Azuvok Level 1 of the Dungeon (0, 35, D:1) a +0 mace (3, -17, D:1) a +0 whip a +0 dagger 3 stones (23, 26, D:1) a +0 club 2 stones (36, -19, D:1) a +0 sling (38, 16, D:1) 6 stones (46, 25, D:1) a +0 leather armour (47, -13, D:1) 3 stones (48, 18, D:1) a +0 robe (49, -11, D:1) a +0 robe Level 2 of the Dungeon (4, -2, D:2) a +0 sling (4, 22, D:2) 4 stones (17, 27, D:2) a +0 dagger (18, 6, D:2) a +0 dagger (26, 23, D:2) a +0 dagger (27, 18, D:2) an amulet of guardian spirit (33, 0, D:2) a +0 ring mail (40, 26, D:2) a +0 mace (41, -5, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a stone (1, 32, D:3) a +0 sling (4, 24, D:3) a +0 robe (5, 25, D:3) 8 stones (7, -8, D:3) an orb of mayhem (10, 12, D:3) a +0 club (18, 22, D:3) a +0 buckler (18, 42, D:3) a +0 quarterstaff (25, 32, D:3) a +0 helmet (27, 31, D:3) a +0 club (27, 34, D:3) a +0 dagger (31, 22, D:3) a +0 dagger a stone (32, 26, D:3) a +0 club (32, 38, D:3) 5 stones (36, 11, D:3) a scroll of noise (36, 15, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) 7 stones (7, -32, D:4) a +0 dagger a +0 dagger a +0 robe (7, -31, D:4) a +0 club a +0 club a boomerang a +0 robe a +0 flail of protection (7, -30, D:4) a +0 dagger a +0 leather armour a +1 flail of protection (7, 5, D:4) a +1 dagger of venom (10, -29, D:4) 6 stones (14, -26, D:4) a +0 flail a +0 ring mail (20, -45, D:4) the +3 lajatang of Hubris {protect, rPois rF+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. (25, -12, D:4) a +0 pair of boots a +0 scale mail (35, 10, D:4) a +0 short sword (36, -20, D:4) a +0 hand axe a +0 club (44, -1, D:4) a +0 robe (49, -4, D:4) a +0 scale mail Level 5 of the Dungeon (0, 1, D:5) a +0 flail (12, 13, D:5) a +0 ring mail (17, -8, D:5) a +0 falchion (29, 28, D:5) a +0 dagger (34, 15, D:5) a +0 scale mail (44, 26, D:5) a +0 flail (45, 40, D:5) a +0 war axe (59, 20, D:5) a +0 dagger (59, 40, D:5) a +0 scale mail Level 6 of the Dungeon (17, -16, D:6) a +0 flail (25, -18, D:6) a +0 scimitar a +0 robe a +4 morningstar a +0 robe a +0 shortbow (25, -17, D:6) a +4 long sword a +0 robe a +0 flail a +0 robe (25, 9, D:6) a wand of polymorph (10) (35, -12, D:6) a book of Burglary (38, -6, D:6) a +0 war axe (41, 15, D:6) a +0 chain mail (42, 7, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (0, 3, D:7) a +0 trident (3, -29, D:7) a +0 club (3, 6, D:7) a +1 flail of draining (4, 6, D:7) a +0 spear (4, 8, D:7) a +0 spear (5, 7, D:7) a +0 club a +0 robe (6, 9, D:7) a +0 spear (16, -17, D:7) a +0 short sword (17, 12, D:7) a +0 hand axe (18, -19, D:7) a +0 short sword a +0 ring mail (33, -8, D:7) a +0 halberd (34, -7, D:7) a +0 club a +0 robe (35, -8, D:7) a +0 hand axe a +0 chain mail (35, -7, D:7) a +0 whip a +0 falchion a +0 leather armour (36, -8, D:7) a +0 club (36, -7, D:7) a +0 club (39, -4, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 dagger (1, 1, D:8) a +0 dagger of electrocution an orc corpse (skeletalised by now) (2, 0, D:8) a +0 flail (4, 15, D:8) 5 stones (22, 25, D:8) a +0 battleaxe a +0 robe (23, 25, D:8) a +3 trident a +0 robe (24, 25, D:8) a +0 short sword a +0 robe (24, 27, D:8) a +0 trident a +0 robe (26, 28, D:8) a +1 scimitar of freezing (still there?) 3 stones (still there?) a +0 robe (still there?) (45, -13, D:8) the +1 leather armour of the Fifty Allies {Drain Fly rN+++ Will-} rN: It renders you almost immune to negative energy. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Will: It decreases your willpower. (46, -10, D:8) a +0 robe (53, -18, D:8) a +0 quarterstaff the Ecumenical Temple