Azuvok Level 1 of the Dungeon (0, 0, D:1) a stone (1, -2, D:1) a staff of air (2, 1, D:1) a +0 short sword (11, 24, D:1) a +0 short sword (14, -11, D:1) a +0 dagger (15, 32, D:1) a +0 leather armour (17, 24, D:1) a +0 robe (18, 21, D:1) a +0 club a +0 club (19, 0, D:1) 7 stones (21, 11, D:1) 6 stones (39, -7, D:1) a +0 short sword (41, 4, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 0, D:2) 6 stones (19, -15, D:2) a +0 short sword (19, -1, D:2) 4 stones (24, -2, D:2) a +0 dagger (24, 3, D:2) a stone (26, -2, D:2) a +0 dagger a +0 club (26, 10, D:2) a +0 spear (40, -20, D:2) a staff of earth (42, 13, D:2) a +0 dagger (46, 14, D:2) a +0 short sword (47, -9, D:2) a +0 hand axe (52, -2, D:2) 5 stones Level 3 of the Dungeon [Shop] Yheret's Weapon Boutique a +0 dagger (22 gold) a +2 rapier of venom (184 gold) a +0 spectral quarterstaff (132 gold) the +6 hand axe of Gallantry {pain, Contam *Slow Str+6 Int+2} (551 gold) Str: It affects your strength (+6). Int: It affects your intelligence (+2). Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. a +0 flail (38 gold) a +0 trident (38 gold) a +2 heavy bardiche (310 gold) 5 stones (5 gold) a +2 demon whip of draining (429 gold) a throwing net (33 gold) (2, 10, D:3) a +0 dagger (11, -19, D:3) a +0 falchion (12, -23, D:3) a +0 dagger (17, 4, D:3) a +0 club (18, -23, D:3) 4 stones (20, 11, D:3) a +0 robe (35, -9, D:3) a +0 club a gnoll corpse (35, 3, D:3) a jackal corpse (skeletalised by now) (35, 8, D:3) a ball python corpse (skeletalised by now)