Dungeon Crawl Stone Soup version 0.31-a0-183-g4352c244c2 (webtiles) character file. Game seed: 3280390933852168032 47 AvylaarBelgium the Conjurer (level 3, -9/19 HPs) Began as a Deep Elf Conjurer on June 22, 2023. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (850 turns). AvylaarBelgium the Conjurer (Deep Elf Conjurer) Turns: 850, Time: 00:01:28 Health: -9/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 9/9 EV: 12 Int: 24 God: Gold: 56 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} g - a scroll of acquirement {unknown} i - a scroll of enchant armour {unknown} Potions e - a potion of curing {unknown} Skills: + Level 0.1 Short Blades - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Slow Hex 16% N/A 11% 1 Confusing Touch Hex 4% N/A 30% 3 Vampiric Draining Necr 4% 2d6 30% 3 Fulminant Prism Conj/Hex 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You kill the adder! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund laughs darkly. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Magic courses through your body. Sigmund points at you and mumbles some strange words. You are confused. Unknown command. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You bump into the rock wall. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... #...# #..... #...### #..... #.....# #..... #.....# #..... ###...###..<.. #........... #+# #.......†... #.# #........### #@# #........# #@# #...(....# #.# #........# #†#####........# #.....'.@......# #######........# ########........# ..........#.....# ###########.....# You could see Sigmund. Vanquished Creatures An adder (D:2) 4 endoplasms 2 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins 2 jackals (D:1) A kobold (D:1) A quokka (D:2) 4 ball pythons 6 bats (D:1) 3 frilled lizards (D:1) A quokka zombie (D:2) 7 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AvylaarBelgium the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 188 | D:1 | Reached skill level 5 in Conjurations 600 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 788 | D:2 | Learned a level 2 spell: Searing Ray 823 | D:2 | Noticed Sigmund 850 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_basic, serial_undead, serial_undead_e, serial_undead_e, serial_undead_a, serial_undead_d, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Short Blades | | 0.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Short sword || 11 Cast: Magic Dart || 59 Searing Ray || 2 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 849 | 833 | 16 | 74 | 579 | 2 | 424.5 | Dungeon | 849 | 833 | 16 | 74 | 579 | 2 | 424.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 616 daAuts D:2: 232 daAuts