Banto Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -19, D:1) a stone (4, -20, D:1) a stone (6, -22, D:1) a stone (7, -21, D:1) a +0 dagger a stone (8, -23, D:1) a +0 club 3 stones (10, -18, D:1) a +0 whip (10, 6, D:1) 18 bolts (13, -24, D:1) a +0 club (13, -2, D:1) a +0 spear (15, -26, D:1) a +0 chain mail (15, -9, D:1) a stone (17, -10, D:1) a stone (18, -11, D:1) a stone (18, -10, D:1) a +0 dagger 2 stones (23, -8, D:1) a +0 club a +0 club (23, -6, D:1) a +0 whip (24, -8, D:1) a +0 short sword (44, -8, D:1) a +0 club a +0 dagger a +0 dagger a +0 dagger (46, -7, D:1) a +0 dagger of venom (47, 20, D:1) a +0 dagger (58, 13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 23 stones (1, 4, D:2) a +0 whip (5, 7, D:2) a +0 whip (5, 8, D:2) a +0 club (8, 5, D:2) a +0 hunting sling (14, 8, D:2) a +0 dagger (20, 21, D:2) 19 stones (28, 9, D:2) 24 arrows (31, 23, D:2) a +0 buckler (38, 25, D:2) a +0 robe (43, 22, D:2) a +0 club (45, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (0, 29, D:3) a +0 scale mail (5, 23, D:3) a +0 club a +0 scale mail (7, 2, D:3) a cursed +0 ring mail a +0 robe a +0 rapier a +0 dagger (16, 30, D:3) a +0 club (21, -5, D:3) a +0 club (22, 13, D:3) a +0 robe (28, 21, D:3) 11 stones (35, 22, D:3) 13 arrows (36, -3, D:3) a +0 club (40, 22, D:3) a +0 hunting sling (44, 16, D:3) a +0 short sword (44, 21, D:3) a stone (45, 21, D:3) a stone (49, 23, D:3) a +0 short sword (55, 7, D:3) a +0 dagger of flaming (55, 9, D:3) a stone (55, 12, D:3) a stone (57, 45, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a tomahawk (0, 1, D:4) a tomahawk (1, 1, D:4) a tomahawk (5, -4, D:4) a +0 dagger a +0 leather armour (6, -4, D:4) a +0 flail a +0 leather armour (6, -3, D:4) a +0 dagger a +0 robe a +0 club 2 tomahawks (18, 22, D:4) a +0 scale mail (23, 18, D:4) the +9 hand axe of Ublu {freeze, *Contam rElec rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. (25, -23, D:4) a +0 hand axe (27, -24, D:4) a +0 whip a +0 dagger a +0 leather armour a cursed -3 hand axe (33, -10, D:4) a +0 chain mail a +0 club (33, -9, D:4) a +0 animal skin a +0 animal skin (36, -3, D:4) 23 bolts (42, 1, D:4) a +0 leather armour (42, 6, D:4) a +0 mace a +0 dagger a +0 robe (47, -9, D:4) a +0 dagger a +0 leather armour (48, -5, D:4) a +0 robe a +0 animal skin (48, 7, D:4) a +0 falchion a +0 ring mail (52, 3, D:4) a book of Conjurations Level 5 of the Dungeon (0, 0, D:5) a +2 centaur barding (5, -14, D:5) 21 sling bullets (9, 14, D:5) a +0 chain mail (17, -5, D:5) a +0 dagger a +0 robe (18, 20, D:5) a +0 trident (19, -1, D:5) 14 poisoned needles (25, 30, D:5) 24 sling bullets (35, -2, D:5) a +0 leather armour a +0 dagger (35, 6, D:5) 19 stones (37, 12, D:5) 14 bolts (38, 16, D:5) a +0 ring mail a +0 hand axe (41, 35, D:5) a +0 rapier (44, 15, D:5) a +0 spear (45, -2, D:5) a +0 chain mail a +2 dire flail of holy wrath (45, 1, D:5) a +0 dagger a +0 robe (45, 16, D:5) a +0 spear (45, 17, D:5) a cursed -3 club a +0 spear (50, 21, D:5) a +0 mace (51, 9, D:5) a +0 leather armour (52, 1, D:5) a +0 rapier (53, 20, D:5) a +4 quarterstaff of chaos a +0 cloak Level 6 of the Dungeon (0, 0, D:6) 16 bolts (2, 15, D:6) 23 stones (5, -4, D:6) a +3 dagger of speed a cursed +0 robe a +0 club (5, 14, D:6) a +0 club (6, 4, D:6) a +0 hand axe a +0 plate armour (10, 2, D:6) a +0 club (14, -13, D:6) a +2 amulet of reflection an uncursed ring of stealth a +3 ring of protection an uncursed ring of protection from magic (14, -12, D:6) a +0 scale mail (14, 18, D:6) 15 poisoned needles (20, -9, D:6) a +0 pair of gloves (20, -2, D:6) a +0 ring mail (23, 10, D:6) a +0 leather armour (24, 10, D:6) a +0 leather armour a +0 flail (25, 9, D:6) a +0 mace (25, 10, D:6) a +0 club (29, 14, D:6) a +0 leather armour (30, -1, D:6) a +0 giant club (32, 20, D:6) an uncursed ring of magical power (34, -10, D:6) a +0 dagger a +0 robe of magic resistance a +0 whip (35, 14, D:6) 19 arrows (38, -1, D:6) a +0 broad axe (41, -13, D:6) a +0 giant spiked club (46, -3, D:6) 16 stones (49, 10, D:6) a +0 robe a +0 dagger (56, 4, D:6) a +0 leather armour a +0 dagger (58, 2, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a cursed -3 club (5, 6, D:7) a +0 ring mail (8, 7, D:7) a +0 scale mail a +0 dagger (11, 5, D:7) a +0 hand axe a +0 animal skin (17, -2, D:7) a scroll of random uselessness (20, -27, D:7) a +0 dagger a +0 robe (20, -3, D:7) a +0 leather armour (21, 9, D:7) an arrow (22, -30, D:7) a +0 hand axe a +0 chain mail (22, -23, D:7) a +2 chain mail of fire resistance (22, -3, D:7) a +4 quarterstaff (22, 3, D:7) 11 arrows a +0 shortbow (22, 4, D:7) an arrow (22, 5, D:7) an arrow (22, 6, D:7) an arrow (22, 7, D:7) an arrow (22, 8, D:7) an arrow (23, -30, D:7) a +0 dagger 2 tomahawks a +0 leather armour a +0 dagger a +0 robe (24, -25, D:7) a wand of polymorph (9/24) a book of Changes (33, -19, D:7) a +0 robe (35, 8, D:7) 3 arrows (36, 10, D:7) 2 arrows (41, 14, D:7) a +0 shortbow of freezing 5 arrows (53, 12, D:7) a book of Misfortune Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (20, 9, D:8) a +0 short sword (20, 14, D:8) a tomahawk (22, 11, D:8) a tomahawk (25, 1, D:8) a tomahawk (25, 18, D:8) a tomahawk (25, 20, D:8) 2 tomahawks (28, 15, D:8) a +0 ring mail (34, 35, D:8) a +0 short sword a +0 scale mail (34, 42, D:8) a +0 falchion (39, 37, D:8) a +0 dagger (45, -6, D:8) a +1 robe of magic resistance (47, 21, D:8) a +0 whip (48, 22, D:8) a +0 hand axe (50, 5, D:8) a +0 glaive a +0 chain mail (50, 6, D:8) a +0 chain mail (51, 19, D:8) a cursed +0 dagger (52, 19, D:8) a +0 battleaxe of electrocution a +0 plate armour a +0 morningstar (55, 28, D:8) 10 stones (59, 12, D:8) a +0 trident (60, 4, D:8) 19 bolts (68, -1, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a +1 helmet (5, 41, D:9) a +0 hunting sling (15, 30, D:9) a +0 club (16, 30, D:9) a cursed +0 robe a +0 dagger (16, 32, D:9) a +0 plate armour a +0 hand axe (18, 26, D:9) a wand of lightning (3/15) a wand of acid (2/15) (21, 26, D:9) a +0 club a +0 short sword (24, 10, D:9) a +0 war axe (25, 7, D:9) 2 tomahawks (25, 8, D:9) a +0 giant club a +0 giant club (25, 9, D:9) a +0 flail a +0 mace a +0 short sword a +0 ring mail a +0 short sword a +1 morningstar of protection a +0 ring mail (25, 10, D:9) a +0 short sword a tomahawk (25, 27, D:9) a +0 robe a +0 dagger (26, 35, D:9) a +0 ring mail (33, 11, D:9) a scroll of random uselessness (34, 27, D:9) Kikubaaqudgha's Catalogue of Darkness Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Control Undead Necromancy 4 (39, 6, D:9) a wand of disintegration (7/24) (40, 14, D:9) an arrow (41, 11, D:9) a +0 shortbow 12 arrows (41, 12, D:9) an arrow (41, 14, D:9) an arrow (46, 16, D:9) a +0 shortbow 20 arrows (46, 17, D:9) an arrow a +0 rapier (46, 39, D:9) 20 stones (47, 16, D:9) an arrow (48, 21, D:9) an arrow (48, 24, D:9) a +0 spear (48, 26, D:9) a +0 mace (50, 24, D:9) a +0 hand axe (50, 26, D:9) a cursed -2 falchion Level 10 of the Dungeon [Shop] Mesiojuy's Antique Weapon Shop the cursed +2 scimitar of Propriety {slice, *Rage rElec rPois rF++} (1351 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. It has a curse placed upon it. the cursed +3 mace of the Special Tales {drain, Dex+5} (1012 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It has a curse placed upon it. a +0 scimitar (116 gold) a +2 halberd of freezing (556 gold) a +0 morningstar (116 gold) a +0 spear (87 gold) the +7 longbow "Piercer" {penet, EV-2} (1339 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). [Shop] Patumpaf's Antique Armour Emporium a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +2 plate armour of cold resistance (800 gold) a +0 pair of boots (90 gold) a +1 robe of resistance (654 gold) a +1 chain mail of fire resistance (330 gold) a +0 buckler (90 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) [Shop] Colaest's Magic Scroll Emporium a scroll of noise (11 gold) a scroll of recharging (104 gold) a scroll of recharging (104 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) (0, 0, D:10) a hound skeleton (11, -3, D:10) a +0 spear (13, 1, D:10) a +0 spear (14, 1, D:10) a +0 spear (15, 1, D:10) a +0 spear (17, -21, D:10) a +0 hand axe (18, -20, D:10) a +0 scimitar (unseen) (21, -18, D:10) an arrow (22, -25, D:10) 3 arrows (22, -23, D:10) 2 arrows (24, -26, D:10) a +0 spear (25, -9, D:10) 22 arrows (28, -4, D:10) a book of Debilitation the Ecumenical Temple