Dungeon Crawl Stone Soup version 0.31-a0-1027-gfb7600b534 (webtiles) character file. Game seed: 13232010059973652056 45 Azuvok the Shooter (level 3, 0/29 HPs) Began as a Formicid Hunter on Nov 18, 2023. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1332 turns). Azuvok the Shooter (Formicid Hunter) Turns: 1332, Time: 00:03:16 Health: 0/29 AC: 3 Str: 17 XL: 3 Next: 90% Magic: 3/3 EV: 12 Int: 8 God: Gold: 104 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . b - +2 long sword (freeze) rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +2 long sword of freezing (weapon) Missiles o - 3 poisoned darts Armour c - a +0 leather armour (worn) h - a +0 pair of boots Scrolls e - 6 scrolls of identify {unknown} f - a scroll of fog {unknown} g - a scroll of noise {unknown} j - a scroll of teleportation {unknown} l - a scroll of butterflies m - a scroll of revelation {unknown} n - 2 scrolls of brand weapon {unknown} Potions d - a potion of brilliance {unknown} i - a potion of attraction {unknown} k - 3 potions of curing {unknown} Skills: + Level 3.0 Fighting * Level 0.7 Long Blades - Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth - Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Call Imp Summ 0% N/A 63% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A nearby plant withers and dies. You shoot an arrow. The arrow hits Terence. Terence is heavily wounded. Your +2 long sword of freezing glows with a cold blue light! b - a +2 long sword of freezing (weapon) You closely miss Terence. Terence is heavily wounded. Terence closely misses you. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence splashes around in the water. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Terence hits you with a +0 flail! You hit Terence. You freeze Terence. Terence is severely wounded. Terence hits you with a +0 flail. You hit Terence. You freeze Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. Terence splashes around in the water. You hit Terence but do no damage. Terence is almost dead. Terence splashes around in the water. Terence barely misses you. Your unstable footing causes you to fumble your attack. Terence misses you. Your unstable footing causes you to fumble your attack. Terence hits you with a +0 flail. You die... Terence says, "Time to find some more victims." ####### ### ### # #≈P..P #~~##~## # #≈~P.. .#~~#~~~# # #~~~.######.#~~#~~~# .P#.P#.###≈≈~..~~..P#~~~~~~#### ## .#....#.##≈≈.~~~~.P#~~≈≈≈~#... #(##..#.....##≈≈≈J~~~.#~≈~≈~≈#... #.#...#...# #≈@≈≈≈~~~≈~~~≈≈#### ##........P## ##@≈≈≈≈~≈≈~~~~≈# #~~~~~~~~~~.#..##~~≈≈≈≈~~#~~~# #~~~~~~~~~~~.~#.##~~≈≈≈~~#~~~# #..~≈~.~≈≈.≈~≈~~~##~~≈~~##~~~# #.#~≈~#~≈~#~≈~#.~~##~~####~~## ####.###.###.###.~##~## ##~# ..#...#...#...#....#######.## ...................###....## ### ...................'.'....# ##.. You could see Terence and an endoplasm. Vanquished Creatures A worm (D:2) 4 endoplasms 3 giant cockroaches A goblin (D:2) 4 hobgoblins 4 jackals (D:2) 6 kobolds A quokka (D:1) 6 ball pythons 3 bats 2 frilled lizards (D:1) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azuvok the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 36 | D:1 | Reached skill level 1 in Shields 62 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 465 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 1313 | D:2 | Noticed Terence 1332 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: wad_lake_hut, layout_loops_ring, chequers_big_river, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 1 2 3 | 3.1 Fighting | 3 | 3.0 Long Blades | | 0.7 Ranged Weapons | | 4.0 Dodging | | 1.7 Stealth | | 1.2 Action || total ---------------------------++------- Melee: Long sword || 25 Fire: Shortbow || 80 Stab: Distracted || 1 Sleeping || 1 Armour: Leather armour || 14 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1377 | 1336 | 41 | 0 | 1071 | 2 | 688.5 | Dungeon | 1377 | 1336 | 41 | 0 | 1071 | 2 | 688.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 705 daAuts D:2: 671 daAuts