Banquo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 1, D:1) a +0 whip (7, 0, D:1) a +0 leather armour (17, 16, D:1) 5 large rocks (19, -4, D:1) 13 sling bullets (30, 8, D:1) a +0 club (57, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -30, D:2) a +0 hunting sling (17, -33, D:2) 8 bolts (19, -24, D:2) a +0 dagger (21, -25, D:2) a +0 dagger (23, -33, D:2) a +0 short sword (26, 2, D:2) a +0 leather armour (29, -18, D:2) a +0 club (40, -25, D:2) 14 bolts (41, -24, D:2) a +0 robe (44, -33, D:2) a +0 club Level 3 of the Dungeon [Shop] Noodaow's Weapon Boutique a +1 falchion of freezing (161 gold) a +0 trident (45 gold) a +0 falchion (39 gold) the +4 dagger "Morg" {pain, Will+ Int+5} (625 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Int: It affects your intelligence (+5). Will: It increases your willpower. a +2 war axe of freezing (237 gold) 23 arrows (59 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (925 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. (0, 0, D:3) a +0 club (2, 23, D:3) a +0 club (6, 20, D:3) a +0 club (7, -2, D:3) a +0 robe (10, -9, D:3) a +0 leather armour a +0 flail a +0 ring mail a +0 flail (12, -7, D:3) a +0 hand axe (13, -2, D:3) an amulet of magic regeneration (23, 2, D:3) a +0 club (24, 5, D:3) a +0 dagger (27, 17, D:3) a +0 dagger (29, 9, D:3) a +0 dagger a +0 robe (29, 13, D:3) a +0 short sword (30, 10, D:3) a +0 flail a +0 chain mail a +3 whip a +0 leather armour (31, 15, D:3) a +0 whip Level 4 of the Dungeon [Shop] Fosuad's General Store a +0 dagger (22 gold) a +0 trident (38 gold) 22 stones (24 gold) the +0 halberd of Courage {spect, rPois Will- Str+4} (279 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). rPois: It protects you from poison. Will: It decreases your willpower. a wand of flame (2) (22 gold) 2 potions of attraction (66 gold) 17 arrows (37 gold) (0, 0, D:4) a +0 hand axe (3, -2, D:4) a +0 robe (11, -8, D:4) a +0 rapier (11, 28, D:4) an amulet of magic regeneration (12, 18, D:4) a +0 whip (19, 21, D:4) a +0 robe (20, -7, D:4) a +0 short sword (22, 4, D:4) a +0 dagger (26, -2, D:4) a +0 rapier a +0 leather armour (26, 15, D:4) a +0 club (30, -3, D:4) a potion of degeneration (35, 24, D:4) a +0 club (36, 3, D:4) a +0 robe (43, -1, D:4) a +0 robe (43, 6, D:4) a +0 dagger (47, -10, D:4) a +0 leather armour (47, 14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (3, -39, D:5) a +0 whip (5, -27, D:5) the Unrestrained Analects (5, -8, D:5) a +0 dagger (7, -31, D:5) 12 arrows (21, -1, D:5) a +0 dagger (25, -32, D:5) a +0 whip (26, -19, D:5) a +0 leather armour a +0 mace (54, -25, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 24 sling bullets (6, 22, D:6) a +0 robe a +0 battleaxe (7, 21, D:6) a +0 robe (9, 21, D:6) a +0 robe a +0 scimitar (10, -16, D:6) a +0 ring mail (13, 19, D:6) a +0 robe (18, 6, D:6) a +0 club (18, 7, D:6) a +0 flail (20, -5, D:6) 18 arrows (21, 7, D:6) a +0 chain mail (26, 25, D:6) a +0 scale mail (32, 2, D:6) a +0 giant spiked club (33, 30, D:6) a +0 flail (36, 15, D:6) an amulet of faith Level 7 of the Dungeon (7, -33, D:7) a +0 trident a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 whip (10, -33, D:7) a +0 robe (10, 0, D:7) a +0 halberd (11, -17, D:7) a +0 short sword a +0 club (11, -16, D:7) a +0 dagger 19 arrows a +0 shortbow (12, -16, D:7) a curare-tipped dart a +0 dagger (12, 1, D:7) a +0 club (12, 2, D:7) a +0 club (12, 3, D:7) a +0 whip (17, -12, D:7) a +0 leather armour (30, -21, D:7) 25 arrows a +0 shortbow (38, -22, D:7) a stone (38, -19, D:7) a stone (39, -22, D:7) a stone (41, -23, D:7) 3 large rocks (41, 13, D:7) a +0 dagger a +0 leather armour a +0 war axe a +0 dagger a +0 mace (42, -21, D:7) a stone (43, -23, D:7) a stone (43, -19, D:7) a stone (46, -11, D:7) a +0 plate armour a +0 glaive (47, -11, D:7) a +0 club (51, -10, D:7) a +0 hand axe Level 8 of the Dungeon (5, -5, D:8) a ring of magical power (7, 2, D:8) a book of Touch (8, -35, D:8) 16 bolts (15, -21, D:8) a +0 rapier (32, 18, D:8) a +0 robe a +0 dagger (33, -9, D:8) a +0 chain mail (33, 18, D:8) a +0 leather armour a +0 hand axe (34, 18, D:8) a +0 robe a +0 dagger (38, -19, D:8) a +0 club a +0 dagger (38, 19, D:8) a +0 dagger a +0 ring mail a +0 trident (39, -18, D:8) a +0 short sword (40, -32, D:8) 3 poisoned darts 263 stones a +0 rapier a scroll of torment a +2 vorpal flail a +0 robe a +0 dagger (40, -29, D:8) a +0 spear (40, -15, D:8) a +0 trident (41, -30, D:8) a +0 spear a +0 spear a +0 spear (41, -27, D:8) a +0 robe a +0 dagger (44, 13, D:8) a +0 spear (45, -23, D:8) a +0 helmet (45, -17, D:8) a +0 club (48, -15, D:8) a +0 great mace (48, -14, D:8) 6 poisoned darts (48, -12, D:8) a +0 trident (48, 3, D:8) 21 stones (49, -12, D:8) a +0 mace (53, -27, D:8) 2 poisoned darts (57, -20, D:8) a +0 club (58, -17, D:8) a +0 dagger a +0 robe (58, -15, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 12 sling bullets (7, 8, D:9) a +0 pair of boots (15, 8, D:9) 14 gold pieces (16, 11, D:9) 5 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (16, 13, D:9) 6 gold pieces (16, 14, D:9) 16 gold pieces (27, 29, D:9) a +0 trident