AvylaarBelgium Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, 11, D:1) a +0 whip (15, 10, D:1) a +0 club (16, -23, D:1) a +0 leather armour (26, -15, D:1) a +0 dagger (27, 20, D:1) 3 poisoned darts (28, -5, D:1) 5 stones (28, 4, D:1) 3 stones (31, 17, D:1) a +0 whip (71, -5, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Azxitumm's Weapon Emporium 7 stones (9 gold) a +0 heavy morningstar (119 gold) 4 stones (5 gold) a +2 rapier of freezing (249 gold) a +0 whip (32 gold) a +0 broad axe (52 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) [Shop] Yfreneg's Armour Emporium a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1276 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 scale mail (48 gold) a +1 pair of boots of flying (198 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +1 scale mail of cold resistance (192 gold) a +0 pair of boots (54 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (480 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. [Shop] Buadaus's Armour Shoppe a +0 ring mail (56 gold) a +0 robe (9 gold) the +0 chain mail of the Worm {Harm} (161 gold) Harm: It increases damage dealt and taken. +0 shadow dragon scales (1120 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) the +4 scale mail of the Harvest {rC- rN+ Dex+3 Stlth+} (522 gold) Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. the +2 pair of boots of Action {rC+} (399 gold) rC: It protects you from cold. a +0 scale mail (56 gold) [Shop] Unuof's Armour Boutique the +2 leather armour "Idiops" {Dex+3} (328 gold) Dex: It affects your dexterity (+3). a +0 kite shield (58 gold) a +2 ring mail of willpower (273 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (448 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +0 scale mail (52 gold) (3, -28, D:2) a +0 leather armour (7, 5, D:2) a +0 ring mail (14, -35, D:2) a +0 dagger (20, -33, D:2) 4 stones (30, -8, D:2) a +0 club (30, -2, D:2) a +0 leather armour (40, -11, D:2) a +0 mace (42, -4, D:2) a +0 short sword (46, -37, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (6, 1, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (30, 0, D:4) a book of Blasting Level 5 of the Dungeon (0, 0, D:5) 4 stones (2, -25, D:5) a +1 trident of protection (12, 2, D:5) 7 stones (13, 21, D:5) 4 stones (17, -11, D:5) a +0 long sword (19, 21, D:5) 4 stones (25, -15, D:5) 4 stones (26, -3, D:5) a +0 dagger a +0 leather armour (40, 9, D:5) a +0 scale mail (43, -13, D:5) 7 stones Level 6 of the Dungeon (20, -30, D:6) a +0 whip (20, -1, D:6) 3 poisoned darts (22, -9, D:6) 7 stones (22, 12, D:6) a +0 robe a +0 long sword (24, 9, D:6) a +0 robe a +4 flail (26, 12, D:6) a +0 robe a +0 dagger (30, -7, D:6) 5 stones (30, 12, D:6) a +0 robe (33, -16, D:6) a +0 whip (36, -2, D:6) a +0 short sword a +0 robe (42, -17, D:6) 2 poisoned darts (45, -8, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 5 stones a +0 club (2, -3, D:7) a +0 whip 3 poisoned darts (2, -2, D:7) a +0 whip 5 stones (3, -2, D:7) a +0 dagger a curare-tipped dart (5, -2, D:7) a +0 club 4 stones (6, -2, D:7) a +0 club 4 stones (18, 11, D:7) 4 stones (39, 19, D:7) a +0 robe (46, -4, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Hojais's Antique Armour Emporium a +0 chain mail (121 gold) a +0 plate armour of positive energy (729 gold) the +2 plate armour "Molisch" {-Tele rC+ Dex+3} (1250 gold) Dex: It affects your dexterity (+3). rC: It protects you from cold. -Tele: It prevents most forms of teleportation. a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 pair of gloves (121 gold) (1, 4, D:8) a +0 ring mail a +0 club (8, -24, D:8) a +0 leather armour (17, -12, D:8) a +0 club a +3 short sword of venom (17, -11, D:8) a +0 leather armour a +4 dagger 3 stones a +0 dagger a curare-tipped dart a +0 short sword (18, -9, D:8) the +0 ring mail "Nos Viuj" {Regen+} Regen: It increases your rate of health regeneration. 5 stones a +0 short sword (18, -5, D:8) a +0 whip (19, -9, D:8) 6 stones a +0 orcbow (23, 21, D:8) a +0 spear a +0 robe (23, 22, D:8) a +0 leather armour (25, 17, D:8) a +3 hand axe a +0 robe (25, 18, D:8) a +0 morningstar a +0 robe (25, 19, D:8) a +0 dire flail a +0 robe (40, -4, D:8) 5 stones (43, 4, D:8) 3 poisoned darts (44, -12, D:8) a +0 ring mail (52, -3, D:8) a +3 falchion a +0 robe (52, -2, D:8) a +0 robe (53, -2, D:8) a +0 great sword a +0 robe (54, -6, D:8) a +0 long sword a +0 robe a +0 hand axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) 15 gold pieces (5, 9, D:9) a +0 short sword an orc corpse (6, 9, D:9) a +0 hand axe a +0 ring mail (7, 9, D:9) a +0 flail a +0 chain mail an orc corpse (8, 2, D:9) a yak corpse (9, 8, D:9) a +1 heavy hand axe (still there?) an orc corpse (still there?) (15, 6, D:9) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Changes (7, 3, Lair:1) a water moccasin corpse (9, 0, Lair:1) 8 gold pieces