Dungeon Sprint DCSS version 0.22.1-1-ga44c0e56f4 (webtiles) character file. 25 BillyBuyo the Ducker (level 2, -13/25 HPs) Began as a Draconian Wizard on Oct 21, 2018. Was an Initiate of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant club (19 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:16 (369 turns). BillyBuyo the Ducker (Draconian Wizard) Turns: 369, Time: 00:03:16 Health: -13/25 AC: 5 Str: 9 XL: 2 Next: 86% Magic: 4/6 EV: 15 Int: 21 God: Vehumet [......] Gold: 0 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis + m - +14 obsidian axe {chop, +Fly SInv *Curse} (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . a - +0 hat rElec . Reflect . n - +0 cloak rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn p - +3 ring of intelligence MPRegen 0.10/turn q - +2 ring of evasion @: mesmerised, very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons m - the cursed +14 obsidian axe (weapon) {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Armour a - a +0 hat (worn) n - a +0 cloak (worn) Magical Staves l - an uncursed staff of energy Jewellery p - a +3 ring of intelligence (left hand) q - a +2 ring of evasion (right hand) Wands k - a wand of acid (10) Scrolls h - 3 scrolls of remove curse i - 2 scrolls of blinking j - 2 scrolls of amnesia Potions b - a potion of invisibility d - 5 potions of curing e - 3 potions of heal wounds f - a potion of haste g - 4 potions of magic Comestibles c - a ration Skills: + Level 2.8 Fighting * Level 4.1 Dodging - Level 1.7 Stealth + Level 2.6 Unarmed Combat + Level 3.0 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 13% 2 ##..... Call Imp Summ #....... 13% 2 ##..... Slow Hex #....... 21% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Visions of slaying the two-headed ogre flood into your mind. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (lightly wounded, mesmerising) You miscast Magic Dart. You are very lightly contaminated with residual magic. Your skin tingles. The two-headed ogre hits you with a giant club! x2 * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓5▓ ▓.▓ ▓5▓ ▓o▓ ▓l▓ ▓S▓ ▓O▓ ▓@▓ ▓.▓ ▓[▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a two-headed ogre, an iguana, a quasit, a crimson imp, an adder and an orc. Vanquished Creatures An adder (D) An adder zombie (D) A worm (D) An orc (D) A bat skeleton (D) 2 giant cockroaches (D) 2 kobolds (D) A frilled lizard (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BillyBuyo the Draconian Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 41 | D | Reached skill level 2 in Dodging 43 | D | Reached skill level 1 in Fighting 43 | D | Reached skill level 1 in Unarmed Combat 235 | D | Reached skill level 3 in Dodging 238 | D | Reached XP level 2. HP: 19/24 MP: 6/6 242 | D | Reached skill level 4 in Dodging 247 | D | Found a roughly hewn altar of Beogh. 247 | D | Found a snail-covered altar of Cheibriados. 247 | D | Found a shadowy altar of Dithmenos. 247 | D | Found a white marble altar of Elyvilon. 247 | D | Found a blossoming altar of Fedhas. 247 | D | Found an opulent altar of Gozag. 248 | D | Found a hazy altar of Hepliaklqana. 249 | D | Found a viscous altar of Jiyva. 250 | D | Found an ancient bone altar of Kikubaaqudgha. 251 | D | Found a corrupted altar of Lugonu. 252 | D | Found a burning altar of Makhleb. 253 | D | Found a sparkling altar of Nemelex Xobeh. 254 | D | Found an iron altar of Okawaru. 255 | D | Found a stormy altar of Qazlal. 256 | D | Found a sacrificial altar of Ru. 257 | D | Found a deep blue altar of Sif Muna. 258 | D | Found a bloodstained altar of Trog. 259 | D | Found a hide-covered altar of Uskayaw. 260 | D | Found a radiant altar of Vehumet. 261 | D | Found an ornate altar of the Wu Jian Council. 262 | D | Found a shimmering altar of Xom. 263 | D | Found a basalt altar of Yredelemnul. 264 | D | Found a glowing silver altar of Zin. 265 | D | Found a glowing golden altar of the Shining One. 268 | D | Became a worshipper of Vehumet 284 | D | Found the +14 obsidian axe {chop, +Fly SInv *Curse} 366 | D | Noticed a crimson imp 366 | D | Noticed a two-headed ogre 369 | D | Mangled by a two-headed ogre Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 4 | 4.1 Fighting | 2 | 2.8 Unarmed Combat | 1 2 | 2.6 Stealth | | 1.7 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 60 Tailslap || 2 Broad axe || 1 Cast: Magic Dart || 3 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 22 Dodge: Dodged || 36