Barsley the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 10, D) a +1 trident of piercing (2, 12, D) a +2 plate armour (2, 17, D) a +0 dagger a +0 ring mail (3, 10, D) a +2 quarterstaff of protection (3, 11, D) a +0 dagger of electrocution (3, 17, D) a +0 mace a +0 falchion a +0 leather armour (3, 20, D) a +0 giant club (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +0 spear (6, 4, D) a +2 quarterstaff a +2 trident (6, 7, D) a +0 club (7, 4, D) a +2 mace (7, 23, D) a +0 short sword a +0 chain mail (8, 17, D) a +0 short sword a stone (8, 18, D) a stone a +1 spear of piercing (8, 19, D) a +0 whip a +2 leather armour of magic resistance (9, 6, D) a +0 hand axe a +0 leather armour (17, 20, D) a +4 chain mail (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +2 rapier of distortion (17, 23, D) a +2 scimitar of holy wrath (18, 19, D) a +0 helmet (18, 20, D) a +4 scale mail (18, 21, D) a +2 halberd of protection (26, 23, D) +0 acid dragon scales (30, 14, D) a cursed +0 dagger (33, 16, D) a +0 long sword (unseen) (34, 17, D) a +3 war axe a +0 plate armour (35, 16, D) a +0 glaive (unseen) (35, 17, D) a +0 trident a +0 dagger an arrow (35, 18, D) a +0 mace (unseen) (36, 15, D) a +0 short sword a +0 leather armour (36, 17, D) a +0 rapier a +0 robe (36, 18, D) a +0 giant spiked club (38, 7, D) a +0 trident (40, 15, D) a +0 troll leather armour (40, 18, D) a stone (still there?) a +0 trident (still there?) (41, 18, D) a +0 dagger a +0 robe (42, 8, D) a +0 morningstar (44, 17, D) a +0 shortbow 19 arrows (45, 0, D) a +3 lajatang (45, 7, D) a +3 double sword (45, 8, D) a +3 lajatang (46, -2, D) a +0 halberd (unseen) (46, 0, D) a +3 glaive (46, 1, D) a +6 giant club (46, 7, D) a +3 lajatang (46, 8, D) a +3 great mace (46, 18, D) a +0 trident (unseen) (47, -2, D) a +0 club (unseen) (47, 7, D) the cursed +1 mace "Impbane" {vamp, +Inv Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It lets you turn invisible. It has a curse placed upon it. (47, 12, D) a cursed +0 dagger (unseen) (48, 0, D) a cursed +0 long sword (48, 7, D) a +4 quarterstaff of protection (48, 8, D) a +3 great mace (50, 7, D) a +3 vampiric dagger (50, 8, D) the +9 long sword "Qaumaurph" {venom, *Corrode Int+3 Dex+6} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+6). It may corrode you when you take damage. (51, 7, D) the +8 demon trident of a Labyrinth {freeze, *Drain rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It causes draining when unequipped. (51, 8, D) a +4 halberd of distortion (51, 20, D) a potion of heal wounds (51, 21, D) 24 stones (52, 19, D) a +0 whip (53, 0, D) a +2 flail of holy wrath (53, 1, D) a +5 broad axe (53, 3, D) a +0 great sword (unseen) (53, 19, D) a +5 long sword of flaming (54, 4, D) a +0 halberd a +0 robe a cursed -1 war axe a +0 chain mail a naga skeleton an orc skeleton (54, 19, D) the cursed +0 chain mail of the Orcish Mines {*Drain rF++} It greatly protects you from fire. It causes draining when unequipped. It has a curse placed upon it. (54, 21, D) Jeafozan's Grimoire of Unholy Arts and Summoning Spells Type Level a - Call Imp Summoning 2 b - Excruciating Wounds Charms/Necromancy 5 c - Summon Demon Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7 (55, 3, D) a +0 great sword of slicing (unseen) (55, 5, D) a +0 trident (unseen) (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, 7, D) 50 arrows (56, 8, D) 50 arrows (58, 1, D) a +0 war axe a +0 chain mail a +1 scimitar of flaming (58, 3, D) a +1 great sword a +0 chain mail (59, 1, D) a +0 long sword a +0 plate armour (60, 3, D) a cursed -2 war axe a +0 chain mail (61, 3, D) a +0 great sword a +0 plate armour (61, 7, D) 50 bolts (61, 8, D) 50 bolts (62, 3, D) a +2 dire flail a +0 plate armour a bolt a +0 long sword a +0 robe an orc corpse (skeletalised by now) a naga corpse (skeletalised by now) (62, 7, D) 50 bolts (62, 8, D) 50 bolts (64, 0, D) +4 fire dragon scales (64, 1, D) a +0 leather armour (64, 4, D) a +0 arbalest 22 bolts (64, 5, D) an arrow a +1 dire flail of protection a +0 chain mail (65, 0, D) a +0 ring mail (65, 4, D) a +0 long sword a +0 chain mail (67, 7, D) a +2 helmet (67, 8, D) the +0 chain mail "Zuskyag" {Str+6} It affects your strength (+6). (68, 1, D) a +0 shortbow a +1 long sword of protection 9 arrows (69, 7, D) a +2 robe of cold resistance (69, 8, D) a +4 ring mail (70, 8, D) +4 ice dragon scales (71, 0, D) the cursed +0 scale mail "Niketita" {*Contam rElec rC+ MR+ Int+3} It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (71, 1, D) a +4 ring mail (71, 8, D) +3 shadow dragon scales (72, 7, D) a +6 chain mail (72, 8, D) a +7 scale mail (74, 0, D) a +3 scimitar a +0 robe (74, 1, D) a +0 war axe (unseen) (75, 1, D) a +1 halberd of freezing a +0 robe