BinkBink Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, 4, D:1) a +0 short sword (10, 7, D:1) 7 stones (16, 27, D:1) a +0 spear (31, 14, D:1) a +0 robe (31, 15, D:1) a +0 buckler (36, 22, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Cuisaim's Assorted Antiques a potion of heal wounds (165 gold) a potion of attraction (99 gold) a +0 long sword (115 gold) a +0 dagger (66 gold) a flux talisman (990 gold) a +0 long sword (115 gold) a +0 sling (49 gold) a +0 ring mail (132 gold) (0, 0, D:2) a +0 dagger a +0 sling (24, -28, D:2) a +0 short sword a stone (26, -27, D:2) a +0 club (29, -1, D:2) a +0 club (30, -13, D:2) a +0 club (37, 6, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a stone (5, -3, D:3) a +0 short sword (22, 21, D:3) a +0 dagger (24, 32, D:3) a +0 hand axe (37, 14, D:3) 6 stones (38, 16, D:3) a +0 robe (40, 6, D:3) the +1 dagger of Watchfulness {flame, *Corrode rElec rF+ SInv} rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (11, -5, D:4) a +0 mace (12, 23, D:4) a +0 spear a gnoll corpse (skeletalised by now) (12, 24, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (12, 25, D:4) a +0 club a gnoll corpse (skeletalised by now) (26, 16, D:4) a +0 club (38, 9, D:4) a +0 hand axe (39, 2, D:4) a +0 whip a +0 robe a +0 dagger a +0 flail (39, 3, D:4) a +0 dagger a +0 robe (39, 6, D:4) a +0 robe a +0 dagger