BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (4, 0, D:1) 3 boomerangs (10, 4, D:1) a +0 dagger (17, 10, D:1) a +0 dagger (19, 21, D:1) a +0 short sword (24, 11, D:1) a +0 dagger (26, 21, D:1) 4 stones (41, 4, D:1) a +0 club (44, 17, D:1) a +0 leather armour (52, 27, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail (9, 7, D:2) a +0 spear (14, 31, D:2) 3 poisoned darts (20, 6, D:2) 6 boomerangs (23, 40, D:2) a +0 club (31, 22, D:2) 4 stones (34, 31, D:2) a +0 dagger (36, -3, D:2) a +0 dagger (42, -8, D:2) a +0 hand axe (43, 10, D:2) a +0 long sword (47, 46, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 7 stones (7, -4, D:3) a +0 cloak (8, 12, D:3) 7 stones (13, 11, D:3) a +0 dagger (14, 19, D:3) a +3 flail (16, 20, D:3) a wand of charming (9) (18, 12, D:3) a +0 short sword (19, 16, D:3) a +0 robe (21, -20, D:3) 5 stones (23, 0, D:3) a +0 hand axe (29, 13, D:3) a +0 short sword 2 stones (40, 1, D:3) a +0 dagger (45, -8, D:3) 6 stones (50, -7, D:3) a +0 mace Level 4 of the Dungeon [Shop] Dugiazes's Book Shop a book of Scorching (420 gold) a book of Misfortune (504 gold) Great Wizards, Vol. VII (420 gold) the Secrets of Injury (308 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Fireball Conjuration/Fire 5 a book of Fire (448 gold) a Trismegistus Codex (364 gold) (8, -11, D:4) a +0 sling (17, -23, D:4) a +0 scale mail (18, -7, D:4) 4 stones (18, 22, D:4) a +0 club (26, -16, D:4) a stone (28, -24, D:4) a +0 scale mail (38, 12, D:4) a stone a +0 short sword (41, 4, D:4) a +1 leather armour of fire resistance (52, -9, D:4) a +2 dagger of electrocution a +0 leather armour (60, 7, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, -6, D:5) a +0 flail (3, 14, D:5) a +0 flail (20, -25, D:5) a +3 trident a +0 ring mail (21, -25, D:5) a +0 flail a +0 leather armour (21, -5, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe of positive energy (22, -15, D:5) a +0 giant club (23, -25, D:5) a +0 club a +0 scale mail (23, -7, D:5) a +0 short sword of electrocution (24, -15, D:5) a +0 pair of gloves (24, -6, D:5) a +0 club a +0 scale mail (30, -25, D:5) a +0 flail (36, 4, D:5) a +0 sling the +3 scale mail "Demeonar" {rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. Level 6 of the Dungeon (0, 0, D:6) a +0 sling (4, -3, D:6) a +0 long sword (12, 34, D:6) a +0 scale mail (33, 29, D:6) a +0 scale mail (45, -24, D:6) a +3 mace a +0 chain mail (45, 12, D:6) 4 poisoned darts (46, -25, D:6) a +1 mace of draining a +0 hand axe (47, -26, D:6) a +0 short sword (53, -9, D:6) a +0 battleaxe (still there?) a +2 robe of cold resistance (still there?) Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (0, 14, D:7) a scroll of fog (1, 2, D:7) 19 gold pieces (1, 16, D:7) a book of the Wilderness (9, 16, D:7) a +0 war axe (10, -9, D:7) a +0 spear a gnoll skeleton (12, -5, D:7) a +0 spear (15, -3, D:7) a +0 spear (15, -1, D:7) a +0 halberd (17, -1, D:7) a +0 spear a +0 ring mail a +0 spear a gnoll corpse (skeletalised by now) (19, 12, D:7) a book of the Hunter the Ecumenical Temple