BinkBink Level 1 of the Dungeon [Shop] Ysifymeq's Book Boutique a book of Geomancy (308 gold) a Trismegistus Codex (286 gold) a book of Hexes (396 gold) a Grand Grimoire (374 gold) a book of Alchemy (308 gold) a book of Cantrips (132 gold) a book of Spatial Translocations (198 gold) a book of Lightning (396 gold) [Shop] Wuej's Antique Weapon Shoppe a +1 falchion of flaming (334 gold) a +0 spear (81 gold) a +0 sling (40 gold) a +0 long sword (94 gold) a +0 whip (67 gold) a +0 hand axe (81 gold) a +0 sling (40 gold) a +0 whip (67 gold) a +0 sling (40 gold) a +0 whip (67 gold) [Shop] Fytoipsi's Armour Shoppe a +0 cloak (63 gold) a +0 plate armour (322 gold) a +1 troll leather armour (308 gold) a +0 leather armour (28 gold) the +1 pair of boots of Okawaru's Supremacy {-Cast rF+ rCorr Dex+4} (427 gold) Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. a +0 ring mail (56 gold) a +0 ring mail (56 gold) [Shop] Gusch's Weapon Emporium a +4 heavy shortbow (274 gold) a +0 dagger of venom (44 gold) a +2 great mace of protection (198 gold) a +0 trident (35 gold) 5 stones (5 gold) a +0 whip (25 gold) a stone (1 gold) (3, 23, D:1) a +0 robe (12, 31, D:1) a +0 barding (16, -7, D:1) a +0 short sword (24, 6, D:1) a +0 whip 5 stones (25, 6, D:1) 5 stones (31, -19, D:1) a +0 robe (34, 1, D:1) a +0 dagger (41, -12, D:1) a +0 mace (41, 39, D:1) a +0 whip (43, -5, D:1) a +0 whip 3 stones (48, 30, D:1) a +0 mace (50, 32, D:1) a +0 dagger (51, -14, D:1) 5 stones (53, -16, D:1) a +0 robe (54, 25, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Necromancy (312 gold) a book of the Hunter (468 gold) a scroll of identify (26 gold) a book of the Senses (416 gold) a scroll of immolation (52 gold) (0, 0, D:2) a +0 dagger (1, -17, D:2) a +0 club (5, -4, D:2) a +0 club (6, -23, D:2) a +0 leather armour (10, -2, D:2) a +0 falchion (10, 7, D:2) a +0 club a +0 robe (12, 9, D:2) a +0 ring mail (15, -14, D:2) a +0 short sword (16, -13, D:2) a +0 pair of boots (16, -7, D:2) a +0 club (19, 8, D:2) a +0 club a +0 short sword (25, 0, D:2) a jackal corpse (skeletalised by now) (26, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, -18, D:2) a +0 spear (36, -17, D:2) a +0 spear a gnoll corpse (37, -16, D:2) a +0 flail (37, -15, D:2) a +0 flail (39, -16, D:2) a +0 spear (40, 1, D:2) a +0 whip (51, 1, D:2) the +4 chain mail of the Heron {*Corrode Fly MP+9 Dex+2} Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). Fly: It grants you flight. *Corrode: It may corrode you when you take damage.