Bamboolord Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -8, D:1) a +0 ring mail (9, 19, D:1) a +0 robe (10, -14, D:1) 3 large rocks (12, -15, D:1) 16 stones (14, 19, D:1) a stone (20, 17, D:1) 9 stones (29, -1, D:1) a +0 flail (46, -12, D:1) a +0 club (49, 19, D:1) a +0 dagger a +0 club (51, 20, D:1) a +0 club (52, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 18, D:2) a +0 war axe (3, 34, D:2) a +0 club (20, -14, D:2) a +0 dagger (20, 13, D:2) a +0 leather armour (20, 28, D:2) 20 stones (34, -1, D:2) a +0 club (37, -8, D:2) a +0 trident a +0 scale mail (38, 4, D:2) a +0 hand axe (47, -16, D:2) a +0 hand axe (53, 25, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (1, 40, D:3) 23 arrows (4, 15, D:3) a +0 dagger of electrocution a +0 hunting sling 27 stones (7, 27, D:3) a +0 short sword a stone (10, 15, D:3) a +0 spear (11, 45, D:3) a +0 robe (16, 21, D:3) a +0 dagger (18, 7, D:3) 24 stones (19, 29, D:3) a +0 quarterstaff (21, 42, D:3) a +0 club (24, 24, D:3) 15 arrows (26, 35, D:3) a +4 dagger of venom (32, 18, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, -34, D:4) a +0 club 3 stones (11, -21, D:4) a +0 club (11, -4, D:4) a +0 dagger a stone (12, -17, D:4) a +0 giant club (16, -20, D:4) a +0 dagger (18, 3, D:4) a +0 dagger (21, -12, D:4) 17 arrows (21, 2, D:4) 16 stones (22, -25, D:4) a +0 helmet (22, -22, D:4) a +0 club (22, -3, D:4) a +0 whip (22, -1, D:4) a +0 club (22, 1, D:4) a +0 flail (23, -16, D:4) a +0 ring mail (28, -25, D:4) 5 stones a +0 short sword (29, -5, D:4) a +0 hand axe (39, -32, D:4) 14 stones (44, -35, D:4) a +0 helmet (48, 0, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 mace (51, -14, D:4) a +0 cloak (53, -21, D:4) a +0 leather armour (63, 13, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Lyrimoqo's Weapon Emporium the +1 hunting sling of the Vendetta {freeze, Fly rF- rC- Dex+5} (146 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. a +0 rapier of flaming (101 gold) 22 stones (24 gold) a +0 hunting sling (16 gold) 13 stones (14 gold) a +4 glaive of venom (327 gold) a +0 mace (33 gold) a +0 dagger (22 gold) (4, -5, D:5) 24 stones (9, 23, D:5) a hound corpse (11, 23, D:5) a +0 flail (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (12, 21, D:5) a +0 dagger (13, 4, D:5) an adder corpse (21, -8, D:5) a +0 mace (22, -9, D:5) a +4 quarterstaff of chaos a +0 cloak (26, -17, D:5) a +1 short sword of draining (26, -16, D:5) a +0 dagger (27, -17, D:5) a +0 dagger (28, -11, D:5) a +0 mace (29, -10, D:5) a +0 mace (35, 18, D:5) a +0 dagger a +0 robe (36, 7, D:5) a +0 hand axe a +0 whip a +0 hand axe (36, 8, D:5) a +0 hand axe a boomerang a +0 chain mail (37, -22, D:5) a +0 flail (37, -19, D:5) a +0 war axe (43, 26, D:5) a +0 flail (47, -13, D:5) a +4 hand axe (51, 20, D:5) a +0 whip a +2 mace of pain (53, 20, D:5) a +0 trident (57, 19, D:5) a +0 dagger a +0 robe the Ecumenical Temple