BinkBink Level 1 of the Dungeon (0, 0, D:1) 4 stones (10, -8, D:1) a +0 short sword (14, -12, D:1) a +0 dagger (18, 10, D:1) a +0 dagger (19, 0, D:1) a +0 dagger (19, 1, D:1) a +0 club a +0 helmet (20, 12, D:1) a +0 club (25, 1, D:1) 3 stones (28, 4, D:1) a +0 leather armour (32, -18, D:1) a +0 leather armour (40, -1, D:1) a +0 short sword (44, 3, D:1) 5 large rocks (45, -4, D:1) a +0 dagger of pain (46, -5, D:1) a +0 dagger (47, -6, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, 3, D:2) a rat corpse (skeletalised by now) (4, 5, D:2) a rat skeleton (7, 31, D:2) a +0 whip a kobold corpse (skeletalised by now) (14, 17, D:2) a +0 chain mail (14, 31, D:2) a +0 ring mail (23, 24, D:2) a +0 dagger (26, 12, D:2) a +0 short sword (28, 3, D:2) the +12 mace "Muujad" {antimagic, rN+ rCorr Str+7 Dex-4} Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (34, 24, D:2) a flux talisman (40, 7, D:2) a +0 dagger (42, 25, D:2) a +0 dagger (48, 3, D:2) a +0 trident (51, 32, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (2, -3, D:3) a giant cockroach corpse (2, 1, D:3) 8 gold pieces (7, 10, D:3) a +0 mace (9, 9, D:3) an orb of energy (11, 4, D:3) a scroll of enchant armour a sewer (0, 0, Sewer) a jackal corpse (1, 27, Sewer) a +0 hand axe (2, 27, Sewer) a +0 leather armour