Dungeon Crawl Stone Soup version 0.21.0-25-ge575cb9ce8 (webtiles) character file. 189 Berahthraban the Conjurer (level 5, 28/28 HPs) Began as a Gargoyle Conjurer on Jan 24, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:12:13 (2169 turns). Berahthraban the Conjurer (Gargoyle Conjurer) Turns: 2169, Time: 00:12:13 Health: 28/28 AC: 8 Str: 11 XL: 5 Next: 68% Magic: 1/10 EV: 11 Int: 17 God: Gold: 96 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis + p - +2 dagger (protect) rCold . . . Gourm . (no shield) rNeg + . . Faith . l - +0 leather armour rPois ∞ Spirit . t - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn i - ring of see invisible MPRegen 0.12/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: + Level 2.6 Armour - Level 2.0 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 3% 2 ##..... Inventory: Hand Weapons p - a +2 dagger of protection (weapon) q - a +1 hand axe of venom Armour l - a +0 leather armour (worn) t - a +0 helmet (worn) Jewellery i - a ring of see invisible (left hand) Scrolls d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} f - a scroll of fear {unknown} h - a scroll of noise {unknown} j - 3 scrolls of blinking {unknown} k - a scroll of magic mapping {unknown} m - a scroll of remove curse {unknown} o - a scroll of enchant armour {unknown} s - a scroll of immolation {unknown} Potions g - a potion of haste {unknown} n - a potion of flight {unknown} r - a potion of resistance {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles a - 5 chunks of flesh c - 6 rations Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Annotations: D:1 cleared D:2 1 runed door, otherwise cleared #...##..##....######.#<# # #...###.##...........#.### #...###..#....########...# ....#......#.## ###.# .....#......#.# #.. ......#......#.# ### ####..##. ##.##. #@##. #.##. #.## #..# ##)# ... ..... ....... ........# There were no monsters in sight! Message History The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. An adder comes into view. Aiming: Magic Dart Aim: an adder (moderately wounded) Okay, then. Aiming: Magic Dart Aim: an adder (moderately wounded) The magic dart hits the adder. The adder is almost dead. The adder hisses angrily. Aiming: Searing Ray Aim: an adder (almost dead) The searing ray misses the adder. The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! The searing ray misses the adder. The searing ray hits the adder. You kill the adder! You finish channeling your searing ray. You see here an adder corpse. a - 5 chunks of flesh (gained 1) You see here an adder skeleton. Saving game... please wait. Welcome back, Berahthraban the Gargoyle Conjurer. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 18 | || 18 Dagger | 28 | 28 || 56 Cast: Magic Dart | 45 | 15 || 60 Searing Ray | 10 | 6 || 16 Stab: Sleeping | 1 | 3 || 4 Paralysed | | 2 || 2 Eat: Chunk | 3 | 3 || 6 Armor: Robe | 8 | || 8 Leather armour | 11 | 9 || 20 Dodge: Dodged | 35 | 24 || 59 Vault maps used: D:1: tarquinn_simple_flora_water_b D:2: nicolae_ru_great_annihilating_truth, first_ration, feat_on_display, uniq_terence, uniq_crazy_yiuf_cottage D:3: nicolae_overflow_crystal_walls Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Berahthraban the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 137 | D:1 | HP: 1/10 [hobgoblin/club (2)] 425 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/5 429 | D:1 | Learned a level 2 spell: Searing Ray 969 | D:1 | Reached skill level 2 in Dodging 1026 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 1295 | D:2 | Reached skill level 1 in Armour 1487 | D:2 | Noticed Terence 1558 | D:2 | Killed Terence 1558 | D:2 | Reached skill level 5 in Conjurations 1558 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/8 1689 | D:2 | Found a sacrificial altar of Ru. 1695 | D:2 | Reached skill level 2 in Armour 1699 | D:2 | Reached skill level 3 in Spellcasting 1699 | D:2 | Reached XP level 5. HP: 28/28 MP: 0/9 1919 | D:2 | Found a runed door. 2169 | D:3 | Quit the game Vanquished Creatures Terence (D:2) An orc wizard (D:2) 8 adders An ooze (D:2) A worm (D:3) A dart slug (D:1) 2 leopard geckos 3 orcs (D:3) 7 bats 4 giant cockroaches 6 hobgoblins A quokka (D:2) 2 ball pythons 5 frilled lizards 5 goblins 6 kobolds 6 rats 60 creatures vanquished.