Beaer Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 5, D:1) 3 stones (0, 6, D:1) a stone (5, -14, D:1) a +0 club (6, -12, D:1) 29 stones (6, 16, D:1) a stone (6, 17, D:1) a +0 dagger a stone (6, 19, D:1) a +0 dagger 2 stones (11, 24, D:1) 24 stones (14, 9, D:1) a +0 club (17, 1, D:1) 14 stones (19, -21, D:1) a +0 whip (20, 5, D:1) a +0 short sword (37, -15, D:1) 15 arrows (38, -12, D:1) a +0 club (38, -11, D:1) a cursed -1 dagger 3 stones (39, -12, D:1) 22 stones (46, -2, D:1) a +0 club Level 2 of the Dungeon (6, 20, D:2) a +0 trident a +0 ring mail (6, 22, D:2) a +0 club (7, -10, D:2) 2 stones (7, -9, D:2) a +0 dagger (8, 24, D:2) a stone (9, -9, D:2) a +0 club (25, -14, D:2) a +0 short sword (28, 21, D:2) a +0 club (34, 1, D:2) a +0 club (35, -16, D:2) 15 arrows (36, -16, D:2) (unseen) (36, 13, D:2) 23 arrows (39, -12, D:2) a +0 chain mail (42, -22, D:2) a +0 dagger (46, -19, D:2) a +0 robe (49, -20, D:2) 18 stones (53, 15, D:2) a +0 ring mail (54, 1, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip 5 stones (0, 12, D:3) a +0 short sword (6, 10, D:3) a +0 long sword a +0 robe (14, -19, D:3) a +0 club (15, -8, D:3) a cursed +0 club (21, 1, D:3) a +0 hand axe a +0 leather armour (23, -1, D:3) a +0 scale mail (24, -1, D:3) a cursed -2 mace 3 silver boomerangs (25, 6, D:3) 2 stones (27, 0, D:3) a +0 dagger a cursed +0 leather armour (28, 7, D:3) a +0 short sword a +0 hunting sling a stone (29, 5, D:3) a stone (30, 7, D:3) a stone (31, 7, D:3) a stone (32, 8, D:3) a +0 dagger a stone (33, 9, D:3) a +0 quarterstaff (33, 17, D:3) a +0 scythe a cursed +0 robe (34, -6, D:3) a +0 quarterstaff (37, -11, D:3) a +0 club (38, -18, D:3) a +0 club (40, -6, D:3) a +0 mace (47, 2, D:3) a +0 halberd (54, 9, D:3) 26 bolts Level 4 of the Dungeon (0, 0, D:4) 19 stones (9, -5, D:4) a +0 giant spiked club (12, -16, D:4) a +0 mace (12, 23, D:4) a +0 ring mail (17, -2, D:4) the +3 ring mail of the Morning Star {rPois rCorr Int+4} It affects your intelligence (+4). It protects you from poison. It provides partial protection from all sources of acid and corrosion. (17, 30, D:4) 23 stones (24, 5, D:4) a +0 leather armour (24, 26, D:4) a +0 flail (25, 26, D:4) a +0 leather armour (still there?) a +0 short sword (still there?) a cursed -2 leather armour (still there?) a +0 flail (still there?) (26, 26, D:4) a +0 club (29, -15, D:4) 26 stones (32, 19, D:4) a +0 robe (41, -4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (3, -18, D:5) a +0 giant spiked club (6, 26, D:5) a +0 scale mail (11, 22, D:5) a +0 ring mail (19, -14, D:5) 16 arrows (20, -15, D:5) a +0 mace a +0 short sword (20, -14, D:5) a +0 robe a +0 dagger (20, 1, D:5) a +0 ring mail (20, 4, D:5) a +0 giant spiked club (21, 7, D:5) 2 large rocks (22, -11, D:5) the +7 hunting sling "Urruxom" {freeze, +Inv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you turn invisible. (23, -18, D:5) 23 stones (27, -8, D:5) a +0 robe a +0 dagger (27, 7, D:5) 3 stones (28, 6, D:5) a +0 ring mail (28, 7, D:5) a +0 robe a +0 dagger (29, 5, D:5) 11 stones a +0 hand axe (34, 6, D:5) a +0 spear (34, 7, D:5) a +0 spear (34, 8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 leather armour (1, 0, D:6) 3 stones (7, -1, D:6) a +0 halberd 22 stones (8, -4, D:6) a +1 spear of venom 19 stones a +0 scale mail (8, -3, D:6) a stone a +0 halberd (9, -10, D:6) a +0 spear (9, 4, D:6) a +0 chain mail (16, -17, D:6) a +0 plate armour (21, 32, D:6) a +1 robe of resistance (25, -16, D:6) a +0 leather armour a +0 flail (30, 9, D:6) a +0 trident (31, 10, D:6) a +2 mace a cursed +0 robe a +0 short sword a +0 chain mail (32, 12, D:6) a +0 glaive a +0 robe (33, 13, D:6) a +0 giant club a +0 spear a +0 robe a +0 dagger a +0 robe (34, 2, D:6) a +0 falchion (34, 11, D:6) a +3 falchion a +0 robe (46, 11, D:6) 14 stones (47, -4, D:6) a +0 lajatang (47, 7, D:6) a +0 ring mail Level 7 of the Dungeon (2, -32, D:7) 16 stones (2, -16, D:7) a +0 dagger (5, -15, D:7) a +0 falchion (6, -16, D:7) a +0 mace a +0 leather armour (8, 4, D:7) a +0 dagger a +0 robe (9, 3, D:7) a +0 war axe (9, 4, D:7) a +0 dagger a +0 robe (10, -12, D:7) an uncursed staff of fire a +0 robe (10, 2, D:7) a +0 club (11, -21, D:7) a +0 dire flail (13, -19, D:7) a +0 kite shield (13, -18, D:7) a wand of digging (5) (13, -17, D:7) a potion of mutation (24, -20, D:7) a +0 ring mail (36, -1, D:7) an uncursed staff of fire (38, -8, D:7) 17 bolts (41, -12, D:7) a +0 mace (49, -27, D:7) a +2 kite shield Level 8 of the Dungeon [Shop] Alaammyosk's Distillery a potion of degeneration (12 gold) a potion of berserk rage (60 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of flight (36 gold) (0, 0, D:8) a +0 flail (14, -5, D:8) an arrow (15, -21, D:8) a +0 war axe (16, -6, D:8) a +0 falchion a +0 shortbow 17 arrows (28, -7, D:8) a +0 kite shield (29, -18, D:8) a +0 battleaxe a +0 chain mail (30, -18, D:8) an arrow a +2 short sword of venom (31, -20, D:8) a +2 dagger of venom a +0 robe (32, -22, D:8) a +0 shortbow 25 arrows (32, -20, D:8) 2 arrows (33, -12, D:8) a +0 club (33, 7, D:8) the cursed +1 robe of the Foremost Queens {Str+3 Int+3 Stlth+} It affects your strength (+3). It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. (41, -29, D:8) 11 stones (42, -1, D:8) a +1 morningstar of freezing a +1 robe of willpower (43, -1, D:8) a +0 battleaxe a +0 robe (45, -4, D:8) a cursed +2 dire flail of freezing a +0 robe (45, -2, D:8) a +0 scimitar a +0 robe (53, 12, D:8) a cursed -1 flail a +0 mace a +0 scale mail (56, 2, D:8) a cursed -3 dagger (59, -5, D:8) 21 arrows Level 9 of the Dungeon (0, 27, D:9) a +0 ring mail (3, 10, D:9) a +0 giant spiked club (14, 42, D:9) a +0 plate armour (19, 44, D:9) 18 stones (25, 7, D:9) a +0 robe a +0 dagger (25, 13, D:9) a +0 giant club a +0 giant club (26, 11, D:9) 3 boomerangs a +0 dagger (28, 8, D:9) a +0 trident (30, 30, D:9) a +0 shortbow (41, 27, D:9) 9 stones (42, -3, D:9) a +0 club 2 stones (43, -4, D:9) a +0 dagger 3 stones (43, -3, D:9) a +0 whip 2 stones (43, -2, D:9) a stone (43, -1, D:9) a +0 club a +0 dagger (43, 1, D:9) a stone (44, -1, D:9) a +0 whip a +0 ring mail a +0 club a +0 leather armour 3 stones (45, -1, D:9) a +0 whip (50, 1, D:9) a +2 scimitar of holy wrath (52, 41, D:9) a +0 short sword a +0 robe (53, 36, D:9) a +2 flail a +0 robe (55, 3, D:9) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (55, 37, D:9) a cursed +4 halberd a +1 robe of positive energy (57, 9, D:9) a cursed -2 short sword Level 10 of the Dungeon [Shop] Deles's Assorted Antiques a +0 leather armour (38 gold) a +0 vampiric halberd (266 gold) a scroll of vulnerability (142 gold) a scroll of noise (19 gold) a +0 glaive (123 gold) a +0 hand axe of flaming (140 gold) a potion of degeneration (19 gold) a +0 scale mail (76 gold) a scroll of remove curse (57 gold) a +0 hunting sling (28 gold) the +1 leather armour of Kuj Qoin {SInv} (345 gold) It lets you see invisible. a scroll of remove curse (57 gold) (0, 0, D:10) an uncursed amulet of magic regeneration (1, -35, D:10) 14 arrows (2, -18, D:10) 21 sling bullets (11, -41, D:10) a +0 hand axe (20, -5, D:10) a +0 robe (21, -19, D:10) a +0 robe a +4 mace a +0 robe a cursed -3 falchion (23, -19, D:10) a +0 robe a +3 mace (23, -17, D:10) 5 large rocks (23, -16, D:10) a +7 triple crossbow (24, -19, D:10) 2 potions of heal wounds a +0 robe a +2 dagger (24, -9, D:10) the cursed +0 arbalest of Xialimna {vorpal, rF+ Str+3 Int+4 Stlth-} Any bolt fired from it inflicts extra damage. It affects your strength (+3). It affects your intelligence (+4). It protects you from fire. It makes you less stealthy. It has a curse placed upon it. (27, -2, D:10) a +0 dagger a +0 robe (33, -26, D:10) 11 stones (34, -10, D:10) a +0 battleaxe (37, -48, D:10) 2 scrolls of amnesia (37, 4, D:10) 8 silver javelins (39, -45, D:10) 26 stones a +0 club (39, -44, D:10) a +0 war axe (41, -4, D:10) a +0 chain mail a +0 dagger (42, -35, D:10) a +0 dagger (42, -30, D:10) 2 boomerangs (43, -4, D:10) a +0 robe a +0 dagger (44, -3, D:10) a +1 short sword of venom (56, -42, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (still there?) 13 arrows (still there?) a +0 dagger (still there?) (3, 1, D:11) an arrow (3, 3, D:11) a +0 ring mail (5, 1, D:11) a +0 leather armour (6, 8, D:11) a stone (7, 7, D:11) a +0 war axe a quokka corpse (9, -8, D:11) a +2 robe of resistance (still there?) a +1 dagger of venom (still there?) the human corpse of Josephine (skeletalised by now) (still there?) (14, -8, D:11) 4 poisoned darts (15, -6, D:11) 17 gold pieces the Ecumenical Temple