BinkBink Level 1 of the Dungeon (9, 28, D:1) a +0 hand axe (10, -3, D:1) 11 poisoned needles (10, 33, D:1) 23 sling bullets (13, 29, D:1) a +0 club (26, 37, D:1) 12 stones (33, 9, D:1) a cursed -2 club (35, 15, D:1) a +0 club (37, 1, D:1) a +0 dagger (40, 15, D:1) 21 stones Level 2 of the Dungeon (3, -3, D:2) a +0 leather armour (10, 10, D:2) a +0 club (19, 3, D:2) a +0 dagger (19, 5, D:2) 17 bolts (21, 4, D:2) a +0 club (23, 15, D:2) 8 poisoned needles (27, -26, D:2) 14 arrows (32, 13, D:2) 3 stones (44, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 club (14, 17, D:3) a +0 whip (20, 28, D:3) a +0 ring mail (22, 18, D:3) a sling bullet (22, 21, D:3) a +0 hunting sling 20 sling bullets (23, 0, D:3) a +0 short sword a stone (23, 1, D:3) a +0 whip (23, 4, D:3) 2 stones (24, 0, D:3) a +0 dagger (24, 4, D:3) a +0 club 16 stones (26, 3, D:3) a +0 club (27, 19, D:3) a +0 mace (28, 6, D:3) a +0 club (28, 7, D:3) a +0 dagger (29, 8, D:3) a stone a +0 great sword (30, 10, D:3) 4 stones (31, 26, D:3) a cursed -2 club (36, -7, D:3) a +0 club (38, -2, D:3) a +0 ring mail (40, 34, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 4, D:4) an arrow (2, 8, D:4) 3 arrows (4, 11, D:4) a +0 shortbow of freezing 22 arrows (11, 0, D:4) 12 sling bullets (22, 21, D:4) a +0 dagger (22, 25, D:4) a +0 chain mail (24, 21, D:4) a +0 flail of crushing a +0 ring mail (30, 28, D:4) 20 bolts (35, -15, D:4) a tomahawk (36, 9, D:4) 2 tomahawks 3 arrows (37, 8, D:4) a tomahawk (38, 7, D:4) a tomahawk (39, 6, D:4) an arrow (39, 18, D:4) a +0 dagger (39, 19, D:4) a +0 flail a +0 leather armour (39, 20, D:4) a +0 club (48, -17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 15 stones (9, 3, D:5) a +0 dagger (13, 4, D:5) a +0 mace (21, -8, D:5) a +0 trident (21, 9, D:5) 19 stones (23, 14, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (24, 14, D:5) 5 tomahawks a +3 chain mail a +0 dagger a +0 robe (27, 17, D:5) a +0 short sword a +3 leather armour (29, -9, D:5) 30 stones (38, 8, D:5) 16 bolts (44, 3, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Tuthoapp's Antique Weapon Shoppe a +5 broad axe of chopping (1122 gold) a +0 flail (119 gold) a +0 falchion (102 gold) the +1 mace "Ruroaj" {holy, Str+3 Dex+4} (1091 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your dexterity (+4). a +0 hand crossbow (119 gold) a +0 flail (119 gold) a +0 dagger (68 gold) a +0 short sword (102 gold) a +0 mace (102 gold) the cursed +2 glaive "Otumu" {vamp, *Drain rPois rN++ Int+3} (1662 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from poison. It greatly protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. a +3 great mace of protection (843 gold) a +4 shortbow of flaming (931 gold) (0, 0, D:6) a poisoned tomahawk (1, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 short sword 5 poisoned tomahawks a +0 chain mail (2, -17, D:6) a +0 dagger (2, 3, D:6) a +0 hand axe (3, -18, D:6) a +0 trident a +0 plate armour (3, -8, D:6) 11 bolts (3, 8, D:6) a +0 leather armour (4, -19, D:6) a +0 falchion (7, 12, D:6) 12 arrows (11, 8, D:6) 13 bolts (12, -23, D:6) a +0 hunting sling (15, 4, D:6) a +0 leather armour (22, -6, D:6) an arrow (23, 6, D:6) 10 stones (24, -4, D:6) an arrow (25, -2, D:6) a +0 shortbow 16 arrows (27, -25, D:6) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (27, -10, D:6) 16 stones (27, -8, D:6) a +0 hand axe (34, 14, D:6) 20 stones (35, 7, D:6) a +0 falchion (48, -27, D:6) 19 stones (61, -3, D:6) a +0 dagger a +0 robe (62, -3, D:6) a cursed -3 club Level 7 of the Dungeon [Shop] Myfish's Jewellery Shop the ring of Xom's Flight of Fancy {rC+ Str+3} (536 gold) [ring of protection from cold] It affects your strength (+3). It protects you from cold. a +4 ring of slaying (1092 gold) a +5 ring of intelligence (576 gold) a cursed ring of teleportation (63 gold) an uncursed ring of fire (350 gold) an uncursed ring of stealth (245 gold) the ring of the Lost Suns {rElec rF- rN+ MR++ MP+9} (760 gold) [ring of positive energy] It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). an uncursed amulet of the acrobat (420 gold) a cursed amulet of inaccuracy (28 gold) an uncursed amulet of harm (420 gold) (0, 0, D:7) a potion of berserk rage (2, -10, D:7) 4 gold pieces (3, -3, D:7) a sling bullet (9, 3, D:7) a +0 robe (20, -15, D:7) a +0 giant club a +2 dagger of venom (20, -14, D:7) a +0 dagger (21, -20, D:7) a +0 helmet a +0 fustibalus a +0 quarterstaff (21, -19, D:7) 23 stones (21, -15, D:7) a +0 dagger (31, -20, D:7) a hound corpse (37, -2, D:7) a +0 dagger (37, 1, D:7) a +1 vampiric dagger (unseen) (37, 3, D:7) a +0 arbalest (39, -6, D:7) 17 gold pieces (40, -4, D:7) a +0 long sword (50, -15, D:7) a +0 dagger a +0 robe (50, -14, D:7) an orc corpse (60, -15, D:7) a +0 scale mail