Bekkur Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -2, D:1) a +0 club (18, -8, D:1) a +0 dagger (23, 4, D:1) a +0 club (24, -7, D:1) a stone a +0 dagger (27, -9, D:1) a stone (29, -8, D:1) a +0 robe (35, 19, D:1) a stone (35, 22, D:1) a stone (35, 26, D:1) a cursed -1 dagger (38, 24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 18, D:2) 25 sling bullets (12, -5, D:2) a +0 dagger (13, -7, D:2) a stone (20, 33, D:2) a +0 mace (27, 12, D:2) a +0 club (50, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 flail (6, -1, D:3) a +0 morningstar (8, -3, D:3) a +0 mace (13, 2, D:3) a +0 morningstar (18, 18, D:3) a +0 dagger a +0 robe (20, -14, D:3) a +0 short sword a +0 flail (21, -14, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon [Shop] Arymeat's Weapon Emporium a +0 club (13 gold) a +0 mace (39 gold) a +0 mace (39 gold) 23 stones (29 gold) a +0 hunting sling (19 gold) a +2 broad axe of electrocution (286 gold) 30 stones (39 gold) a +0 halberd (52 gold) 10 stones (13 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3} (1370 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 club (13 gold) (0, 0, D:4) 4 exploding tomahawks (4, -27, D:4) a +0 robe (4, 4, D:4) a +0 club a +0 scale mail (6, -31, D:4) 19 arrows (8, -29, D:4) a +0 dagger a +0 robe (54, -26, D:4) a +0 flail (67, -34, D:4) a +0 spear Level 5 of the Dungeon [Shop] Mityaf's Antique Weapon Emporium (Shop contents are unknown) (0, 0, D:5) 15 stones (3, 17, D:5) a +0 robe (8, -3, D:5) a +0 ring mail (12, -4, D:5) 22 stones (13, -9, D:5) a meat ration (19, 3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (33, 16, D:6) 6 gold pieces (33, 20, D:6) 15 stones (39, 10, D:6) a +0 rapier (39, 11, D:6) 14 gold pieces (39, 16, D:6) a scroll of remove curse Level 7 of the Dungeon (0, 0, D:7) 33 stones (0, 38, D:7) 14 sling bullets (7, 32, D:7) a +0 scale mail (15, 37, D:7) a +0 whip (22, 37, D:7) a +0 giant spiked club (25, 42, D:7) a +0 hunting sling (28, 25, D:7) 17 bolts (32, 4, D:7) a +0 hand axe (40, 3, D:7) a +0 giant spiked club (42, -2, D:7) a +0 short sword (48, 50, D:7) 22 stones (50, -1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 arbalest (7, 3, D:8) a +0 dagger (8, 3, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (16, 11, D:8) 20 bolts (17, 18, D:8) a +0 ring mail (19, 15, D:8) 19 stones (20, 17, D:8) a +0 robe (27, 5, D:8) a +0 halberd a +0 spear a +0 club (28, 8, D:8) a +4 mace a +0 robe (29, 8, D:8) a cursed +0 robe (30, 8, D:8) a +1 long sword a +0 robe (31, 21, D:8) a +0 club (32, 16, D:8) a +0 robe a +3 dagger a cursed +0 robe (34, 7, D:8) a +0 robe (34, 11, D:8) a +0 ring mail (39, 8, D:8) a +0 flail (44, 3, D:8) an arrow (45, -5, D:8) a +0 flail (48, 4, D:8) 9 arrows a +0 shortbow (52, -1, D:8) 27 stones (53, 2, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) 2 needles of confusion (3, 4, D:9) a +0 mace (4, -5, D:9) a +0 battleaxe (6, 42, D:9) a +3 trident a cursed +5 scimitar of freezing a +3 dagger of electrocution (8, 6, D:9) 13 stones (14, 15, D:9) a +0 scimitar a +0 robe (15, 15, D:9) a +0 long sword a cursed +0 robe (16, 15, D:9) a cursed +5 dire flail a +0 robe (23, 25, D:9) 2 tomahawks a +0 giant club (24, 26, D:9) 3 tomahawks (24, 27, D:9) a +0 dagger (25, -2, D:9) a +0 hunting sling (25, 27, D:9) a +0 club a +0 flail (28, 27, D:9) a +0 dagger (30, 29, D:9) a +0 dagger a +0 robe (33, 31, D:9) a +2 morningstar of pain a +0 mace of pain (36, 34, D:9) a +0 hand axe a +0 plate armour a +0 flail a +0 chain mail (36, 36, D:9) a +0 dagger (36, 37, D:9) a +2 dagger of holy wrath a +0 robe (36, 38, D:9) a +0 dire flail a +0 plate armour (38, 36, D:9) a book of Changes (41, 29, D:9) a +0 robe (45, 3, D:9) a +0 dagger a +0 robe a +0 shortbow 15 arrows (46, 4, D:9) a +0 falchion an arrow (48, 3, D:9) a tomahawk (48, 27, D:9) a +0 giant club (50, 19, D:9) a potion of degeneration (51, 4, D:9) a +0 trident a +0 ring mail a +0 long sword 2 tomahawks a cursed +0 plate armour a potion of degeneration (51, 9, D:9) a cursed +0 club a +0 dagger a +0 robe (52, 3, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 2 tomahawks (1, 0, D:10) 16 bolts (2, 2, D:10) a +0 long sword a +0 robe (2, 25, D:10) a jackal skeleton (unseen) (3, 4, D:10) a +0 ring mail a +0 dagger (4, 0, D:10) a +0 short sword (4, 5, D:10) a +0 leather armour a +0 dagger (5, -4, D:10) a stone (5, -2, D:10) 5 stones (5, 0, D:10) a +0 short sword (5, 1, D:10) 3 stones a +0 club (5, 2, D:10) 9 poisoned needles a +0 blowgun (5, 5, D:10) a +0 scale mail 2 tomahawks (6, 6, D:10) a +0 short sword (6, 20, D:10) a javelin (6, 24, D:10) a quokka skeleton (8, 23, D:10) a +0 scale mail 5 javelins (14, 24, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (0, 1, D:11) a +0 war axe a +0 chain mail a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 club a +0 chain mail (5, -17, D:11) a +0 battleaxe a +0 robe a cursed +5 short sword a +0 robe (6, -22, D:11) a +0 mace (6, -18, D:11) a cursed +0 great sword a +0 robe a +0 giant spiked club a +0 dire flail (6, -17, D:11) a +2 morningstar a +0 robe a cursed +5 dagger a +0 robe (16, -5, D:11) a +0 robe