Dungeon Crawl Stone Soup version 0.31-a0-840-g6d2ecbb638 (webtiles) character file. Game seed: 666801030660592370 590 BinkBink the Conjurer (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Sept 27, 2023. Slain by a mummy (11 damage) ... in an ossuary. The game lasted 00:13:11 (4004 turns). BinkBink the Conjurer (Deep Elf Conjurer) Turns: 4004, Time: 00:13:13 Health: -1/36 AC: 6 Str: 4 XL: 7 Next: 15% Magic: 11/18 EV: 12 Int: 25 God: Gold: 139 SH: 0 Dex: 13 Spells: 15/18 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . t - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: repel missiles @: no status effects A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 139 gold pieces. Inventory: Hand Weapons r - the +4 spear "Orb Guardian's Peril" {heavy, rC+ Will++ Int-5 SInv} (You found it on level 4 of the Dungeon) Int-5: It affects your intelligence (-5). rC+: It protects you from cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Armour a - a +0 robe (worn) t - a scarf of repulsion (worn) Magical Staves s - a staff of poison Jewellery f - a +4 ring of protection (left hand) l - a +5 ring of evasion o - a ring of ice p - a ring of wizardry Scrolls d - 4 scrolls of identify {unknown} g - 2 scrolls of noise {unknown} h - a scroll of enchant weapon {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of vulnerability {unknown} u - a scroll of revelation {unknown} w - a scroll of immolation {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} e - 3 potions of haste {unknown} i - a potion of brilliance {unknown} m - a potion of enlightenment {unknown} n - 2 potions of curing {unknown} q - a potion of resistance {unknown} v - a potion of mutation {unknown} Skills: - Level 2.5 Dodging + Level 6.3 Stealth + Level 6.4 Spellcasting + Level 6.5 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 5% 3 Stone Arrow Conj/Erth 48% 3d10 5% 3 Apportation Tloc 16% N/A 7% 1 Necrotise Necr 32% 1d5 7% 1 Sandblast Erth 16% 2d6 7% 1 Summon Small Mammal Summ 32% N/A 7% 1 Passwall Tmut/Erth 6% N/A 11% 2 Brom's Barrelling Bould Conj/Erth 24% 2d5 19% 4 Fulminant Prism Conj/Hex 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Xom Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History The mummy hits you! x2 * * * LOW HITPOINT WARNING * * * The mummy attacks as it pursues you! The mummy hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (heavily damaged, 91% to hit) The searing ray hits the mummy. The mummy is severely damaged. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, 91% to hit) The searing ray hits the mummy! You destroy the mummy! (Press . to maintain the ray.) There is an empty arch of ancient stone here. There is a gate leading back out of this place here. A hobgoblin zombie comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (91% to hit) The searing ray hits the mummy. The mummy is moderately damaged. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged, 91% to hit) The searing ray misses the mummy. (Press . to maintain the ray.) The mummy hits you! You die... ............ #........# #......# #....# #...Z# #....# #....# #..M.# #...@# #....# #....# #.∩∩.# ###### You could see a mummy and a hobgoblin zombie. Vanquished Creatures Sigmund (D:2) 2 ogres An orc priest (D:3) Jessica (D:2) 4 mummies 4 adders 3 dart slugs 3 orcs (D:3) 8 endoplasms 5 giant cockroaches 4 gnoll zombies (Ossuary) 11 goblins 8 hobgoblins 10 jackals 5 quokkas 5 ball pythons 6 bats 2 frilled lizards 3 kobolds 3 orc zombies (Ossuary) 5 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BinkBink the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 588 | D:1 | Reached XP level 3. HP: 16/19 MP: 0/10 1368 | D:2 | Learned a level 2 spell: Searing Ray 1445 | D:2 | Noticed Sigmund 1581 | D:2 | Noticed Jessica 1740 | D:2 | Killed Jessica 1741 | D:2 | Reached skill level 5 in Conjurations 1741 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1885 | D:2 | Found a faded altar of an unknown god. 2002 | D:2 | Killed Sigmund 2003 | D:2 | Reached skill level 5 in Stealth 2003 | D:2 | Reached skill level 5 in Spellcasting 2003 | D:2 | Reached XP level 5. HP: 19/28 MP: 1/14 2220 | D:2 | Reached XP level 6. HP: 29/32 MP: 12/16 2332 | D:2 | Found a runed translucent door. 2333 | D:2 | Noticed Crazy Yiuf 3111 | D:3 | Found a shimmering altar of Xom. 3599 | D:4 | Identified the +4 spear "Orb Guardian's Peril" {heavy, rC+ | Will++ Int-5 SInv} 3662 | D:4 | Reached XP level 7. HP: 23/36 MP: 9/18 3758 | D:4 | Found a sand-covered staircase. 3770 | Ossuary | Entered an ossuary 4004 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, serial_forest, infiniplex_forest_lined_room_, infiniplex_forest_clump_medium, infiniplex_forest_fountain, infiniplex_forest_end_1, infiniplex_forest_lined_corner D:2: layout_basic, chequers_ecumenical_altar_island, serial_bayou_pond_a, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_rooms, general_overflow_altar, st_stairs_6 D:4: layout_rooms, mainiacjoe_overflow_alcove_4, gup_ossuary_entry_pyramid, hex_intersection Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 6 | 6.3 Spellcasting | 4 5 6 | 6.4 Conjurations | 5 6 | 6.5 Dodging | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 81 | 65 | 37 || 183 Searing Ray | 9 | 23 | 21 || 53 Use: Potion | | | 2 || 2 Armour: Robe | 14 | 6 | 4 || 24 Dodge: Dodged | 8 | 2 | 4 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4011 | 3898 | 113 | 0 | 3198 | 5 | 802.2 | Dungeon | 3777 | 3664 | 113 | 0 | 3069 | 4 | 944.2 | Ossuary | 233 | 233 | 0 | 0 | 129 | 1 | 233.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1390 daAuts D:2: 1360 daAuts D:3: 848 daAuts Ossuary: 233 daAuts D:4: 178 daAuts