Dungeon Crawl Stone Soup version 0.19.0 (webtiles) character file. 7 Banto the Charmwright (level 1, -1/14 HPs) Began as a High Elf Skald on Nov 1, 2016. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (201 turns). Banto the Charmwright (High Elf Skald) Turns: 201, Time: 00:00:24 Health: -1/14 AC: 3 Str: 11 XL: 1 Next: 91% Magic: 4/4 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of teleportation {unknown} Potions e - a potion of lignification {unknown} g - a potion of magic {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.0 Fighting + Level 2.8 Long Blades - Level 0.8 Armour + Level 1.8 Dodging - Level 2.4 Spellcasting - Level 3.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the kobold! Items here: ( ) †† 3 stones; a club; a kobold corpse; a hobgoblin corpse As you open the door, it creaks loudly! Found 15 stones. There is an open door here. You open the door. A leopard gecko comes into view. Found a whip. A leopard gecko is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. You are too injured to fight recklessly! The leopard gecko hisses angrily. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The leopard gecko bites you. You die... #.........##.....####. +.........+........... #.........###..†.##### ##.....(.## #.#.## ##.....## #.### ##...## #.# ##'## #.# #.# #. #@# #l# ... ..... ##....# #..#.# #..#.# ...>.# You could see a leopard gecko. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the High Elf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 201 | D:1 | Slain by a leopard gecko Action || total -------------------------++------- Melee: Falchion || 26 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 10 Rpst.: Falchion || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 15.6 | 90.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 15.6 | 90.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------