a +0 hunting sling (48, -23, D:5) a +0 tower shield Level 6 of the Dungeon (0, 0, D:6) 17 stones (2, -8, D:6) 10 poisoned darts (2, 18, D:6) a +3 falchion of freezing (still there?) a +0 robe (still there?) a +0 giant club (still there?) a +0 war axe (still there?) a +0 robe (still there?) a +3 hand axe (still there?) a +0 robe (still there?) an ogre corpse (still there?) (5, 3, D:6) a +0 dagger (22, 2, D:6) 14 poisoned darts (26, 7, D:6) 22 stones (26, 11, D:6) a +0 shortbow 20 arrows (36, -17, D:6) a +0 short sword the Ecumenical Temple