Azuvok Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 29, D:1) a +0 ring mail (2, 36, D:1) a stone (8, 16, D:1) a +0 robe (10, -2, D:1) a +0 dagger a +0 whip (17, 37, D:1) a +0 whip (18, 30, D:1) a +0 dagger (22, 11, D:1) a +0 mace of holy wrath (23, 26, D:1) 4 stones (24, 10, D:1) a +0 dagger a stone (24, 11, D:1) a +0 club (30, 31, D:1) a +0 robe (36, 37, D:1) a +0 short sword (41, 44, D:1) a +0 short sword (42, 7, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (13, -25, D:2) 6 stones (25, -19, D:2) a +0 whip (28, -37, D:2) a +0 club (43, 0, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Luowid's Antique Armour Shop a +2 buckler (429 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 plate armour (598 gold) a +0 chain mail of cold resistance (299 gold) a +0 plate armour of positive energy (702 gold) the +3 robe "Tuasioxt" {rC+ rCorr Dex+2} (1027 gold) Dex: It affects your dexterity (+2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 robe (18 gold) a +0 leather armour (52 gold) [Shop] Iloatued's Antique Weapon Emporium a +0 falchion (66 gold) a +0 spear (66 gold) a +0 dagger (44 gold) a +0 whip (55 gold) the +9 mace "Nesud" {heavy, Dex+4} (1447 gold) Dex: It affects your dexterity (+4). a +0 sling (33 gold) a +0 heavy glaive (301 gold) a +0 mace (66 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1399 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. [Shop] Qupaze Ilan's Jewellery Emporium a +6 ring of dexterity (396 gold) a +6 ring of strength (396 gold) a ring of willpower (275 gold) an amulet of the acrobat (330 gold) a ring of ice (275 gold) a +4 ring of slaying (858 gold) an amulet of guardian spirit (330 gold) [Shop] Beyk's Weapon Shoppe a +0 battleaxe (78 gold) a throwing net (36 gold) 5 stones (6 gold) a +0 spear (36 gold) a +0 falchion (36 gold) a throwing net (36 gold) 6 poisoned darts (43 gold) 5 stones (6 gold) a +0 falchion of electrocution (114 gold) a +0 trident of protection (74 gold) [Shop] Yhahul's Book Shop a book of Vapours (364 gold) an Inescapable Atlas (448 gold) the Vellum of Permutations and the Nimbus (336 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Eringya's Noxious Bog Transmutation/Poison 6 a book of Dreams (336 gold) a book of Blood (392 gold) a book of Misfortune (504 gold) a book of the Hunter (364 gold) a Fen Folio (588 gold) (0, 0, D:3) a +0 scale mail (28, -10, D:3) a +0 whip (28, 24, D:3) a +0 dagger (31, 11, D:3) a +0 quarterstaff (33, 1, D:3) a +0 dagger a +0 robe (33, 4, D:3) a +0 whip 3 stones (34, -13, D:3) a +0 whip a +0 chain mail (40, -27, D:3) a +0 lajatang (47, -28, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Nusuve's Book Emporium a book of Burglary (220 gold) a book of the Tundra (352 gold) a book of Necromancy (264 gold) Great Wizards, Vol. II (418 gold) a book of Ice (550 gold) a book of Geomancy (198 gold) a book of Dangerous Friends (440 gold) a book of Vapours (286 gold) a book of Flames (308 gold) (3, 19, D:4) a +0 dagger (9, 1, D:4) 4 stones (10, 15, D:4) a +0 ring mail (12, -9, D:4) a +0 spear (12, -7, D:4) a +0 club (14, -10, D:4) 4 stones (15, 19, D:4) a +0 short sword (21, 4, D:4) 6 stones (31, 1, D:4) a +0 falchion (35, -3, D:4) a +0 club (36, 8, D:4) a +0 dagger (37, 3, D:4) a +0 mace (38, 20, D:4) a +0 club (39, -7, D:4) a +0 club (39, 11, D:4) a +0 club (43, -9, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Dewe's Firing Range 6 boomerangs (120 gold) 5 poisoned darts (30 gold) the +11 longbow of Gluttony {speed, rElec rC+} (955 gold) rC: It protects you from cold. rElec: It insulates you from electricity. 5 javelins (150 gold) a +0 sling (15 gold) 2 javelins (60 gold) the +9 longbow of Dawn {drain, Drain Fly Dex+3} (665 gold) Dex: It affects your dexterity (+3). Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 shortbow (30 gold) [Shop] Homif Gaa's Armour Boutique a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 barding (299 gold) a +0 scale mail (52 gold) a +0 cloak (58 gold) a +2 robe of cold resistance (230 gold) a +0 leather armour (26 gold) (0, 0, D:5) a +0 rapier (0, 13, D:5) a stone (0, 14, D:5) a stone (1, 10, D:5) a stone a stone (2, 10, D:5) a stone a stone a stone (5, 30, D:5) a +0 robe (13, 15, D:5) a +0 plate armour (16, 41, D:5) a +0 club a +0 ring mail a +0 flail (17, 41, D:5) a +2 flail of protection a +0 leather armour (22, 10, D:5) 6 boomerangs (22, 24, D:5) a +0 scale mail a +0 club (22, 25, D:5) a +0 leather armour a +0 hand axe (22, 26, D:5) a +0 falchion (23, 26, D:5) a +0 plate armour 2 boomerangs of dispersal a +0 long sword (26, 30, D:5) an orb of wrath (31, 11, D:5) a +0 whip a +0 robe (33, 15, D:5) a +0 trident (38, 22, D:5) 4 javelins (44, 34, D:5) a +0 giant club (45, 30, D:5) a +0 club (46, 36, D:5) a +0 short sword (47, 16, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (5, 30, D:6) a staff of cold (8, 27, D:6) a +2 robe of resistance (unseen) (9, 27, D:6) 18 gold pieces (11, 27, D:6) a +0 robe of willpower (unseen) (13, 27, D:6) the +1 robe of Keklugg {Harm Rampage rN+ Archmagi} rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Archmagi: It increases the power of your magical spells. (unseen) (14, 22, D:6) 14 gold pieces (15, 27, D:6) 9 gold pieces (16, 27, D:6) a scroll of enchant armour (19, -1, D:6) a +0 morningstar a +0 chain mail (19, 21, D:6) a +0 club (30, 5, D:6) a stone (32, -1, D:6) a +0 shortbow (34, -1, D:6) a +0 hand axe 3 silver boomerangs (34, 23, D:6) a +0 short sword (36, 14, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Haenlag's Weapon Emporium a +5 war axe of draining (399 gold) a +1 sling of flaming (116 gold) a +0 sling (18 gold) a +1 heavy trident (159 gold) 6 stones (7 gold) a +2 heavy shortbow (208 gold) a +0 spear (36 gold) 5 stones (6 gold) 2 atropa-tipped darts (21 gold) a +0 long sword (42 gold) (1, 7, D:7) a +0 club (22, -1, D:7) a +0 short sword of freezing (24, 18, D:7) a +0 club (25, 18, D:7) a +0 whip a +0 flail (27, 0, D:7) a +0 leather armour (27, 15, D:7) a +0 halberd a +0 robe (27, 16, D:7) a +4 great sword a +0 robe (28, 16, D:7) a +5 morningstar of freezing a +0 robe (43, -7, D:7) 5 stones (47, 8, D:7) a +0 robe (47, 15, D:7) a +0 hand axe a +0 dagger (48, 1, D:7) a +0 giant club (48, 15, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 club 2 boomerangs a +0 leather armour (2, -1, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (3, -2, D:8) a +0 dagger a +0 ring mail (4, -2, D:8) a +0 mace (5, 6, D:8) a +0 pair of gloves (6, -13, D:8) a +0 short sword a +0 short sword a +0 halberd (6, -12, D:8) a +2 dagger of electrocution 5 stones a +0 flail a +0 spear of venom a +0 ring mail (7, -13, D:8) a +0 flail (7, 16, D:8) a +0 falchion a +0 robe (8, -13, D:8) a +0 club (9, 21, D:8) a +2 dagger a +0 robe (9, 22, D:8) a +1 spear a +0 robe (11, -4, D:8) a +2 whip of distortion (still there?) 16 gold pieces (still there?) (18, 2, D:8) a book of Spatial Translocations (22, -6, D:8) 23 gold pieces (23, 20, D:8) a +0 spear (37, -4, D:8) a +0 falchion (43, 9, D:8) a +0 shortbow (46, -2, D:8) a +0 mace a +0 chain mail (47, -3, D:8) a +0 club (47, -2, D:8) a +0 whip a +0 leather armour a +0 war axe a +0 club (48, -16, D:8) a +0 falchion a +0 leather armour (48, -2, D:8) a +0 trident 3 boomerangs the Ecumenical Temple