Dungeon Crawl Stone Soup version 0.20-a0-309-gcba9277 (webtiles) character file. 4 Banto the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Dec 19, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (97 turns). Banto the Vexing (Felid Enchanter) Turns: 97, Time: 00:00:14 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) (no ring) (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - a meat ration Skills: - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.3 Unarmed Combat - Level 2.0 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Found a stone staircase leading down. A jackal comes into view. There is a stone staircase leading down here. A jackal is nearby! A jackal is nearby! 2 jackals come into view. The jackal barks! A jackal comes into view. The jackal barks! x3 The jackal bites you. Found a leather armour. You take 1 damage, and have 4/7 hp. You scratch the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/7 hp. MASSIVE DAMAGE!! There is a stone staircase leading down here. The jackal closely misses you. The jackal completely misses you. The jackal bites you. You die... ........ ........ ###### #....... ......###..... ............. [...... ...###### .......##h#...... .......hh@...$... ......###h#.#.... ###.# #.# # # # #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# You could see 4 jackals. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 97 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_diagonal_passages Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Corona || 2 Stab: Sleeping || 1 Eat: Chunk || 1 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.3 | 10.5 | 38.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.3 | 10.5 | 38.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------