Banto Level 1 of the Dungeon (2, 0, D:1) a ration (2, 1, D:1) 148 stones (2, 2, D:1) 11 gold pieces (3, 0, D:1) a +0 mace (3, 1, D:1) a +0 ring mail (3, 2, D:1) a scroll of fog (4, 0, D:1) a potion of curing (4, 1, D:1) a +0 hunting sling (4, 2, D:1) 126 stones (7, -15, D:1) a +0 leather armour (10, -1, D:1) a +0 dagger (15, -37, D:1) a +0 dagger (15, -9, D:1) a +0 leather armour (16, -8, D:1) a +0 helmet (23, -26, D:1) 137 stones (28, -12, D:1) a +0 club (34, -27, D:1) a +0 short sword (46, -32, D:1) a +0 whip (50, -4, D:1) an uncursed amulet of inaccuracy (52, -31, D:1) a +0 club (57, -7, D:1) a +0 mace Level 2 of the Dungeon (11, 6, D:2) a +0 dagger (19, -3, D:2) 150 stones (19, 4, D:2) a +0 robe (20, 8, D:2) 106 stones (22, 15, D:2) 121 stones a +0 ring mail (25, 19, D:2) a +0 short sword (29, 18, D:2) a +0 club (29, 19, D:2) a +0 short sword (29, 22, D:2) 121 stones (30, 19, D:2) a +0 dagger (31, -4, D:2) 141 stones (40, -15, D:2) a +0 club (41, 7, D:2) a +0 club (44, 6, D:2) a +0 chain mail (45, -6, D:2) 178 arrows (50, 3, D:2) a +1 dagger of venom Level 3 of the Dungeon (3, -10, D:3) a +0 war axe (6, -7, D:3) a +0 ring mail (7, 6, D:3) a +0 robe a +0 scythe (8, 3, D:3) a stone a cursed -1 whip (10, 10, D:3) a +0 leather armour (13, -18, D:3) a +0 club (13, -1, D:3) a +1 falchion of flaming (14, -19, D:3) 149 bolts (14, -1, D:3) 192 sling bullets (15, 21, D:3) a +0 dagger (18, -18, D:3) a +0 dagger (19, 17, D:3) 177 stones (20, 18, D:3) a +0 whip (23, -18, D:3) a +0 dagger a +0 robe a +0 short sword of speed a +0 ring mail a +1 vampiric dagger (27, -22, D:3) a +0 hand axe (27, -21, D:3) a +0 whip (28, -16, D:3) a +0 dagger a cursed +0 robe (35, 7, D:3) a cursed -2 dagger (42, 0, D:3) 90 stones (49, -8, D:3) a +2 quarterstaff of chaos a +0 cloak (51, -7, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 1, D:4) an uncursed amulet of guardian spirit a +0 ring mail (1, -1, D:4) a +0 robe (1, 0, D:4) a +0 dagger (1, 1, D:4) 253 sling bullets (15, 41, D:4) a +0 club (15, 44, D:4) 194 stones (18, 33, D:4) 102 poisoned needles (22, 22, D:4) a +0 long sword (26, 14, D:4) 134 stones (27, 1, D:4) a +0 club (28, 29, D:4) a +0 dagger (29, 1, D:4) a +0 club (29, 2, D:4) a +0 whip (36, 35, D:4) a cursed +0 leather armour (42, 2, D:4) a +0 club (42, 11, D:4) 203 stones (52, 1, D:4) 228 arrows (55, 29, D:4) 141 arrows (56, 19, D:4) a +0 club a +0 ring mail (58, 47, D:4) 61 javelins (65, 35, D:4) 109 stones Level 5 of the Dungeon [Shop] Unaacis's General Store 171 arrows (222 gold) a lamp of fire (520 gold) a scroll of enchant armour (97 gold) a lightning rod (4/4) (520 gold) a scroll of amnesia (45 gold) a scroll of remove curse (39 gold) a scroll of summoning (130 gold) 34 arrows (44 gold) a +0 broad axe (52 gold) (0, 0, D:5) a +0 halberd (5, 2, D:5) a +0 flail of protection (13, 5, D:5) 97 poisoned needles (15, -9, D:5) a +0 halberd (16, -17, D:5) a +0 spear a +0 spear a +0 club a +0 quarterstaff a +0 ring mail (18, 1, D:5) the +1 long sword of Valour {slice, +Blink +Inv Str+2} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). It lets you turn invisible. It lets you blink. a +0 plate armour (31, 7, D:5) a +0 robe (34, -7, D:5) 125 stones (36, 3, D:5) 105 stones (36, 4, D:5) a +0 short sword (38, 0, D:5) a +0 dire flail a +0 chain mail (44, 9, D:5) a +0 halberd (47, -13, D:5) a +0 rapier 92 poisoned needles (48, -22, D:5) a cursed -3 short sword (48, -5, D:5) a +0 spear (53, 21, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (24, -6, D:6) a +0 scale mail (25, 25, D:6) a +0 dagger a +0 robe (25, 35, D:6) 101 arrows (26, 24, D:6) a cursed -2 short sword 147 stones a +0 leather armour (28, 1, D:6) a +0 halberd of venom a +0 robe (29, -4, D:6) a cursed +0 cloak (30, -7, D:6) 219 sling bullets (31, 12, D:6) a +0 trident (31, 14, D:6) 209 stones (39, 11, D:6) a +0 robe (39, 13, D:6) 147 stones (41, -8, D:6) a +0 hunting sling (43, -5, D:6) 153 arrows (49, 3, D:6) 198 arrows (49, 22, D:6) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 24, D:6) a +0 dagger a +0 robe (53, 11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 great sword of electrocution (3, 19, D:7) a +0 medium shield (3, 31, D:7) a +0 spear (13, -2, D:7) a +0 mace a +0 chain mail (16, 12, D:7) the +7 dagger of Cowardice {chaos, +Rage Int+4} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+4). It lets you go berserk. (18, 2, D:7) 97 poisoned needles (21, 25, D:7) an adder corpse (skeletalised by now) (40, 19, D:7) 166 stones (42, 27, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (2, -5, D:8) a cursed +0 giant spiked club (17, -4, D:8) a +0 whip a wolf skeleton (19, -3, D:8) a wolf skeleton (26, 1, D:8) 129 stones (27, 2, D:8) a scroll of fog the Ecumenical Temple