BinkBink Level 1 of the Dungeon (3, 13, D:1) a +0 whip (8, -26, D:1) a +0 pair of gloves (11, -6, D:1) a +2 hand axe of freezing (17, -16, D:1) a +0 short sword 2 stones (17, -11, D:1) a +0 ring mail (19, -22, D:1) a +0 dagger a +0 dagger (20, -21, D:1) a +0 short sword a stone (23, 20, D:1) a +0 scale mail (36, -17, D:1) a +0 sling (42, -24, D:1) a +0 leather armour (46, -32, D:1) a +0 dagger 4 stones (55, 4, D:1) a +0 dagger of flaming a +0 club (57, -25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +0 robe of Nang {-Tele rPois Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rPois: It protects you from poison -Tele: It prevents most forms of teleportation. (7, 6, D:2) a +0 club an adder corpse (skeletalised by now) (21, 25, D:2) a +0 dagger (23, 32, D:2) a +0 barding (26, 15, D:2) a jackal corpse (skeletalised by now) (35, 26, D:2) 4 large rocks (36, 1, D:2) a frilled lizard corpse (skeletalised by now) (37, -4, D:2) a +0 ring mail (49, 25, D:2) a +0 mace (52, 21, D:2) a +0 sling (54, 15, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) 7 poisoned darts (still there?) a kobold corpse (still there?) (3, 3, D:3) a scroll of teleportation (4, 13, D:3) the felid corpse of Natasha (11, 9, D:3) 5 poisoned darts