Bal Level 1 of the Dungeon (1, 12, D:1) a +0 dagger (2, -2, D:1) 12 stones (5, 36, D:1) 23 bolts (9, 37, D:1) a +0 hand axe (14, 8, D:1) a +0 club (33, 26, D:1) 9 poisoned needles Level 2 of the Dungeon (12, 42, D:2) a +0 short sword (14, 7, D:2) 21 arrows (20, 0, D:2) a +0 club (22, 43, D:2) 21 stones (27, 6, D:2) 21 bolts (27, 25, D:2) 18 stones (31, 8, D:2) 12 arrows (34, 38, D:2) a +0 club (42, 42, D:2) a +0 whip 5 stones (42, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 animal skin (1, -24, D:3) a +0 spear a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 whip a +0 club (1, -18, D:3) a +0 flail a +0 leather armour (3, -39, D:3) a cursed -1 mace a +0 scale mail (3, -38, D:3) a +0 scythe a +0 robe (5, -31, D:3) a +0 club (9, -27, D:3) a stone (10, -27, D:3) a stone (12, -27, D:3) a stone (13, -26, D:3) a +0 robe (15, -23, D:3) 18 arrows (18, -22, D:3) a +0 dagger (34, -21, D:3) a +0 mace a +0 club a +0 chain mail a +0 dagger a +0 chain mail (36, -33, D:3) a +0 club (38, -26, D:3) a cursed -3 club a +0 leather armour (38, -21, D:3) 10 arrows (39, -8, D:3) a cursed -3 dagger (40, -26, D:3) 2 stones a +0 flail a +0 club a +0 halberd a +0 dagger (41, -26, D:3) 7 stones (42, -26, D:3) 2 stones a +0 dagger a +0 robe (42, -8, D:3) a +0 club (42, -5, D:3) a +0 blowgun a +0 dagger (44, -25, D:3) a +0 club 9 stones (48, -38, D:3) a cursed -3 trident (49, -39, D:3) a +0 leather armour (50, -39, D:3) a +0 flail (54, -40, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 dagger a +0 robe (1, 0, D:4) a +0 hand axe a +0 ring mail a +0 whip (1, 1, D:4) a +0 short sword (9, 16, D:4) a +0 club a +0 ring mail (10, 16, D:4) a +0 dagger a +0 robe (10, 23, D:4) 34 arrows (16, 34, D:4) a +0 buckler (25, 18, D:4) 7 stones (25, 24, D:4) 9 stones (26, 24, D:4) a +0 ring mail (27, 12, D:4) a +0 mace (27, 18, D:4) a stone a +0 club (28, 2, D:4) 21 stones (28, 17, D:4) a stone (28, 18, D:4) a cursed -1 club (31, 18, D:4) a +0 club (31, 23, D:4) 13 stones (32, 12, D:4) a +0 flail (32, 22, D:4) a cursed -2 rapier (33, 13, D:4) a +0 spear (33, 18, D:4) a cursed -2 quarterstaff (33, 25, D:4) a +0 blowgun (34, 34, D:4) a +0 dagger (34, 35, D:4) a +0 dagger a +3 leather armour a +0 short sword (35, 35, D:4) a +0 dagger a cursed +0 robe a +0 leather armour (44, 8, D:4) a +0 flail (52, 8, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 shield (2, -2, D:5) a +0 dagger (12, 25, D:5) a +0 mace a +0 dagger a +0 robe a +0 whip (12, 33, D:5) a +0 mace (21, 16, D:5) a +0 glaive (29, 37, D:5) a +0 ring mail (33, 52, D:5) 20 stones (34, 47, D:5) a cursed +0 leather armour (41, 8, D:5) a +0 quarterstaff (42, 25, D:5) a throwing net (45, 12, D:5) a +0 club a +0 club a throwing net (56, 43, D:5) 18 arrows (60, 41, D:5) 14 arrows Level 6 of the Dungeon [Shop] Siotunn's Weapon Emporium a +0 short sword (39 gold) a +0 long sword (45 gold) a +0 falchion (39 gold) a +0 mace (39 gold) a +0 scimitar (52 gold) a +0 falchion (39 gold) a +4 spear (325 gold) [Shop] Xawkusk's Antique Weapon Emporium a +0 eveningstar (390 gold) a +0 long sword (91 gold) the +10 quarterstaff of the Moon {crush, Int+4 SInv} (1965 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you see invisible. a +0 arbalest (117 gold) a +0 hunting sling (39 gold) a +0 war axe (91 gold) a +1 antimagic quarterstaff (494 gold) a +0 morningstar (104 gold) a +0 dagger (52 gold) the +10 mace of Variability {chaos} (1560 gold) Each time it hits an enemy it has a different, random effect. a +0 dagger (52 gold) a +3 war axe (533 gold) a +0 war axe (91 gold) (2, -1, D:6) a +0 robe (4, -15, D:6) a +0 giant spiked club (11, 18, D:6) a +0 rapier (13, -15, D:6) a +0 giant club (16, -6, D:6) a +0 leather armour (19, -9, D:6) a tomahawk (20, -10, D:6) a tomahawk (21, -11, D:6) a tomahawk (22, -14, D:6) 20 stones (22, -10, D:6) a tomahawk (28, -13, D:6) a cursed +0 long sword a +0 robe a cursed +1 short sword a +0 robe a +3 great sword a +0 robe (33, -13, D:6) a cursed +0 mace a +0 robe (35, -1, D:6) a +0 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (22, -53, D:7) a +0 hand axe (22, -24, D:7) a +0 giant spiked club (25, -48, D:7) a +0 war axe a +0 dagger a +0 robe (26, -47, D:7) a +0 hand axe (26, -17, D:7) a +0 giant spiked club (29, 6, D:7) a +0 shortbow 16 arrows (30, 8, D:7) an arrow (38, -22, D:7) 2 potions of degeneration (57, -9, D:7) a +0 robe (58, -9, D:7) a cursed +1 hand axe a +0 robe a +1 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a potion of curing (15, -4, D:8) a +0 ring mail (16, -14, D:8) a potion of ambrosia (16, -13, D:8) a book of Cantrips (17, 11, D:8) an uncursed ring of magical power (19, -8, D:8) 17 stones (19, -7, D:8) a ration (19, -1, D:8) a +0 hand axe (unseen) (20, -5, D:8) a +0 short sword (23, -12, D:8) a +0 dagger (25, -1, D:8) a +0 dagger (25, 0, D:8) a +0 giant spiked club (26, -4, D:8) a +0 broad axe (31, 2, D:8) 19 sling bullets Level 9 of the Dungeon (0, 0, D:9) 30 stones (12, 13, D:9) a +0 club a +0 leather armour a cursed -2 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 29, D:9) a +0 hand axe a goblin corpse (12, 31, D:9) a +0 hand axe (13, 13, D:9) a +0 hand axe 3 tomahawks of returning (13, 31, D:9) a +0 hand axe (14, 13, D:9) a +0 dagger an orc corpse (skeletalised by now) (14, 30, D:9) a +0 hand axe 3 tomahawks of returning an orc corpse (15, 13, D:9) a tomahawk of returning a +0 hand axe a +0 short sword a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -12, D:9) a scroll of random uselessness (20, 6, D:9) a +0 trident a cursed +0 robe (21, 5, D:9) a +2 war axe a +0 robe (21, 6, D:9) a +4 long sword a +0 robe (22, 10, D:9) a +0 club a +0 ring mail (23, 10, D:9) a +0 hand axe a +0 ring mail (23, 11, D:9) a +0 dagger (30, 22, D:9) a +0 club (31, 26, D:9) a +0 hand axe a tomahawk of returning (31, 29, D:9) a tomahawk of returning a +0 hand axe (31, 30, D:9) a +0 leather armour a +0 flail (31, 31, D:9) a +0 hand axe (32, -1, D:9) a +0 giant club (32, 29, D:9) a +0 giant club (32, 30, D:9) a tomahawk of returning (34, -7, D:9) a +0 giant club (35, -8, D:9) a +0 shield (35, 27, D:9) a +0 hand axe a +0 shield (36, 23, D:9) a +0 dagger a +0 ring mail (40, -10, D:9) 22 stones (45, -2, D:9) a +0 giant club (54, -1, D:9) a +0 leather armour (55, 7, D:9) a +0 mace a +0 leather armour (55, 8, D:9) a +0 dagger a +0 robe (56, 9, D:9) a cursed -1 dagger Level 10 of the Dungeon [Shop] Fioch's Jewellery Boutique an uncursed ring of protection from magic (325 gold) the amulet "Xoppimed" {Harm *Drain +Blink} (572 gold) [amulet of harm] It increases damage dealt and taken. It lets you blink. It causes draining when unequipped. an uncursed amulet of harm (390 gold) an uncursed ring of stealth (227 gold) an uncursed ring of positive energy (260 gold) a +3 ring of dexterity (204 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of stealth (227 gold) the amulet "Siaxkal" {Gourm Int+2} (535 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). (0, 0, D:10) a +0 robe a +0 dagger (0, 1, D:10) a +0 robe a +0 dagger (2, 1, D:10) a tomahawk of returning a +0 hand axe (3, 2, D:10) a +0 shield (6, -2, D:10) a +0 robe (7, 21, D:10) an uncursed amulet of the gourmand (10, 7, D:10) 19 arrows (10, 14, D:10) a +0 dagger a +0 robe (11, 3, D:10) 24 stones (16, 19, D:10) a +0 whip (26, 5, D:10) an arrow (27, 10, D:10) a +0 giant spiked club a +0 dire flail (28, 8, D:10) an arrow (30, 12, D:10) a +0 chain mail (still there?) a tomahawk (still there?) 2 arrows (still there?) (30, 13, D:10) a tomahawk an arrow (31, 15, D:10) a ration (34, 20, D:10) 13 gold pieces the Ecumenical Temple