Dungeon Crawl Stone Soup version 0.22-a0-142-g91cc6d715c (webtiles) character file. 0 Banto the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Feb 5, 2018. Killed from afar by a dart slug (7 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:08 (83 turns). Banto the Vexing (Felid Enchanter) Turns: 83, Time: 00:00:08 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 18 Int: 16 God: Gold: 3 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Jewellery c - an uncursed amulet of rage {unknown} Scrolls d - a scroll of magic mapping {unknown} e - a scroll of blinking {unknown} Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - a ration Skills: - Level 2.6 Dodging + Level 4.0 Stealth * Level 1.0 Unarmed Combat - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You now have 3 gold pieces. You open the door. Found 23 stones. Found 11 poisoned needles. There is an open door here. There is an open door here. c - a runed lapis lazuli amulet You open the door. There is an open door here. d - a scroll labeled SESHIT RAGEHE You see here 18 stones. e - a scroll labeled GAUT KECEN IHIE Found 7 stones. Found a dagger. Found a stone staircase leading down. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You die... #[.....# ###......# ... .....>..# ...####.......##. ...)...........w .........$...# ####### #..........# ......### #....@....# .(....(.## ##(..###### ##'##....## #..## ##.####...# #...# ......##..####..# #####..#...# #..####### #...##.##..# #......... #.<.##.##..# #.##..#### #...##.##..# #.###.### You could see a dart slug. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 83 | D:1 | Killed from afar by a dart slug Vault maps used: D:1: dpeg_arrival_concentric_ovals Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 83 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 88.0 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 88.0 | 83.0 +-------+-------+-------+-------+-------+----------------------