Banquo Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -23, D:1) a +0 whip (19, -18, D:1) a +0 sling (20, -36, D:1) a +0 club (26, -14, D:1) a +0 club (26, 21, D:1) a +0 whip (27, -15, D:1) a +0 dagger (27, -3, D:1) a +0 mace (32, -37, D:1) a +0 ring mail (32, -29, D:1) a +0 dagger a +0 short sword (32, -28, D:1) a +0 dagger (33, -26, D:1) a +0 leather armour (34, -12, D:1) a +0 dagger (35, -36, D:1) a +0 dagger (38, 9, D:1) a +0 whip (40, 14, D:1) a +0 club (52, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 sling (12, 2, D:2) a +0 ring mail (17, 9, D:2) a +0 scale mail (17, 38, D:2) a +0 ring mail (19, 34, D:2) a +0 club (20, 11, D:2) a +0 buckler (20, 30, D:2) a +0 leather armour (29, -4, D:2) a +0 hammer (38, 10, D:2) a +0 club (38, 18, D:2) a +0 chain mail (40, 9, D:2) a +0 club (47, 19, D:2) a +0 dagger a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -14, D:3) a +0 leather armour (9, 6, D:3) a +0 leather armour a +0 hand axe a +0 dagger (9, 7, D:3) a +0 club a +0 club (9, 8, D:3) a +0 club (13, 14, D:3) a +0 quarterstaff (14, -15, D:3) a +0 robe (15, 0, D:3) a +0 dagger a +0 robe (17, 0, D:3) a +0 dagger a +0 robe (19, -2, D:3) a +0 scale mail a +0 club (29, -22, D:3) a +0 dagger (40, -20, D:3) a +0 short sword a +0 dagger (41, -20, D:3) a +0 dagger a +0 scale mail a +0 short sword (50, -11, D:3) a +0 hand axe a +0 chain mail (52, -12, D:3) a scroll of poison (59, -4, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Lueza's Book Boutique a book of Lightning (360 gold) a book of Callings (200 gold) a book of Conjurations (200 gold) a book of Conjurations (200 gold) a book of Scorching (300 gold) a book of Iron (360 gold) an Everburning Encyclopedia (260 gold) [Shop] Sakoe's General Store a potion of attraction (39 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (434 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a potion of heal wounds (65 gold) a +0 chain mail (58 gold) a scroll of identify (26 gold) Casting, Part Two (234 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Call Imp Summoning 2 5 poisoned darts (26 gold) a scroll of immolation (45 gold) [Shop] Zuutwer's Magic Scroll Shop a scroll of teleportation (30 gold) a scroll of identify (20 gold) 2 scrolls of identify (40 gold) a scroll of teleportation (30 gold) a scroll of vulnerability (75 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) 3 scrolls of poison (105 gold) a scroll of fog (20 gold) [Shop] Fopareuch's General Store a +0 morningstar (56 gold) a potion of degeneration (14 gold) a potion of heal wounds (70 gold) 3 scrolls of teleportation (126 gold) 4 stones (5 gold) a +0 leather armour (28 gold) Great Wizards, Vol. VII (420 gold) 6 stones (8 gold) (0, 0, D:4) a +0 sling (6, 9, D:4) a +0 rapier (24, -7, D:4) a +0 chain mail (25, -8, D:4) a +0 pair of boots (27, -4, D:4) a +0 club a +0 dagger (32, 20, D:4) a +2 dagger of protection (52, -10, D:4) a +0 dagger (57, 21, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Herrod's Antique Armour Boutique the +4 plate armour "Jidid" {rCorr Int+2} (1853 gold) Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +2 ring mail of willpower (651 gold) a +0 robe (21 gold) a +2 pair of gloves (511 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) the +0 leather armour of Tender Moments {Int+6} (669 gold) Int: It affects your intelligence (+6). a +2 robe of willpower (548 gold) [Shop] Xakuesaca's Book Shoppe the Unrestrained Analects (484 gold) a book of Frost (242 gold) a book of Displacement (264 gold) a book of the Hunter (286 gold) a Necronomicon (616 gold) [Shop] Has Oteth's Antique Weapon Boutique a +0 battleaxe (117 gold) a +0 quarterstaff (72 gold) a +1 trident of protection (201 gold) a +0 quarterstaff (72 gold) a +2 morningstar of draining (345 gold) a +0 hand axe (54 gold) a +0 dagger (36 gold) a +6 vorpal hand axe (657 gold) a +0 quarterstaff (72 gold) a +0 spear (54 gold) a +2 rapier of protection (302 gold) (0, 0, D:5) a +0 hand axe (1, -29, D:5) a +0 helmet (7, -34, D:5) a book of Geomancy (8, 3, D:5) a +0 robe (12, -1, D:5) a +0 ring mail (15, -26, D:5) a +0 robe (37, -13, D:5) a +0 giant club (43, -22, D:5) a +0 dagger (44, -22, D:5) a +0 falchion a +0 leather armour a +0 mace (44, -21, D:5) a +2 short sword of protection a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (10, -16, D:6) a +0 shortbow of freezing (12, -26, D:6) a potion of degeneration (12, -15, D:6) a +0 scimitar (12, 6, D:6) a +0 dagger (20, -8, D:6) a +0 scale mail (30, -24, D:6) a +0 mace (40, -14, D:6) a +0 leather armour (44, -24, D:6) a +0 falchion (44, -22, D:6) a +0 hand axe (47, -23, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (11, -7, D:7) a +0 robe (19, -17, D:7) a +0 giant club (25, -39, D:7) a +0 club (25, -14, D:7) a +0 ring mail a +0 short sword (30, -5, D:7) a +0 dagger (35, 2, D:7) a +0 shortbow (36, -16, D:7) a +0 trident a +0 scale mail (37, -15, D:7) a +0 hand axe a +0 leather armour (37, -9, D:7) a scroll of fog (38, -25, D:7) a +0 buckler (38, -15, D:7) a +0 whip (38, -14, D:7) a +0 short sword (38, -8, D:7) a scroll of teleportation (45, -36, D:7) a +0 short sword (47, -34, D:7) a +0 hand axe (50, -7, D:7) 9 gold pieces (51, -8, D:7) 15 gold pieces (51, -6, D:7) 17 gold pieces (52, -8, D:7) 13 gold pieces (53, -41, D:7) a potion of degeneration (53, -9, D:7) 20 gold pieces (53, -8, D:7) 12 gold pieces (53, -5, D:7) 14 gold pieces (56, -15, D:7) a +0 robe Level 8 of the Dungeon [Shop] Ripic's Weapon Shop a +0 morningstar (60 gold) a +0 dagger (30 gold) a +0 war axe (52 gold) the +6 arbalest "Damnation" {damnation} (1200 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. 5 poisoned darts (30 gold) 9 stones (13 gold) a +0 rapier (60 gold) a +2 war axe of electrocution (310 gold) (0, 0, D:8) a +0 flail (7, 15, D:8) a +0 dire flail (14, 5, D:8) a +0 mace (15, 8, D:8) a +0 ring mail (18, 15, D:8) a +0 trident a +0 leather armour (19, 15, D:8) a +0 flail a +0 ring mail (20, 15, D:8) a +0 flail a +0 ring mail (22, 15, D:8) a +0 dagger of electrocution (23, 14, D:8) a +0 club a +0 ring mail a +0 hand axe a +0 plate armour (24, 13, D:8) a +0 dagger a +0 robe (26, 15, D:8) a +0 mace (28, -6, D:8) a +0 dagger (29, 4, D:8) a +0 mace (29, 5, D:8) a +0 hand axe a +0 leather armour (30, 4, D:8) a +0 dagger a +0 robe (30, 5, D:8) a +0 whip a +0 dagger (34, 6, D:8) a +0 robe (34, 21, D:8) a +0 dagger (43, 1, D:8) a +0 flail Level 9 of the Dungeon [Shop] Xiojir's Weapon Emporium a +0 long sword (42 gold) a +0 morningstar (48 gold) a +0 club (12 gold) a +0 dagger (24 gold) a +2 rapier of draining (230 gold) a +0 rapier of electrocution (144 gold) a +3 halberd of protection (261 gold) (0, 0, D:9) a +0 falchion (5, 12, D:9) a +0 robe (7, 23, D:9) a +0 shortbow (9, 27, D:9) a +0 dagger (10, 27, D:9) a +0 dagger a +0 short sword (12, 28, D:9) a +0 dagger (21, 31, D:9) a +0 war axe an orc corpse (skeletalised by now) (21, 33, D:9) a +0 dagger a +0 robe an orc skeleton (22, 31, D:9) a black bear corpse (22, 32, D:9) a +0 dagger a +0 robe (30, 17, D:9) a +0 flail (30, 18, D:9) a +0 hand axe