BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (0, 35, D:1) 5 stones (3, -5, D:1) a +0 club 5 stones (9, -16, D:1) a +0 chain mail (9, 23, D:1) a +0 whip 2 stones (9, 27, D:1) a +0 club (10, 17, D:1) a +0 leather armour (15, -13, D:1) a +0 ring mail (16, -8, D:1) 3 stones (19, -16, D:1) 6 poisoned darts (23, -2, D:1) 4 stones (23, 12, D:1) a +0 short sword (27, 11, D:1) a +0 dagger (35, -8, D:1) 4 boomerangs (36, -4, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Ruytz's Antique Armour Shop a +0 buckler (112 gold) a +0 robe (17 gold) a +0 scale mail (100 gold) the +2 cloak of the Volcano {Contam rC+ SInv} (677 gold) rC+: It protects you from cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +0 robe (17 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +2 chain mail of willpower (537 gold) a +0 chain mail (112 gold) [Shop] Akuroib's Book Shoppe a book of Geomancy (392 gold) a book of Winter (476 gold) a Necronomicon (756 gold) a book of the Tundra (448 gold) a book of the Senses (448 gold) a book of Dangerous Friends (560 gold) a book of Vapours (364 gold) a Young Poisoner's Handbook (280 gold) the Grimoire of Enchantment (700 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Tukima's Dance Hexes 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Summon Mana Viper Hexes/Summoning 5 a book of Displacement (308 gold) [Shop] Obosoips's Antique Armour Shoppe a +0 ring mail (88 gold) a +1 helmet (253 gold) a +3 scale mail of positive energy (506 gold) a +0 cloak (99 gold) the +4 plate armour of Minor Irritation {Harm +Blink rF-} (1100 gold) rF-: It makes you vulnerable to fire. +Blink: It lets you blink. Harm: It increases damage dealt and taken. a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 robe (15 gold) a +0 cloak (99 gold) the +4 scale mail of Puczul {*Corrode Dex+6 Slay+5 Stlth+} (1359 gold) Dex+6: It affects your dexterity (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (0, 0, D:2) a +0 hand axe (8, -13, D:2) a staff of fire (15, -12, D:2) a +0 morningstar (22, -15, D:2) 7 gold pieces (22, -14, D:2) an adder corpse (skeletalised by now) (22, -9, D:2) 13 gold pieces (25, -12, D:2) a scroll of vulnerability (33, 7, D:2) a +0 mace (35, -46, D:2) a rat corpse (38, -16, D:2) a potion of magic (46, -16, D:2) a +0 short sword (46, -4, D:2) a +0 hammer (46, 7, D:2) 2 stones (51, -35, D:2) 2 potions of mutation (51, -21, D:2) a potion of brilliance (56, -12, D:2) a scroll of teleportation (60, 1, D:2) a +0 dagger 2 stones (61, -37, D:2) a potion of heal wounds (62, -31, D:2) a quokka corpse (62, 1, D:2) 2 curare-tipped darts (63, -31, D:2) a scroll of identify (63, -13, D:2) a +0 dagger