BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 4, D:1) a +0 club (3, 25, D:1) a +0 dagger (21, 12, D:1) a +0 robe (26, 21, D:1) a +0 whip (27, -4, D:1) a +0 dagger (27, 3, D:1) a +0 dagger (28, 3, D:1) 6 stones (35, 5, D:1) a +0 helmet (43, 9, D:1) a +0 club (50, 9, D:1) a +0 spear (55, 40, D:1) 6 stones Level 2 of the Dungeon [Shop] Sompova's Distillery a potion of curing (33 gold) a potion of attraction (33 gold) a potion of haste (110 gold) a potion of heal wounds (55 gold) a potion of heal wounds (55 gold) 2 potions of curing (66 gold) a potion of brilliance (44 gold) a potion of mutation (88 gold) a potion of might (44 gold) (0, 0, D:2) a +0 robe (6, -3, D:2) 4 stones (13, -34, D:2) a +0 whip (17, 3, D:2) a +0 whip 3 stones (17, 13, D:2) 3 poisoned darts (19, -15, D:2) a +0 club (29, -32, D:2) 3 javelins (43, -43, D:2) a +0 short sword (46, -38, D:2) a +0 robe (55, -21, D:2) a +0 dagger (55, 0, D:2) a +0 dagger (56, -34, D:2) a +0 whip 5 stones Level 3 of the Dungeon [Shop] Dauby's Jewellery Shoppe a ring of protection from fire (350 gold) an amulet of the acrobat (420 gold) a ring of protection from cold (350 gold) an amulet of regeneration (420 gold) a ring of positive energy (280 gold) the ring "Nacsuschu" {Ice *Corrode Str+3 Dex+3} (546 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. a +5 ring of evasion (504 gold) an amulet of magic regeneration (420 gold) a ring of see invisible (210 gold) a ring of resist corrosion (280 gold) [Shop] Eduwk's Antique Weapon Shoppe the +1 flail "Zurelaec" {flame, Fly rN+ Str+4} (627 gold) Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Fly: It grants you flight. a +0 falchion (57 gold) a +0 dagger (38 gold) a +0 war axe (66 gold) a +0 falchion (57 gold) a +0 dagger (38 gold) [Shop] Uxiraq's Book Shoppe a book of Cantrips (120 gold) a book of Callings (200 gold) a book of Alchemy (280 gold) a book of Spectacle (480 gold) a book of Blood (280 gold) a book of Decay (300 gold) a book of Changes (180 gold) a book of Minor Magic (180 gold) (3, -1, D:3) a potion of attraction (14, 4, D:3) a +0 whip (18, -14, D:3) a +0 hand axe a +2 dagger of protection 5 stones (19, -26, D:3) 6 gold pieces (19, -12, D:3) a +0 club (20, -17, D:3) a +0 scythe a +0 robe (20, -16, D:3) a +0 dagger a +0 robe (21, -16, D:3) a +0 dagger a +0 robe (24, -19, D:3) a +0 pair of gloves (33, -14, D:3) a +0 hand axe (38, -12, D:3) a +0 dagger (39, -14, D:3) a +0 club a +2 ring mail of fire resistance (42, -3, D:3) +0 acid dragon scales Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 whip of freezing (6, -22, D:4) a +0 robe (19, -18, D:4) a +0 club (21, -7, D:4) a +0 club (23, 31, D:4) a +0 whip (27, -18, D:4) a +0 robe (41, 19, D:4) 5 poisoned darts (45, -12, D:4) a +0 ring mail (53, -15, D:4) a +0 leather armour a +0 short sword (54, -14, D:4) a +1 leather armour of willpower a +0 hand axe a +0 ring mail a +0 short sword a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (4, -41, D:5) a +0 whip (5, -46, D:5) a +0 orcbow (6, -22, D:5) a +0 club a +0 leather armour (6, -21, D:5) a +0 flail (6, -20, D:5) a +0 whip a +0 ring mail (25, -8, D:5) 16 gold pieces (26, -32, D:5) a +0 whip (26, -9, D:5) 11 gold pieces (26, -8, D:5) 6 gold pieces (26, -6, D:5) 16 gold pieces (27, -5, D:5) 7 gold pieces (28, -7, D:5) 12 gold pieces (29, -16, D:5) a +0 giant club (31, -19, D:5) a +0 dagger (40, -29, D:5) a +3 falchion of flaming a +0 leather armour (40, -26, D:5) a +0 falchion (40, -24, D:5) a +0 spear (41, -27, D:5) a +0 spear (41, -26, D:5) a +0 club a +0 spear a +0 ring mail a +0 spear a +0 robe (42, -21, D:5) a +0 pair of gloves (43, -29, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (9, 0, D:6) a +0 long sword (17, 24, D:6) a +0 giant spiked club (22, -8, D:6) a +0 orcbow (34, -2, D:6) 3 poisoned darts (38, 7, D:6) a +0 flail (39, -3, D:6) a +0 hand axe (51, 14, D:6) 4 stones (51, 16, D:6) a +0 ring mail (52, 19, D:6) a +0 scale mail (53, 11, D:6) 6 silver javelins Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 whip (1, 0, D:7) a +0 spear (2, -1, D:7) a +0 spear a +0 ring mail (2, 1, D:7) a +0 flail (7, -9, D:7) a +0 mace a boomerang a +0 leather armour (7, -8, D:7) a +0 short sword (8, -9, D:7) a +0 hand axe of flaming (9, -9, D:7) a +0 short sword a +0 leather armour (9, -7, D:7) a +0 dagger a +0 robe (10, -9, D:7) 5 stones (32, -10, D:7) a +0 dagger a +1 robe of positive energy (32, -6, D:7) a +0 club a +0 ring mail (32, -5, D:7) a +0 dagger of draining a +0 hand axe (33, -29, D:7) a +0 robe (33, 3, D:7) 7 stones (34, -6, D:7) a +0 leather armour a +0 hand axe (34, -5, D:7) a +0 hand axe (34, -4, D:7) a +0 dagger a +0 robe (36, -27, D:7) a +0 dagger (37, -26, D:7) a +0 orcbow (38, 11, D:7) a +0 spear (38, 12, D:7) a +0 spear a +0 spear (38, 13, D:7) a +0 spear (38, 14, D:7) a +0 spear (41, -28, D:7) a +0 trident a +0 leather armour (41, -19, D:7) a +0 club a +0 leather armour (42, -28, D:7) a +2 heavy hand axe 2 boomerangs (45, 15, D:7) the +0 scale mail of Ezytuitt {rC- rN+ Will+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 robe (48, -6, D:7) a +0 hand axe Level 8 of the Dungeon (22, 46, D:8) a +2 dagger of distortion a +0 robe (27, 4, D:8) a +0 war axe (28, 3, D:8) a +0 mace (29, 6, D:8) a +0 club a +0 ring mail (30, 5, D:8) a +0 flail a +0 leather armour (30, 6, D:8) a +0 dagger a +0 robe (36, 14, D:8) 5 stones (42, 6, D:8) a +0 pair of boots (51, 30, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (1, 31, D:9) a +3 war axe of freezing a +0 robe a +0 scimitar a +0 robe a +0 scimitar a +0 robe a +0 falchion a +0 robe a +4 war axe a +0 robe (7, -9, D:9) 5 stones (20, 31, D:9) a -2 demon whip of venom a +0 robe (21, -16, D:9) a +0 dagger a +0 robe a +0 club (21, -15, D:9) a +0 plate armour a +0 battleaxe (22, -14, D:9) a +0 ring mail a +0 falchion (31, 10, D:9) a +0 flail (34, 14, D:9) +0 steam dragon scales a +4 scimitar of flaming (41, 9, D:9) a +1 buckler of protection a +0 leather armour a +3 long sword of protection (42, 7, D:9) a +0 robe a +0 hand axe (51, 25, D:9) 4 datura-tipped darts Level 10 of the Dungeon (0, 0, D:10) 2 boomerangs (0, 23, D:10) a ring of ice a ring of fire a ring of fire (1, 11, D:10) +0 acid dragon scales (12, -7, D:10) a +0 robe a +0 hand axe (18, 6, D:10) a +0 robe a +0 dagger (19, 20, D:10) a +0 flail (20, 2, D:10) a +0 buckler of positive energy (23, -3, D:10) a +0 shortbow (23, 2, D:10) a +0 robe (24, -3, D:10) a +0 spear (25, -2, D:10) a +1 heavy spear a +0 scale mail a +0 kite shield (26, -3, D:10) a +0 club (28, -7, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (13, 40, D:11) a +0 dagger a +0 robe (14, 13, D:11) a +0 giant spiked club a +0 giant spiked club (14, 38, D:11) a +0 dagger (14, 40, D:11) a +0 dagger a +0 robe (14, 41, D:11) a +0 short sword (14, 54, D:11) a +0 ring mail (15, 39, D:11) a +0 dagger a +0 robe (27, 42, D:11) 9 stones (38, 1, D:11) a book of Sloth (38, 32, D:11) 3 potions of degeneration a scroll of vulnerability a +0 war axe of venom (48, 3, D:11) a +0 hand axe (49, 3, D:11) a +0 dagger a +0 robe (49, 4, D:11) a +0 flail (52, 29, D:11) 7 stones Level 12 of the Dungeon (2, -1, D:12) a +0 robe (5, 4, D:12) a +0 falchion (6, -2, D:12) a +4 scimitar of flaming (10, -30, D:12) a +0 dagger a +0 ring mail a +0 club a +3 short sword a +0 flail (10, -28, D:12) a +1 mace of draining a +0 leather armour a +0 falchion (11, -30, D:12) a +0 flail a +0 club a +0 hand axe a +0 hand axe a +0 leather armour a +0 flail (11, -29, D:12) a +0 trident a +0 ring mail a +0 flail (11, -28, D:12) a +0 leather armour a +0 flail (12, -32, D:12) a +0 scale mail a +0 short sword a +0 whip (12, -31, D:12) a +0 leather armour a +0 club a +0 leather armour a +0 hand axe (12, -30, D:12) a +0 hand axe a +0 chain mail a +0 dire flail a +0 leather armour a +0 club (12, -28, D:12) a +0 chain mail a +0 dagger (13, -31, D:12) a +0 dagger a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 short sword (14, -36, D:12) a +0 club a +0 club (14, -35, D:12) a +0 trident a +0 plate armour a +0 trident an orc skeleton (15, -31, D:12) a +0 leather armour a boomerang a +0 flail (16, -36, D:12) a +0 scale mail a +0 short sword a +0 club (16, -35, D:12) a +0 plate armour a +0 long sword (16, -34, D:12) a +0 hand axe a +0 hand axe a +0 plate armour a +0 hand axe an orc corpse an orc corpse (skeletalised by now) (16, -31, D:12) a +0 dagger (16, -26, D:12) a +0 scimitar a +0 plate armour (17, -45, D:12) a +0 hand axe (17, -31, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 mace a +4 whip a +0 mace (18, -32, D:12) a +0 short sword a +0 club (18, -31, D:12) a +0 short sword (18, -26, D:12) a +0 giant spiked club (27, 6, D:12) 4 stones (44, 0, D:12) a +0 ring mail (51, -6, D:12) a +0 scale mail (53, -49, D:12) 2 poisoned darts (53, -4, D:12) a +0 battleaxe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 troll leather armour (1, -2, Orc:1) a +0 trident (2, -2, Orc:1) a +0 glaive a +0 chain mail (3, 2, Orc:1) a +0 falchion a +0 giant club (4, 2, Orc:1) a +0 short sword a +0 leather armour (5, 1, Orc:1) a +0 dagger 22 gold pieces a +0 leather armour a +0 trident an orc corpse (6, 3, Orc:1) 21 gold pieces a +0 robe a +0 dagger