Dungeon Crawl Stone Soup version 0.23-a0-447-g7b583b2f2c (webtiles) character file. 58 Banto the Vexing (level 3, -1/14 HPs) Began as a Felid Enchanter on Nov 19, 2018. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1071 turns). Banto the Vexing (Felid Enchanter) Turns: 1071, Time: 00:01:58 Health: -1/14 AC: 1 Str: 4 XL: 3 Next: 76% Magic: 1/7 EV: 18 Int: 17 God: Gold: 115 SH: 0 Dex: 16 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... h - amulet of the acrobat HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Jewellery g - a +3 ring of strength {unknown} h - an amulet of the acrobat (around neck) Scrolls a - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions c - a potion of haste {unknown} d - a potion of cancellation {unknown} f - 2 potions of curing {unknown} i - a potion of might {unknown} Comestibles b - 3 rations Skills: - Level 2.6 Dodging + Level 4.7 Stealth * Level 2.7 Unarmed Combat - Level 2.0 Spellcasting + Level 5.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 11% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 7% 3 ###.... Tukima's Dance Hex ###..... 7% 3 ###.... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to defeat MR: 50%) The worm resists with some effort. The worm bites you. You take 6 damage, and have 8/14 hp. MASSIVE DAMAGE!! You now have 3/7 mp. You scratch the worm but do no damage. The worm closely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to defeat MR: 50%) The worm looks drowsy... You now have 1/7 mp. There is a stormy altar of Qazlal, spattered with blood here. You pounce on the unaware helpless worm! You claw the worm! The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... . .##.##.........#......## #...........###...#### #.............#.....<## #.........##......##..# ....###...###..##...##.## ....#E#...#E#..###....... ....###...###........#.#. ..............###........ ......w@.....# #........ .............###....†... ...###...###...#........ . #E#...#E#............ ###...#####......†... ..#### ##......... ... #######........ ... #...†.......... #....(......... You could see an earth elemental (dormant), a water elemental, a fire elemental, an air elemental and a worm. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 oozes (D:1) A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 7 goblins 5 hobgoblins (D:1) 5 bats 4 frilled lizards 2 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 158 | D:1 | Reached XP level 2. HP: 10/11 MP: 6/6 186 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 466 | D:1 | Reached XP level 3. HP: 14/14 MP: 7/7 536 | D:1 | Reached skill level 5 in Hexes 1010 | D:2 | Found a stormy altar of Qazlal. 1010 | D:2 | Noticed an earth elemental 1056 | D:2 | Noticed a water elemental 1060 | D:2 | Noticed an air elemental 1060 | D:2 | Noticed a fire elemental 1071 | D:2 | Slain by a worm Vault maps used: D:1: nzn_arrival_water_spiral, wander_ebering_terrifying_dragon_lair D:2: nicolae_overflow_quartered_altars, nicolae_qazlal_style_of_elements Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 2 | 2.7 Hexes | 5 | 5.1 Dodging | | 2.6 Stealth | | 4.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 63 Bite || 3 Cast: Corona || 7 Ensorcelled Hiber || 7 Stab: Sleeping || 16 Eat: Chunk || 8 Armor: Skin || 10 Dodge: Dodged || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 83 | 1 | 1.2 | 29 | 1 | 3.3 +---------+---------+-------+---------+---------+------- D:1 | 64 | 1 | 1.5 | 22 | 1 | 4.3 D:2 | 19 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 22.1 | 44.9 | 535.0 Dungeon | 100.0 | 100.0 | 0.1 | 22.1 | 44.9 | 535.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 +-------+-------+-------+-------+-------+----------------------