Dungeon Sprint DCSS version 0.25-a0-565-g8875c97ebb (webtiles) character file. Game seed: 9790670272115171735, levelgen mode: deterministic 30 Beaer the Shield-Bearer (level 3, -1/32 HPs) Began as a Formicid Fighter on Feb 26, 2020. Slain by a hound (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (47 turns). Beaer the Shield-Bearer (Formicid Fighter) Turns: 47, Time: 00:00:14 Health: -1/32 AC: 7 Str: 21 XL: 3 Next: 35% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -2) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.9 Fighting + Level 2.9 Polearms + Level 4.8 Armour + Level 5.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You closely miss the hound. The hound is severely wounded. You block the hound's attack. The hound bites you. * * * LOW HITPOINT WARNING * * * You barely miss the hound. The hound is severely wounded. The hound barely misses you. You block the hound's attack. You closely miss the hound. The hound is severely wounded. You feel sick. The hound closely misses you. Unknown command. You barely miss the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. You miss the hound. The hound is severely wounded. The hound bites you but does no damage. The hound bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...@hhZ..†.....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 hounds and a leopard gecko zombie. Vanquished Creatures A worker ant (D) A bat (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) 2 ball pythons (D) 7 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Beaer the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 6 | D | Reached skill level 4 in Shields 7 | D | Banished a spatial maelstrom 9 | D | Banished a spatial maelstrom 18 | D | Reached XP level 2. HP: 22/25 MP: 2/2 40 | D | Reached skill level 5 in Shields 40 | D | Reached XP level 3. HP: 9/32 MP: 3/3 47 | D | Slain by a hound Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Shields | 4 5 | 5.2 Fighting | 4 | 4.9 Armour | 4 | 4.8 Polearms | | 2.9 Action || total -------------------------++------- Melee: Trident || 32 Armor: Scale mail || 7 Dodge: Dodged || 13 Block: Kite shield || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 43 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 43 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------