Dungeon Sprint DCSS version 0.25-a0-731-g0472a16d6a (webtiles) character file. Game seed: 996335670070107981, levelgen mode: deterministic 36 BillyBuyo the Magician (level 3, -4/28 HPs) Began as a Deep Elf Conjurer on Apr 9, 2020. Slain by a centaur (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:01 (112 turns). BillyBuyo the Magician (Deep Elf Conjurer) Turns: 112, Time: 00:03:02 Health: -4/28 AC: 2 Str: 5 XL: 3 Next: 19% Magic: 2/13 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 15 Spells: 14/15 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: berserking (expiring), very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 4.4 Dodging - Level 2.4 Stealth * Level 6.6 Spellcasting + Level 5.6 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ####.. 1% 2 None Dazzling Flash Conj/Hex ###... 10% 3 #...... Fulminant Prism Conj/Hex ###....... 30% 4 ###.... Iskenderun's Mystic Bla Conj/Tloc ###..... 30% 4 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You sock the phantom! The phantom is moderately damaged. The phantom blinks! The centaur misses you. There is an open door here. You see here a hound corpse. You sock the centaur! The centaur is heavily wounded. The centaur barely misses you. The centaur hits you! * * * LOW HITPOINT WARNING * * * You closely miss the centaur. The centaur is heavily wounded. The crimson imp barely misses you. The centaur closely misses you. You hit the centaur. The centaur is severely wounded. The centaur closely misses you. The crimson imp blinks! The centaur hits you. You die... ▓.▓ ▓.▓ ▓†▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ ▓W▓ ▓@▓ ▓c▓ ▓Z▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a phantom, a centaur, a crimson imp and an adder skeleton. Vanquished Creatures A hound (D) A hobgoblin (D) 2 bats (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BillyBuyo the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D | Reached skill level 4 in Spellcasting 96 | D | Noticed a hound 96 | D | Noticed a crimson imp 96 | D | Noticed a phantom 96 | D | Noticed a centaur 107 | D | Killed a hound 107 | D | Reached skill level 6 in Spellcasting 107 | D | Reached skill level 5 in Conjurations 107 | D | Reached XP level 2. HP: 6/15 MP: 1/11 107 | D | Reached XP level 3. HP: 8/19 MP: 1/13 110 | D | HP: 1/28 [centaur (7)] 112 | D | Slain by a centaur Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 4 | 4.4 Spellcasting | 6 | 6.6 Conjurations | 5 | 5.6 Stealth | | 2.4 Action || total -------------------------++------- Melee: Club || 7 Unarmed || 1 Cast: Magic Dart || 13 Use: Potion || 2 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 52 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 52 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------