Bartlander Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 0, D:1) a +0 whip a stone (20, -14, D:1) a +0 war axe (20, 5, D:1) a +0 robe (26, -35, D:1) a +0 dagger (30, -14, D:1) a +0 dagger (32, 15, D:1) a +0 whip (33, -37, D:1) a +0 hand axe (33, 12, D:1) a +0 club (36, -26, D:1) a +0 robe (39, -16, D:1) a +0 club (42, -9, D:1) a +0 club (43, 1, D:1) a +0 club (50, -9, D:1) a +0 dagger (57, -17, D:1) a scroll of noise (61, -8, D:1) a +0 dagger (61, -7, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -13, D:2) a +0 mace (10, 0, D:2) a +0 dagger (18, 3, D:2) a +0 club (20, -27, D:2) a +0 dagger (22, -22, D:2) a +0 spear a stone (23, 0, D:2) a +0 dagger (48, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 club (46, -18, D:3) a +0 short sword a +0 short sword a +0 dagger (46, 10, D:3) a book of Geomancy (47, -25, D:3) a +0 sling (48, -12, D:3) a +2 short sword of electrocution (48, -10, D:3) a +0 dagger (48, -9, D:3) a +0 club (48, -7, D:3) 3 stones (49, -5, D:3) a +0 short sword (49, -4, D:3) a +0 club (51, 1, D:3) a +0 club (53, -18, D:3) a +0 dagger (53, -15, D:3) a +0 dagger (53, -12, D:3) 4 stones a +0 club (54, -6, D:3) a stone a +0 club Level 4 of the Dungeon (0, 0, D:4) 3 stones (16, -12, D:4) a +0 dagger (17, -7, D:4) a +0 whip (21, -31, D:4) a +0 sling (23, 13, D:4) a +0 ring mail (35, -21, D:4) 4 stones (39, -20, D:4) 5 large rocks (41, -6, D:4) a +0 spear (42, 3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (0, 30, D:5) 2 potions of degeneration (3, 0, D:5) a +0 ring mail (3, 3, D:5) a +0 halberd (3, 4, D:5) a +0 spear (4, 3, D:5) a +0 spear (5, 25, D:5) a +0 falchion (14, 18, D:5) a +0 scale mail (14, 37, D:5) a +0 giant club (24, -4, D:5) a +0 mace (25, 4, D:5) a +0 shortbow (26, 5, D:5) a +0 shortbow (29, -6, D:5) a +0 ring mail (35, 2, D:5) a +0 giant club (37, 18, D:5) a +0 chain mail (41, 30, D:5) a +0 war axe (41, 33, D:5) a +0 ring mail (45, 11, D:5) a +0 shortbow a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 flail (8, 4, D:6) a +0 dagger a +0 robe a +0 flail (9, 4, D:6) a +0 dagger a +0 robe (10, 4, D:6) a +0 leather armour (17, 8, D:6) a +0 spear a +0 spear a +0 halberd (18, 7, D:6) a +0 whip a +0 leather armour (42, 10, D:6) a +0 chain mail (50, 3, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 great sword (3, 21, D:7) a +0 spear a +0 spear (4, 21, D:7) a +0 spear a +0 scale mail a +0 trident (4, 22, D:7) a +0 whip (7, 2, D:7) a +0 robe a +2 mace (7, 4, D:7) a +0 robe a +2 flail (8, 5, D:7) a +0 dagger (11, 32, D:7) a +0 chain mail (33, 1, D:7) a +0 scimitar a +0 robe (35, 1, D:7) a +0 robe a +2 hand axe of freezing a +0 robe (36, 1, D:7) a +0 short sword a +0 robe (37, 21, D:7) a +0 leather armour a +3 quarterstaff of distortion a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (3, 3, D:8) a +0 whip (5, 17, D:8) a +0 plate armour a +0 hand axe (6, 18, D:8) a +0 robe a +0 dagger (7, 17, D:8) a +0 chain mail a +0 flail a +0 whip (16, 20, D:8) a +0 scale mail (18, 30, D:8) a +0 quarterstaff (18, 32, D:8) a +0 barding a +0 shortbow (19, 2, D:8) a +0 ring mail (19, 33, D:8) a +0 club (22, 16, D:8) a +0 sling (23, 31, D:8) a +0 dagger a +0 robe (23, 32, D:8) a +0 long sword (27, 22, D:8) a +0 chain mail (27, 30, D:8) a +0 chain mail a +0 battleaxe (32, 23, D:8) 4 stones (32, 27, D:8) a +3 war axe (35, 27, D:8) a +0 mace a +0 ring mail a +0 war axe a +0 leather armour a +0 mace a +0 plate armour (35, 28, D:8) a +0 club a +0 leather armour (36, 23, D:8) a +0 dagger a +0 robe (36, 26, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a ring of see invisible (5, -40, D:9) a +0 whip of flaming a +0 robe of positive energy (6, -28, D:9) a +0 spear (6, -24, D:9) 6 stones (6, -5, D:9) a +0 scale mail (18, 2, D:9) a +0 long sword (25, -7, D:9) a +0 rapier (28, -15, D:9) a +0 leather armour (37, 0, D:9) 4 stones (38, -12, D:9) a +0 robe (41, -32, D:9) 2 stones (42, -14, D:9) a +0 robe (44, -2, D:9) a +0 morningstar (46, -46, D:9) a +0 club 2 stones (46, -14, D:9) a +0 short sword (47, -45, D:9) a +0 shortbow (47, -15, D:9) a +0 club a curare-tipped dart (48, 5, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 flail (1, -2, D:10) a +0 war axe (1, -1, D:10) a +0 whip (2, -1, D:10) a +0 chain mail a +0 war axe (3, -1, D:10) a +0 plate armour a +0 war axe (6, 1, D:10) a +0 club (17, -11, D:10) a +0 flail of draining (39, 30, D:10) a +0 quarterstaff (39, 39, D:10) a +0 ring mail (47, 23, D:10) a +0 spear (50, 34, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (1, 24, D:11) 4 large rocks (2, 37, D:11) a +0 robe (5, 18, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance (22, 31, D:11) a +0 shortbow Level 12 of the Dungeon [Shop] Zezxaiq's Evil Emporium a book of Necromancy (312 gold) a book of Necromancy (312 gold) a +2 great sword of pain (366 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (824 gold) rPois: It protects you from poison. rN: It protects you from negative energy. (0, 0, D:12) a +0 ring mail (12, 7, D:12) 8 stones (15, 16, D:12) a +0 mace (19, -5, D:12) a +0 hat (22, -4, D:12) a +3 battleaxe a +0 vorpal flail a -1 hand axe of flaming (24, -9, D:12) a +0 scale mail (29, -4, D:12) 5 large rocks (30, -5, D:12) +0 acid dragon scales (37, -31, D:12) a +0 spear (38, -31, D:12) a +0 flail (39, -31, D:12) a +0 spear a +1 trident of flaming a +0 scale mail (40, -32, D:12) a +0 hand axe (46, -43, D:12) a +0 long sword Level 13 of the Dungeon (29, 1, D:13) the +4 leather armour "Ugiq" {rElec Int+5 Dex-5} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. (29, 11, D:13) 6 large rocks (49, 0, D:13) 3 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 buckler (10, 27, D:14) a potion of degeneration (11, 27, D:14) the +1 whip "Saturit" {freeze, rElec rF- rC+ Str+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. (unseen) (11, 28, D:14) 8 stones a book of Unlife (12, 29, D:14) 6 stones (13, 28, D:14) a +0 morningstar (33, -9, D:14) the +2 ring mail "Ronaisog" {Rampage rC- SInv Stlth-} rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. Level 15 of the Dungeon [Shop] Zaculesh's CLEARANCE SALE! a scroll of identify (8 gold) a +0 scale mail (16 gold) a tin of tremorstones (2/2) (160 gold) (0, 0, D:15) a +0 flail a +0 leather armour (1, -2, D:15) a +0 dagger (1, -1, D:15) a +0 dagger a +0 arbalest a +0 long sword a +0 chain mail (3, 0, D:15) a +0 troll leather armour a +0 dagger a +0 leather armour (10, 27, D:15) a +0 spear a +0 robe (10, 28, D:15) a +0 giant club a +0 giant club a +0 giant spiked club (10, 29, D:15) a +0 giant club a +0 giant club (11, 30, D:15) a +0 giant club a +0 giant club (18, 37, D:15) a +0 buckler a +0 leather armour a +1 war axe of electrocution (18, 40, D:15) a +0 buckler (27, 20, D:15) 3 large rocks (35, 42, D:15) a +3 broad axe (36, 26, D:15) a +0 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 3 large rocks a +0 flail 2 boomerangs (1, 0, Orc:1) a +0 dagger a +0 robe (2, -14, Orc:1) a +0 troll leather armour (2, -1, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 flail a +0 scale mail a +0 dagger (4, -15, Orc:1) a +0 plate armour (5, -6, Orc:1) a +0 scale mail a +0 dagger 2 boomerangs a +0 flail (6, -18, Orc:1) a +0 robe a +0 dagger (6, -6, Orc:1) a +0 ring mail a +0 whip (6, -3, Orc:1) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (7, -5, Orc:1) a +0 battleaxe a +0 leather armour a +0 club a +0 dagger (7, -4, Orc:1) a +0 plate armour a +0 hand axe (7, -3, Orc:1) a +1 long sword (7, -2, Orc:1) a +0 chain mail a +0 flail (7, -1, Orc:1) a +0 chain mail a +0 mace (8, -4, Orc:1) a +0 chain mail a +0 hand axe a +0 arbalest (8, -3, Orc:1) a +0 chain mail a +3 war axe of venom (8, -1, Orc:1) a +0 chain mail a +0 mace a +0 plate armour (9, -6, Orc:1) a +0 leather armour a +0 club (9, -3, Orc:1) a +0 plate armour a +0 glaive of freezing a +0 leather armour of positive energy a +0 war axe (9, -2, Orc:1) a +0 plate armour a +0 halberd (9, -1, Orc:1) a +0 plate armour a +0 long sword (10, -1, Orc:1) a +0 plate armour (12, -6, Orc:1) a +0 chain mail a +0 short sword a +0 arbalest (12, -5, Orc:1) a +0 hand axe (12, -4, Orc:1) a +0 plate armour a +0 flail a +0 plate armour a +0 mace a +0 ring mail a +0 mace a +4 plate armour of ponderousness a +0 flail (41, 28, Orc:1) a +0 ring mail a +0 dagger (41, 30, Orc:1) a +0 chain mail a +0 war axe (46, 28, Orc:1) a +0 leather armour a +0 hand axe (48, 25, Orc:1) a +0 dagger (48, 26, Orc:1) a +0 hand axe (48, 27, Orc:1) a +0 chain mail a +0 halberd Level 2 of the Orcish Mines [Shop] Vegitymo's Distillery a potion of brilliance (60 gold) a potion of resistance (150 gold) a potion of might (60 gold) a potion of lignification (45 gold) a potion of might (60 gold) a potion of brilliance (60 gold) a potion of magic (120 gold) a potion of ambrosia (120 gold) [Shop] Ommoteck's Magic Scroll Boutique a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of silence (123 gold) [Shop] Lemo's Jewellery Shoppe a +6 ring of intelligence (576 gold) an amulet of guardian spirit (480 gold) a +6 ring of intelligence (576 gold) a ring of resist corrosion (320 gold) the ring of the Traitor {Fire rN++} (680 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. a ring of magical power (320 gold) an amulet of faith (640 gold) a +4 ring of protection (576 gold) [Shop] Fops's Antique Armour Emporium a +0 plate armour (690 gold) a +4 scale mail of positive energy (840 gold) a +0 scale mail (120 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) (0, 0, Orc:2) a +0 halberd a +0 plate armour (4, 20, Orc:2) a +0 short sword a +0 dire flail a +0 arbalest a +0 plate armour (4, 21, Orc:2) a +0 hand axe a +0 short sword (4, 22, Orc:2) a +0 dagger a +0 robe (5, 20, Orc:2) a +0 long sword a +0 chain mail a +0 club a +2 short sword of venom a +0 plate armour (5, 22, Orc:2) a +0 dagger (5, 23, Orc:2) a +0 dagger a +0 robe (6, 22, Orc:2) a +0 club a +0 ring mail a +0 long sword a +0 plate armour (6, 23, Orc:2) a +0 hand axe a +0 dagger of speed (7, 20, Orc:2) a +0 dagger (9, 24, Orc:2) a +0 dagger (10, 23, Orc:2) a +0 dagger a +0 robe (12, 21, Orc:2) a +0 flail a +0 leather armour (36, 14, Orc:2) a +0 plate armour a +0 glaive a +0 leather armour a +0 dagger (37, 14, Orc:2) a +0 hand axe of freezing a +0 hand axe (37, 15, Orc:2) a +0 leather armour a +0 dagger a +0 chain mail a +0 flail a +0 scale mail a +0 hand axe (38, 15, Orc:2) a +0 plate armour a +0 glaive a +0 plate armour a +0 scimitar a +0 hand axe a +0 ring mail a +0 dagger a +0 mace (38, 16, Orc:2) a +0 chain mail a +0 battleaxe (39, 6, Orc:2) a +0 robe a +0 dagger (39, 12, Orc:2) a +0 chain mail a +0 club (39, 15, Orc:2) a +0 scale mail a +0 mace a +0 plate armour a +0 trident a +0 arbalest (39, 16, Orc:2) a +0 leather armour a +0 whip (40, 15, Orc:2) a +0 short sword (40, 17, Orc:2) a +0 ring mail a +0 hand axe (41, 12, Orc:2) a +0 plate armour a +2 battleaxe (41, 13, Orc:2) a +0 short sword (41, 17, Orc:2) a +0 hand axe a +0 leather armour a +0 club (41, 19, Orc:2) a +0 hand axe (42, 17, Orc:2) a +0 plate armour a +0 halberd (42, 19, Orc:2) a +0 hand axe (43, 0, Orc:2) a +0 ring mail a +0 mace (43, 15, Orc:2) a +0 ring mail a +0 hand axe (44, 1, Orc:2) a +1 robe of willpower a +0 dagger (44, 2, Orc:2) a +0 robe a +0 dagger (44, 13, Orc:2) a +0 robe a +0 dagger (45, -8, Orc:2) a +0 robe a +1 dagger of venom a +0 short sword (46, 1, Orc:2) a +0 robe a +0 dagger (46, 7, Orc:2) a +1 robe a +0 dagger a +0 robe a +0 dagger (46, 11, Orc:2) a +0 chain mail a +3 vorpal great mace (47, 11, Orc:2) a +0 plate armour a +0 dire flail (47, 12, Orc:2) a +0 short sword (48, 15, Orc:2) a +0 trident (49, 4, Orc:2) a +0 chain mail a +0 mace a +0 arbalest (50, 5, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 broad axe (51, 6, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 plate armour a +0 trident a +0 plate armour a +0 glaive a +0 arbalest a +0 robe a +0 dagger (52, -4, Orc:2) a +0 chain mail a +0 trident (54, -15, Orc:2) a +0 leather armour a +0 club (55, -15, Orc:2) a +0 club a +0 chain mail (55, -14, Orc:2) a +0 scale mail a +0 hand axe a +0 vorpal flail (55, -13, Orc:2) a +2 vorpal hand axe (55, 13, Orc:2) a +0 plate armour a +0 battleaxe (56, -16, Orc:2) a +0 short sword (56, -14, Orc:2) a +0 dagger a +0 club (57, -17, Orc:2) a +0 ring mail a +0 hand axe (57, -15, Orc:2) a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 scale mail a +0 trident (57, 13, Orc:2) a +0 giant spiked club (57, 16, Orc:2) a +0 leather armour a +0 dagger (57, 18, Orc:2) a +0 chain mail a +0 trident a +0 chain mail a +0 scimitar a +0 arbalest a +0 chain mail a +0 scimitar (58, 8, Orc:2) a +0 mace (59, 3, Orc:2) a +0 giant spiked club (59, 11, Orc:2) a +0 hand axe (60, 3, Orc:2) a +0 ring mail a +0 hand axe a +0 club a +0 chain mail a +1 long sword of freezing (62, 4, Orc:2) a +0 hand axe (64, -14, Orc:2) a +0 plate armour a +0 dire flail (65, -16, Orc:2) a +0 hand axe Level 1 of the Elven Halls [Shop] Eckal's Firing Range 4 large rocks (33 gold) a +0 sling (18 gold) 5 large rocks (42 gold) 4 atropa-tipped darts (28 gold) a +0 longbow (78 gold) 2 datura-tipped darts (9 gold) 5 large rocks (42 gold) a +0 hand crossbow (42 gold) a +0 triple crossbow (120 gold) 2 curare-tipped darts (14 gold) (0, 0, Elf:1) a +0 rapier (3, -5, Elf:1) a +0 battleaxe of freezing (3, -2, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (4, -3, Elf:1) a +0 dagger a +0 leather armour (4, 5, Elf:1) a scroll of immolation (4, 6, Elf:1) a lightning rod (4/4) (4, 7, Elf:1) the ring of the Lizard {Wiz rPois SInv} [ring of wizardry] It improves your spell success rate. rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (4, 8, Elf:1) 3 scrolls of enchant armour (4, 9, Elf:1) the amulet "Zegoh" {Reflect rC++ rN++ Str-5 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (-5). rC: It greatly protects you from cold. rN: It greatly protects you from negative energy. SH: It affects your SH (+5). (unseen) (5, -4, Elf:1) a +0 scimitar (5, 7, Elf:1) the +0 pair of gloves of the Equator {rN+ Dex-5 SInv} Dex: It affects your dexterity (-5). rN: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (6, -4, Elf:1) a +0 long sword (14, -2, Elf:1) a +0 dagger a +0 leather armour (24, 15, Elf:1) a +2 short sword of venom (25, -10, Elf:1) a +0 dagger (29, -11, Elf:1) a +1 short sword of distortion (29, 23, Elf:1) a +0 leather armour a +0 rapier (30, -11, Elf:1) a +0 leather armour a +0 long sword (39, 24, Elf:1) a +0 short sword (53, -20, Elf:1) a +0 battleaxe of flaming (63, -14, Elf:1) a poisoned dart (64, -13, Elf:1) a stone (67, -12, Elf:1) a javelin (68, -36, Elf:1) a +0 war axe a +0 chain mail (68, -14, Elf:1) a stone (68, -13, Elf:1) a throwing net (68, -12, Elf:1) a stone (71, -37, Elf:1) a +0 falchion (72, -31, Elf:1) a +0 long sword a +0 leather armour a +0 long sword a +0 short sword (73, -32, Elf:1) a +0 rapier a +0 short sword (73, -31, Elf:1) a +0 ring mail a +0 long sword Level 2 of the Elven Halls (0, 0, Elf:2) a +2 halberd of venom (2, 7, Elf:2) 9 stones (8, 9, Elf:2) a +0 dagger a +0 ring mail (11, -10, Elf:2) a +0 short sword (13, 5, Elf:2) a +3 hand axe of electrocution (13, 6, Elf:2) a +0 rapier a +0 leather armour (13, 7, Elf:2) a +0 rapier (14, -10, Elf:2) a +0 scimitar (14, 0, Elf:2) a +0 scimitar (14, 4, Elf:2) a +0 shortbow a +0 whip a +0 leather armour (14, 8, Elf:2) a +4 vorpal dire flail (15, -2, Elf:2) 5 stones (19, 11, Elf:2) 3 stones (30, 2, Elf:2) a +0 long sword (30, 3, Elf:2) a +0 dagger (35, -14, Elf:2) a +0 morningstar (49, 28, Elf:2) a +0 falchion (49, 35, Elf:2) a +8 dagger (50, 27, Elf:2) a +1 mace of draining (50, 48, Elf:2) a +0 sling (51, 29, Elf:2) a +0 short sword (52, 32, Elf:2) the +8 mace "Vashris" {flame, Drain rElec rC+} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (53, 31, Elf:2) a +0 mace (54, 36, Elf:2) a +0 battleaxe (55, 31, Elf:2) a +0 dagger (55, 35, Elf:2) a +2 dagger of speed (56, -9, Elf:2) a +0 war axe of electrocution (56, 35, Elf:2) a +2 scimitar of holy wrath (59, 0, Elf:2) 5 stones (59, 6, Elf:2) the +7 scale mail of Orasm {Harm Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. Level 1 of the Lair of Beasts (2, 16, Lair:1) 4 stones (4, 35, Lair:1) a +0 mace (4, 36, Lair:1) 7 stones (16, 11, Lair:1) a +0 club (18, -1, Lair:1) 8 stones (19, 13, Lair:1) a +0 quarterstaff (22, 43, Lair:1) a +0 whip (24, 24, Lair:1) a +0 falchion (31, -2, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (8, -12, Lair:2) a +1 long sword of holy wrath (8, -11, Lair:2) 3 stones (18, 10, Lair:2) a +0 trident (25, 23, Lair:2) a +0 pair of gloves (28, 31, Lair:2) a +0 scale mail (31, -4, Lair:2) 5 stones (39, -8, Lair:2) a +0 sling (45, 23, Lair:2) a +0 robe a +0 halberd (46, 22, Lair:2) a +0 trident (47, 24, Lair:2) +0 steam dragon scales (47, 30, Lair:2) a +0 ring mail (48, 26, Lair:2) a +0 robe a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 stones (3, -23, Lair:3) a +0 scale mail (12, -6, Lair:3) a book of Conjurations (30, 10, Lair:3) a +2 robe of fire resistance (32, -9, Lair:3) a ring of ice a ring of ice (34, -10, Lair:3) a +0 leather armour (43, -12, Lair:3) a scarf of repulsion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +4 trident (10, -20, Lair:4) a +0 leather armour (17, 5, Lair:4) a +0 falchion (18, -1, Lair:4) a +0 glaive (20, -23, Lair:4) a +0 leather armour (26, -28, Lair:4) a +3 leather armour (47, -10, Lair:4) a +0 robe (48, 6, Lair:4) 3 stones (50, 10, Lair:4) a +0 longbow (53, 12, Lair:4) a +0 pair of gloves (54, 11, Lair:4) a +0 long sword of electrocution a +2 falchion of holy wrath (59, -5, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 executioner's axe (1, -21, Lair:5) a potion of degeneration (17, -15, Lair:5) a +0 robe (22, -7, Lair:5) a +0 hand axe (23, -31, Lair:5) a ring of see invisible (32, -42, Lair:5) a +2 hat (32, -2, Lair:5) a +0 ring mail (34, -33, Lair:5) a +4 ring of protection a ring of see invisible (39, -14, Lair:5) a scarf of invisibility (55, -52, Lair:5) a +0 scale mail (57, -17, Lair:5) 3 stones (65, -54, Lair:5) a staff of conjuration Level 1 of the Shoals (8, -29, Shoals:1) a +0 spear a boomerang (31, -22, Shoals:1) a +0 robe a +0 vorpal quarterstaff Level 2 of the Shoals [Shop] Gots's Assorted Antiques (Shop contents are unknown) (8, 13, Shoals:2) 10 gold pieces (8, 14, Shoals:2) 29 gold pieces (8, 15, Shoals:2) 7 gold pieces (8, 16, Shoals:2) 23 gold pieces (8, 17, Shoals:2) a potion of might (9, 13, Shoals:2) 16 gold pieces (9, 14, Shoals:2) 26 gold pieces (9, 16, Shoals:2) 22 gold pieces (10, 13, Shoals:2) 24 gold pieces (10, 16, Shoals:2) 19 gold pieces (11, 13, Shoals:2) 27 gold pieces (11, 14, Shoals:2) 19 gold pieces (11, 15, Shoals:2) 26 gold pieces (11, 16, Shoals:2) 21 gold pieces (12, 13, Shoals:2) 21 gold pieces Level 3 of the Shoals (3, 2, Shoals:3) a +0 trident (8, 7, Shoals:3) 16 gold pieces (8, 8, Shoals:3) a scroll of immolation (9, 7, Shoals:3) a +0 arbalest (35, -7, Shoals:3) a +0 trident 3 boomerangs (38, -9, Shoals:3) a +0 trident (45, 20, Shoals:3) a +0 short sword (46, 21, Shoals:3) 3 boomerangs a +0 spear a +0 spear a +3 halberd a +0 trident a +0 robe a +1 vampiric trident (48, 25, Shoals:3) a +0 club a +0 sling a +0 sling a +0 quarterstaff (49, 25, Shoals:3) a +0 spear a +0 sling (50, 24, Shoals:3) a +0 spear a +0 sling (50, 27, Shoals:3) a +0 longbow a +0 spear Level 4 of the Shoals (1, 0, Shoals:4) a +0 trident (5, -11, Shoals:4) a +0 antimagic trident a +0 robe (5, -1, Shoals:4) a +2 trident of venom a +0 robe (6, -12, Shoals:4) a +0 glaive (6, -11, Shoals:4) a +0 trident (9, 11, Shoals:4) a +0 spear of freezing a javelin a +0 leather armour (11, -19, Shoals:4) a +0 scale mail (13, 24, Shoals:4) 8 boomerangs of dispersal the +5 ring mail "Uwnun" {Str+4} Str: It affects your strength (+4). 16 scrolls of identify a +1 triple crossbow of freezing the +1 arbalest of Compound Interest {penet, Contam MP+9 Dex+4} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a scroll of poison (15, 24, Shoals:4) a +0 trident (16, 23, Shoals:4) a +0 leather armour a +2 trident of freezing a +0 leather armour 2 javelins a +3 spear of flaming (17, 23, Shoals:4) a +0 bardiche (18, -18, Shoals:4) a +0 war axe (19, 4, Shoals:4) a staff of fire (20, -14, Shoals:4) 4 poisoned darts (21, -17, Shoals:4) a +0 trident (21, 13, Shoals:4) a +0 leather armour a +1 trident of freezing (21, 22, Shoals:4) a +0 robe a +0 rapier of electrocution (22, -18, Shoals:4) a stone a +0 trident (22, -17, Shoals:4) a +0 leather armour a +6 battleaxe of flaming (24, -18, Shoals:4) a +0 trident a +0 longbow a +0 quarterstaff (24, 4, Shoals:4) a +2 vorpal spear (24, 12, Shoals:4) a +0 robe a +1 trident of venom (26, -11, Shoals:4) a +0 trident of pain a +0 robe (27, 16, Shoals:4) a +0 leather armour 2 javelins a +1 vorpal spear (30, 2, Shoals:4) a +0 vorpal spear a javelin a +0 leather armour a +0 leather armour Level 1 of the Snake Pit (0, 0, Snake:1) a +0 halberd (1, -3, Snake:1) a +2 halberd (6, 6, Snake:1) a +0 glaive a +0 robe (13, -28, Snake:1) a +0 tower shield (16, -24, Snake:1) 9 gold pieces (16, -12, Snake:1) a +0 robe a +0 hand axe (17, -28, Snake:1) a +0 scimitar (18, -10, Snake:1) a +0 trident 3 stones a +0 shortbow a +0 halberd a +0 robe a +0 halberd (23, -28, Snake:1) a +0 robe a +0 short sword a +0 flail (23, -5, Snake:1) a +0 glaive (23, 7, Snake:1) a +0 whip Level 2 of the Snake Pit (0, 0, Snake:2) a +0 club a +0 robe (9, 5, Snake:2) a +0 kite shield a +1 plate armour of cold resistance a +0 war axe (10, 5, Snake:2) a +0 robe a +0 scimitar a +0 shortbow (25, 6, Snake:2) a +0 leather armour Level 3 of the Snake Pit [Shop] Amuorac's Weapon Shoppe a +0 hand axe (48 gold) a +0 war axe (56 gold) a +0 broad axe (64 gold) a +0 sling (24 gold) a +0 halberd (64 gold) 6 stones (9 gold) a +0 rapier (64 gold) a +0 falchion (48 gold) a +2 vampiric rapier (384 gold) (0, 0, Snake:3) a +0 cloak (6, -12, Snake:3) a +0 pair of gloves (11, -18, Snake:3) a +0 robe a +0 long sword a +0 shortbow (12, -19, Snake:3) a +0 war axe a +0 longbow (27, 27, Snake:3) a +0 longbow a +0 flail (28, -19, Snake:3) a +0 trident (28, -17, Snake:3) a +0 long sword (28, 28, Snake:3) a +0 arbalest a +0 glaive (47, -12, Snake:3) a +4 flail Level 4 of the Snake Pit (13, 6, Snake:4) a +0 longbow a +0 dire flail (13, 10, Snake:4) a +0 spear a +0 robe (14, 10, Snake:4) a +0 halberd (15, 6, Snake:4) a +0 long sword of flaming a +0 robe (16, 14, Snake:4) a +0 flail (21, -23, Snake:4) a +0 arbalest a +0 scimitar a +1 spear (22, -25, Snake:4) a +0 trident (23, -22, Snake:4) a +0 shortbow of flaming a +0 spear (23, -21, Snake:4) a +0 quarterstaff a +0 robe (24, 18, Snake:4) a +0 shortbow of flaming (24, 20, Snake:4) a +0 rapier (25, -26, Snake:4) a +0 halberd (32, -17, Snake:4) the +5 lajatang "Ludasef" {freeze, Contam rElec Str+7 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (32, -2, Snake:4) a +0 whip of venom a +0 robe (33, 20, Snake:4) a +0 flail a +0 robe (33, 22, Snake:4) a +0 spear (35, 22, Snake:4) a +0 robe (45, 12, Snake:4) a +0 halberd (46, 12, Snake:4) a +0 glaive (47, 11, Snake:4) a +0 hand axe of venom (48, -16, Snake:4) a +0 chain mail (48, 11, Snake:4) a +0 shortbow a +0 scimitar a +0 battleaxe (49, -14, Snake:4) a +2 glaive of freezing (50, -15, Snake:4) a +0 trident (50, -14, Snake:4) a +0 halberd (51, -14, Snake:4) a +0 short sword (51, -13, Snake:4) a +0 trident a +0 robe (59, -3, Snake:4) 5 stones Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (12, -1, Slime:5) the +6 long sword of Dismemberment {vorpal, rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. (12, 4, Slime:5) the +3 sling "Quunk" {vorpal, Will+ Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. Will: It increases your willpower. Stlth: It makes you more stealthy. (14, 4, Slime:5) the +7 shortbow of War {flame, rN+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. Level 1 of the Vaults Level 1 of the Depths [Shop] Nyxeam's General Store a +1 falchion of flaming (260 gold) 2 potions of brilliance (168 gold) a scroll of brand weapon (199 gold) a scroll of brand weapon (199 gold) a +0 short sword (63 gold) [Shop] Otwodghuk's Book Shop the Disquisition on Evolution (828 gold) Spells Type Level a - Petrify Transmutation/Earth 4 b - Alistair's Intoxication Transmutation/Poison 5 c - Eringya's Noxious Bog Transmutation/Poison 6 a book of Dreams (552 gold) a book of Touch (598 gold) a book of the Spheres (1242 gold) a Grand Grimoire (782 gold) the Atlas of Beckoning and Malediction (690 gold) Spells Type Level a - Slow Hexes 1 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Cactus Giant Summoning 6 a book of Armaments (828 gold) a book of the Hunter (598 gold) a book of Displacement (552 gold) a book of the Wilderness (874 gold) Sif Muna's Book of Solid Conflict (1058 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Fulminant Prism Conjuration/Hexes 4 c - Leda's Liquefaction Hexes/Earth 4 d - Chain Lightning Conjuration/Air 9 a book of Winter (782 gold) [Shop] Oxabb's Book Boutique a book of Burglary (300 gold) a book of Fire (660 gold) a book of Air (330 gold) a book of Lightning (540 gold) a manual of Fighting (1200 gold) a book of Decay (510 gold) a book of Conjurations (300 gold) a Trismegistus Codex (420 gold) [Shop] Vuigu's Jewellery Boutique an amulet of faith (640 gold) an amulet of faith (640 gold) a ring of flight (280 gold) a +6 ring of dexterity (576 gold) a +6 ring of dexterity (576 gold) a ring of poison resistance (320 gold) an amulet of guardian spirit (480 gold) a +6 ring of strength (576 gold) a ring of protection from cold (400 gold) (0, 0, Depths:1) a +0 plate armour a +1 glaive (0, 3, Depths:1) a +0 plate armour a +1 halberd a +0 chain mail a +0 demon blade (1, 5, Depths:1) a +0 plate armour a +2 glaive of draining (3, -5, Depths:1) a +0 mace (5, 9, Depths:1) a +1 dire flail of protection a +0 great mace (6, -4, Depths:1) a +0 chain mail a +1 demon blade of draining (10, -6, Depths:1) the +9 quarterstaff of the Fox {pain, Contam rN+ Int+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (11, -6, Depths:1) a scroll of identify (47, 35, Depths:1) 6 stones (51, 36, Depths:1) a condenser vane Level 2 of the Depths (14, -22, Depths:2) the +9 quarterstaff of Tumult {elec, Dex+2 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). SInv: It lets you see invisible. (17, 0, Depths:2) a +0 troll leather armour (21, -10, Depths:2) a +3 great sword of flaming (23, -9, Depths:2) a +3 glaive a +0 plate armour (28, -22, Depths:2) a +2 helmet of intelligence (28, -21, Depths:2) a tin of tremorstones (2/2) (32, -23, Depths:2) a +2 vorpal war axe (32, -22, Depths:2) a +3 spectral quarterstaff (32, -19, Depths:2) a +0 great sword a +0 leather armour (32, -14, Depths:2) a staff of conjuration (32, -13, Depths:2) a staff of air (36, -39, Depths:2) a +0 dire flail a +0 great mace (37, 1, Depths:2) a +0 hand axe a +0 robe (42, -13, Depths:2) the +0 robe "Latawerch" {Drain rF++ Str+6} Str: It affects your strength (+6). rF: It greatly protects you from fire. Drain: It drains your maximum health when unequipped. (43, 1, Depths:2) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 dire flail a +0 dire flail (44, -4, Depths:2) a +0 hand axe a +0 animal skin (46, -18, Depths:2) a +0 troll leather armour (51, -32, Depths:2) a +0 dagger a +0 robe (52, -34, Depths:2) a +5 long sword of flaming a +0 plate armour (55, -23, Depths:2) a +0 troll leather armour (56, -20, Depths:2) a +0 troll leather armour Level 3 of the Depths [Shop] Wezok's Book Emporium a book of Beasts (684 gold) a book of Callings (360 gold) a book of Spatial Translocations (468 gold) a book of Blood (504 gold) a book of the Hunter (468 gold) a book of the Wilderness (684 gold) a book of Spectacle (576 gold) a There-And-Back Book (540 gold) a book of Sloth (648 gold) a book of Fire (792 gold) [Shop] Rycutiq's Jewellery Shop an amulet of the acrobat (600 gold) a ring of protection from fire (500 gold) an amulet of regeneration (600 gold) an amulet of guardian spirit (600 gold) the ring of Weiqal {rPois rF+++ Will+ Str-5 Dex+2} (1298 gold) [ring of willpower] Str: It affects your strength (-5). Dex: It affects your dexterity (+2). rF: It renders you almost immune to fire. rPois: It protects you from poison. Will: It increases your willpower. a +4 ring of protection (720 gold) a +4 ring of evasion (720 gold) a ring of positive energy (400 gold) the ring of Untruth {+Blink rF+++ rC- MP+9 Str-3} (1114 gold) [ring of magical power] Str: It affects your strength (-3). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). +Blink: It lets you blink. the ring "Fihoud" {Wiz Drain rElec Dex+4 Stlth+} (992 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. [Shop] Ujub's Book Emporium a book of Misfortune (612 gold) a book of the Wilderness (646 gold) a book of the Earth (612 gold) a book of Ice (782 gold) a book of Geomancy (306 gold) a book of Sloth (612 gold) Hibbyodo's Almanac of Apparitions (476 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Dragon's Call Summoning 9 a book of Death (748 gold) a book of Air (374 gold) an Inescapable Atlas (578 gold) (0, 0, Depths:3) 5 large rocks (11, -9, Depths:3) a +2 battleaxe of freezing (26, -6, Depths:3) a +0 dagger (27, -16, Depths:3) a +0 spear (28, -11, Depths:3) 4 large rocks (28, 18, Depths:3) a +0 robe a +0 dagger (29, -14, Depths:3) a +0 buckler a +0 robe a +6 demon whip of venom (30, -23, Depths:3) a +0 robe a +0 long sword (30, -13, Depths:3) the +0 helmet "Figeedgh" {rElec rN+++ Will-} rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. (31, -19, Depths:3) 3 curare-tipped darts a +0 spear (32, -19, Depths:3) a +0 animal skin a +0 hand axe (32, -18, Depths:3) a +0 spear (34, 5, Depths:3) a +2 longbow of freezing (34, 23, Depths:3) a +3 battleaxe of freezing (unseen) (35, -5, Depths:3) 4 large rocks (36, -9, Depths:3) 5 stones a potion of lignification a +0 robe a +3 dagger a +0 robe a +0 dagger a +0 plate armour a +3 glaive of flaming a +0 chain mail a +0 broad axe 4 large rocks a +1 great sword of flaming a +0 triple crossbow (36, -1, Depths:3) a condenser vane (36, 1, Depths:3) a +0 long sword a +0 ring mail a +0 kite shield (36, 7, Depths:3) a ring of willpower (38, -14, Depths:3) a +0 buckler (38, -13, Depths:3) a +0 plate armour a +0 broad axe (39, -10, Depths:3) a +0 great mace a +0 dire flail (39, 13, Depths:3) a +0 great sword of flaming (40, -1, Depths:3) a +1 vorpal flail (42, 3, Depths:3) the amulet of Hupeshow {Faith Str+3} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+3). (42, 5, Depths:3) a +3 longbow of freezing (46, -5, Depths:3) the +1 ring mail of Meaz {rF+ rN+ Str+4 Stlth+} Str: It affects your strength (+4). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (48, 16, Depths:3) a +0 plate armour a +0 great mace (60, -11, Depths:3) 2 poisoned darts (65, -17, Depths:3) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. Level 4 of the Depths (0, 0, Depths:4) a +0 long sword (6, 6, Depths:4) a +0 demon trident of electrocution (8, 0, Depths:4) a +1 scimitar of distortion a +0 chain mail (9, -25, Depths:4) an amulet of guardian spirit (13, 2, Depths:4) a +4 shortbow of flaming 5 poisoned darts (14, -33, Depths:4) a +0 ring mail (35, 6, Depths:4) a +0 great sword of flaming (45, -40, Depths:4) +0 gold dragon scales a +0 battleaxe a +0 cloak (46, -38, Depths:4) a +0 whip a +0 cloak (53, -20, Depths:4) a +1 battleaxe of freezing (59, -32, Depths:4) +0 fire dragon scales (60, -33, Depths:4) +0 fire dragon scales a +0 scimitar (61, -34, Depths:4) a +0 trident a +0 dire flail a +0 battleaxe