Banquo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 30, D:1) a +0 dagger (18, 23, D:1) a +1 hat (30, 18, D:1) a +0 leather armour (31, 4, D:1) a +0 dagger (32, 46, D:1) a +0 rapier (43, 31, D:1) a +0 club (45, 5, D:1) a +0 whip (48, 24, D:1) a +0 whip a +0 leather armour Level 2 of the Dungeon [Shop] Wurir's Jewellery Boutique a ring of fire (250 gold) a ring of positive energy (200 gold) a +6 ring of intelligence (585 gold) the ring "Otenon" {rElec rN+ Will+ Str-5 Dex+6} (417 gold) [ring of positive energy] Str: It affects your strength (-5). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. an amulet of magic regeneration (300 gold) an amulet of the acrobat (300 gold) a ring of fire (250 gold) [Shop] Peaschyog's Weapon Shoppe a +0 hand axe (39 gold) a +0 mace (39 gold) a +5 spectral quarterstaff (481 gold) a +0 trident (45 gold) a +0 longbow (58 gold) 28 sling bullets (182 gold) a +0 scimitar (52 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) [Shop] Vuuzeop's Antique Weapon Boutique a +0 long sword (66 gold) a +0 whip (47 gold) a +0 hunting sling (28 gold) a +3 vampiric short sword (494 gold) a +4 whip (465 gold) a +0 war axe (66 gold) a +0 dagger (38 gold) a +0 hand axe (57 gold) a +0 dagger (38 gold) a +0 whip (47 gold) (0, 0, D:2) a +0 leather armour (7, 0, D:2) a +0 dagger (11, -11, D:2) 22 arrows (25, -11, D:2) a +0 club (27, -3, D:2) a +0 flail (28, 3, D:2) a +0 club (29, -6, D:2) a +0 club (34, 1, D:2) a +0 leather armour (52, -17, D:2) a +0 scimitar Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -22, D:3) a +0 leather armour a +0 hand axe a +0 dagger (7, -44, D:3) a +0 dagger a +0 robe (9, -37, D:3) an amulet of reflection (10, -32, D:3) a +0 club (10, -7, D:3) a +0 whip (14, -43, D:3) a +0 helmet (18, -6, D:3) a +0 chain mail (19, -5, D:3) a +0 arbalest (22, -2, D:3) a +0 club (32, -40, D:3) a +0 club (40, -44, D:3) a +0 dagger (41, -45, D:3) a +0 scale mail a +0 flail a +0 hand axe (41, -44, D:3) a +0 club (50, -34, D:3) a +0 club (54, -49, D:3) a +0 dagger Level 4 of the Dungeon (1, -22, D:4) 18 sling bullets (2, -2, D:4) 17 arrows (7, -25, D:4) a +0 club (7, -24, D:4) a +0 giant club (18, -20, D:4) a +0 hand axe (21, -20, D:4) a +0 short sword (24, -32, D:4) a +0 war axe (26, -11, D:4) 20 arrows (35, -5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 2 potions of lignification (0, 1, D:5) a +0 pair of gloves (10, 24, D:5) a +0 robe (11, 7, D:5) 17 arrows a +0 shortbow (11, 34, D:5) 16 bolts (16, -5, D:5) a +0 flail (16, 30, D:5) a +0 war axe (23, 34, D:5) a +0 trident (29, 29, D:5) a +0 hunting sling (38, 11, D:5) a +2 short sword of draining (48, 11, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (5, 27, D:6) a +0 ring mail a +0 club a +0 ring mail a +0 short sword a +0 club (8, -15, D:6) a +0 short sword (8, 17, D:6) a +2 dagger of protection (16, -12, D:6) a +4 quarterstaff of chaos (21, 27, D:6) 22 arrows (26, -10, D:6) a +3 mace (42, 7, D:6) a +0 short sword a +0 short sword a +0 leather armour a +0 dagger (44, 8, D:6) a +0 dagger a +0 robe (45, 37, D:6) a +0 dagger a +0 robe (46, 34, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (14, -16, D:7) 10 gold pieces (15, -21, D:7) a +0 short sword (19, -21, D:7) the +0 pair of boots of the Pit {-Tele rElec rPois rF-} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. (19, -15, D:7) a +0 leather armour (20, -16, D:7) 13 gold pieces (25, -6, D:7) 20 sling bullets (36, -24, D:7) a +0 leather armour 15 sling bullets a +0 quarterstaff a +0 hunting sling (40, -9, D:7) a +0 giant spiked club (43, -10, D:7) 8 arrows (57, -7, D:7) 15 arrows Level 8 of the Dungeon (1, -24, D:8) a +0 hand axe (8, -25, D:8) a +0 scimitar (8, -24, D:8) a +0 leather armour (9, -25, D:8) a +0 mace (16, -24, D:8) 23 sling bullets (20, -31, D:8) 27 bolts (21, 7, D:8) a +0 morningstar (25, 9, D:8) a +0 club (27, -15, D:8) a +0 rapier (27, -11, D:8) 10 arrows (28, -14, D:8) a potion of attraction (31, -4, D:8) a +0 pair of gloves (32, -23, D:8) a +0 giant club a +0 giant club (37, -12, D:8) 4 large rocks (40, 2, D:8) a +0 dagger of chaos (43, -24, D:8) a +0 dagger (49, -12, D:8) a +0 arbalest (56, -14, D:8) a +0 club (56, 4, D:8) a +0 whip (56, 5, D:8) a +0 hand axe a +0 chain mail (57, 3, D:8) a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (58, 4, D:8) a +0 mace (63, -5, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -21, D:9) a +0 ring mail a +0 mace of venom (10, -43, D:9) a +0 great sword (10, -39, D:9) a +0 giant spiked club (10, -33, D:9) a +0 robe (12, -42, D:9) a +0 chain mail (29, 0, D:9) a staff of poison (30, -23, D:9) a +0 scale mail (32, -17, D:9) a +0 short sword (32, -16, D:9) a +0 short sword (33, -18, D:9) a +0 club (34, -17, D:9) a +1 whip of draining (35, -20, D:9) 27 arrows (39, -19, D:9) a +2 vorpal falchion (44, -30, D:9) 18 arrows a +0 shortbow (45, -8, D:9) a +0 leather armour a +0 club a +0 plate armour a +0 flail (48, -11, D:9) a +0 ring mail a +0 short sword (49, -20, D:9) a +0 chain mail (54, -45, D:9) a +0 robe a +0 dagger (55, -45, D:9) a +0 dagger a +0 robe (55, -44, D:9) a +0 hand axe (55, -43, D:9) a +0 leather armour a +0 vorpal mace Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, -26, D:10) a +0 quarterstaff (2, -30, D:10) a potion of lignification (2, -16, D:10) a +3 spear (3, -41, D:10) a scroll of vulnerability a +6 ring of strength a scroll of brand weapon a wand of polymorph (3) 11 poisoned darts 376 stones a potion of mutation 4 potions of brilliance 3 scrolls of amnesia a scroll of immolation the +3 quarterstaff of Paper {venom, Drain rC+ rCorr} It poisons the flesh of those it strikes. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +2 whip of venom a +2 dagger of electrocution a +0 trident (7, -26, D:10) a +0 giant club a +0 giant club (9, -1, D:10) a +0 ring mail (10, -1, D:10) a +0 flail a +0 chain mail (11, -1, D:10) a +0 club a +0 leather armour (12, 0, D:10) a +0 trident (12, 2, D:10) a +0 vampiric dagger a +0 leather armour (17, -14, D:10) a +0 giant club a +0 giant spiked club (23, -40, D:10) a +2 mace a +0 robe a +4 falchion a +0 robe (24, -39, D:10) a +3 long sword of freezing a +0 robe a +0 robe (26, -38, D:10) 23 arrows (28, -9, D:10) a +0 scale mail (29, 2, D:10) a scarf of harm (31, 0, D:10) 14 sling bullets (39, -39, D:10) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (1, 39, Lair:1) 25 bolts (5, 32, Lair:1) a +0 hunting sling (17, 2, Lair:1) 17 arrows (17, 14, Lair:1) +0 steam dragon scales a +0 halberd of flaming (39, 14, Lair:1) a +0 mace (44, 8, Lair:1) a +0 spear (44, 11, Lair:1) a +0 quarterstaff (44, 41, Lair:1) 9 arrows (45, 42, Lair:1) a scroll of summoning (45, 44, Lair:1) 14 gold pieces (45, 49, Lair:1) a +0 leather armour (46, 40, Lair:1) the ring of Neurosis {Fire rN+ Str+2 Int+3 Dex-2} [ring of fire] It enhances your fire magic. Str: It affects your strength (+2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (46, 42, Lair:1) a scarf of invisibility (47, 41, Lair:1) 11 gold pieces (48, 45, Lair:1) 18 stones (55, 15, Lair:1) a +0 dagger (57, 2, Lair:1) a +0 falchion (57, 42, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (11, -36, Lair:2) 29 sling bullets (22, -28, Lair:2) a +0 great mace (22, -25, Lair:2) 21 arrows (31, 2, Lair:2) a +1 scimitar of flaming a +0 robe (39, -9, Lair:2) a +0 dagger (44, -9, Lair:2) a +0 scale mail (44, -8, Lair:2) a scroll of fear (44, -7, Lair:2) a +2 falchion of electrocution (48, 4, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (5, -40, Lair:3) a +0 short sword (19, 2, Lair:3) a +0 scale mail (45, -16, Lair:3) a potion of lignification (56, -18, Lair:3) a +0 war axe (58, -21, Lair:3) a +0 ring mail (61, -29, Lair:3) a +0 helmet (63, -29, Lair:3) a +0 whip (63, -27, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a death yak skeleton (16, 10, Lair:4) 25 sling bullets (18, -14, Lair:4) 2 potions of lignification (20, 22, Lair:4) a +0 shortbow (23, -16, Lair:4) a +0 kite shield (31, -24, Lair:4) a +0 short sword (32, -13, Lair:4) 14 bolts (33, 5, Lair:4) a scroll of fear (34, 4, Lair:4) a scroll of enchant weapon (34, 6, Lair:4) a potion of resistance (35, -20, Lair:4) 15 gold pieces (37, -18, Lair:4) a potion of curing (39, -20, Lair:4) 21 gold pieces (40, -3, Lair:4) 18 arrows (41, 2, Lair:4) a +0 plate armour (42, -26, Lair:4) a scroll of blinking (47, -10, Lair:4) a +0 flail a +0 battleaxe (52, -4, Lair:4) a +0 scimitar (55, -15, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 27 gold pieces (5, -12, Lair:5) a blink frog skeleton (7, -24, Lair:5) 19 stones (9, -20, Lair:5) a water moccasin corpse (9, -13, Lair:5) a bullfrog skeleton (10, -7, Lair:5) a +0 broad axe (12, -26, Lair:5) 13 arrows (12, -18, Lair:5) a +0 robe (12, -15, Lair:5) a +0 dagger (12, -13, Lair:5) 2 javelins (13, -15, Lair:5) 19 stones (13, -7, Lair:5) a scroll of identify (29, -31, Lair:5) a killer bee corpse (still there?) a cane toad corpse (still there?) (31, -30, Lair:5) a killer bee corpse