AvylaarBelgium Level 1 of the Dungeon (0, 0, D:1) 2 boomerangs (1, 1, D:1) a +0 club (14, -12, D:1) a +0 dagger (18, -18, D:1) a cursed +0 chain mail (21, -14, D:1) a +0 dagger (22, 3, D:1) a +0 club (23, 11, D:1) a +0 leather armour (25, -12, D:1) a +0 club (26, -6, D:1) a +0 ring mail (30, -14, D:1) a +0 club (35, 19, D:1) 25 arrows (45, 7, D:1) 8 atropa-tipped darts (59, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 stones (3, -15, D:2) a +0 flail (3, 9, D:2) a cursed -3 dagger (4, -5, D:2) 25 bolts (11, 5, D:2) a +0 club (17, -21, D:2) a +0 club (19, -18, D:2) a +0 whip (31, -34, D:2) 3 stones (33, -16, D:2) a +0 falchion (35, -2, D:2) a +0 club (36, 3, D:2) 2 stones (37, 3, D:2) a +0 dagger (41, -2, D:2) a stone (48, -16, D:2) 23 stones (50, -16, D:2) 21 stones (51, -22, D:2) a +0 leather armour (51, -19, D:2) a +0 short sword (52, -18, D:2) a +0 short sword (52, -16, D:2) a +0 club (54, -10, D:2) a +0 spear Level 3 of the Dungeon (4, 42, D:3) a +0 club (7, 43, D:3) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (9, -3, D:3) a cursed -2 club (9, 0, D:3) a cursed -2 hunting sling (11, -5, D:3) a +0 hand axe (13, 41, D:3) 14 arrows (30, 40, D:3) a +0 ring mail (35, -1, D:3) a +0 club (42, -5, D:3) a +0 club (51, 36, D:3) a +0 club Level 4 of the Dungeon [Shop] Byzest's Antique Weapon Shoppe a +2 war axe of electrocution (476 gold) a +0 falchion (69 gold) a +0 spear (69 gold) a +0 longbow (103 gold) a +0 long sword (80 gold) a cursed +0 hand crossbow (11 gold) a +0 dagger (46 gold) a +7 morningstar of venom (961 gold) the +5 mace of the Crawling Thing {antimagic, rN+ MR+} (1168 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 morningstar (92 gold) a +2 dagger of venom (331 gold) (0, 2, D:4) a +0 hand axe a +0 leather armour (0, 3, D:4) a +0 dagger a cursed -1 robe a +0 dagger (13, -29, D:4) a +0 whip (18, -9, D:4) a +0 flail (22, -28, D:4) a +0 spear (22, -27, D:4) a +0 spear (22, -26, D:4) a +0 whip (24, -4, D:4) a +0 hunting sling (25, -21, D:4) a +0 spear (25, -20, D:4) a +0 whip (33, 6, D:4) a +1 hand axe of freezing (53, -27, D:4) a +0 hand axe a +0 leather armour (63, -12, D:4) a cursed +0 giant club Level 5 of the Dungeon (0, 0, D:5) a cursed -1 long sword (6, -27, D:5) 19 arrows (6, -11, D:5) a +0 mace (19, 0, D:5) a +0 ring mail (21, -27, D:5) a +0 falchion a +0 dagger a +0 robe (23, -27, D:5) a +0 trident (28, -7, D:5) a cursed +0 ring mail (33, -23, D:5) a +0 leather armour (40, -24, D:5) a +0 flail (40, -14, D:5) a -4 ring of strength (43, -31, D:5) a +4 bardiche (47, -23, D:5) a +0 chain mail (53, -13, D:5) a +0 dagger a +0 robe (55, -11, D:5) a +0 club (56, -25, D:5) 15 arrows (56, -9, D:5) a +2 short sword of draining a +2 vampiric whip a +1 short sword of flaming a +0 dagger a +0 robe (57, -29, D:5) 10 sling bullets (57, -9, D:5) a +0 short sword a +0 leather armour (60, -5, D:5) 20 sling bullets (61, -27, D:5) a +0 club a +0 leather armour a +0 mace (64, -28, D:5) 16 sling bullets (65, -27, D:5) a +0 falchion Level 6 of the Dungeon (4, 17, D:6) a +0 scale mail (13, -12, D:6) a cursed +0 short sword (17, 18, D:6) a +0 ring mail (31, -14, D:6) 25 sling bullets (46, 20, D:6) 25 sling bullets Level 7 of the Dungeon [Shop] Ziyl's Jewellery Shoppe an uncursed ring of protection from fire (375 gold) an uncursed ring of resist corrosion (300 gold) a +6 ring of intelligence (877 gold) an uncursed ring of wizardry (450 gold) the ring "Tailel" {*Tele MR+ Stlth+} (343 gold) [ring of teleportation] It may teleport you next to monsters. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of protection from cold (375 gold) an uncursed amulet of regeneration (450 gold) a +6 ring of dexterity (877 gold) an uncursed ring of fire (375 gold) an uncursed ring of protection from magic (375 gold) (2, -5, D:7) a +0 short sword (2, -4, D:7) a cursed -3 dagger a +0 robe (5, -15, D:7) a +0 war axe (5, -12, D:7) a +0 hand axe a +0 leather armour (6, -12, D:7) a +0 dagger a +0 robe (7, -12, D:7) a +2 mace of holy wrath (8, -12, D:7) a +0 whip (9, -18, D:7) a +0 dagger a cursed +0 robe (10, -23, D:7) a +0 war axe (13, -30, D:7) a cursed amulet of inaccuracy (15, -45, D:7) an arrow (15, -44, D:7) a +0 shortbow 25 arrows (31, -16, D:7) a +0 long sword (33, -5, D:7) a +0 chain mail Level 8 of the Dungeon (1, -1, D:8) a +0 shortbow 11 arrows a centaur skeleton (2, -3, D:8) an arrow (14, -23, D:8) a poisoned dart (15, -22, D:8) a poisoned dart (17, -15, D:8) a +0 shortbow 20 arrows a centaur skeleton the Ecumenical Temple