BinkBink Level 1 of the Dungeon (0, 0, D:1) a +0 whip (15, -22, D:1) a +0 dagger (25, -9, D:1) 6 stones (25, -7, D:1) 4 stones (33, -16, D:1) a +0 dagger (37, -21, D:1) a +0 dagger (40, -33, D:1) 6 stones (60, -13, D:1) 2 stones Level 2 of the Dungeon [Shop] Qauzazool's Antique Armour Shoppe a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) an orb of mayhem (273 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) (0, 0, D:2) a +0 dagger (4, 25, D:2) a +0 short sword (4, 39, D:2) a +0 club (10, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (4, -15, D:3) a +0 club a +0 leather armour (4, -4, D:3) 3 stones (11, 3, D:3) a +0 whip (23, 3, D:3) 8 stones (26, 14, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 5 stones (17, 37, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 ring mail (9, 32, D:5) a +0 long sword (10, -5, D:5) a +0 mace (11, -20, D:5) a +0 giant spiked club (11, -19, D:5) a +0 leather armour 3 boomerangs a +0 dagger (19, -11, D:5) a +0 giant club (44, -6, D:5) the +1 robe of Gravity {Dex+3} Dex+3: It affects your dexterity (+3). (45, 9, D:5) a +0 mace (53, 3, D:5) a +2 helmet Level 6 of the Dungeon (11, -4, D:6) 5 stones (16, 10, D:6) a +0 robe (17, 18, D:6) a +0 whip a +0 leather armour a +0 flail a +0 leather armour (18, 19, D:6) a +0 short sword (19, 18, D:6) a +0 long sword a +0 plate armour (19, 19, D:6) a +0 short sword (25, 37, D:6) 2 stones (31, 33, D:6) a +0 spear (31, 35, D:6) a +0 halberd (32, 32, D:6) a +0 dagger a +0 robe (32, 33, D:6) a +0 flail a +0 whip a +0 club a +0 flail (32, 34, D:6) a +0 dagger (33, 32, D:6) a +0 dagger a +0 robe (33, 34, D:6) a +0 short sword a curare-tipped dart a +0 short sword 3 stones Level 7 of the Dungeon (0, 0, D:7) 5 stones (26, -19, D:7) 4 poisoned darts a +0 plate armour (36, -24, D:7) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (unseen) (52, 10, D:7) a staff of earth (60, -19, D:7) a +3 trident of draining a +0 robe an orb of energy (60, -8, D:7) a +0 pair of boots Level 8 of the Dungeon (23, 5, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 leather armour a +0 mace a +0 short sword a +0 whip (0, 1, D:9) a +0 short sword of venom a +0 hand axe (0, 3, D:9) a +0 mace a +0 chain mail (0, 4, D:9) a +0 flail a +0 trident a +0 chain mail a +0 falchion a +0 mace (1, -2, D:9) a +0 robe (1, -1, D:9) a +0 club (1, 0, D:9) a +2 whip of holy wrath a +0 leather armour (1, 4, D:9) a +0 dagger a +0 dagger a +0 dagger a +0 hand axe a +0 club a +0 leather armour a +0 club a +0 mace a +0 leather armour a +0 flail a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 ring mail a +0 trident (2, 5, D:9) a +0 trident (3, 4, D:9) a +1 short sword of venom a +0 leather armour (5, -36, D:9) a +0 shortbow (15, 1, D:9) a +0 battleaxe a +0 plate armour (15, 2, D:9) a +1 hand axe of freezing a +0 mace (16, 1, D:9) a +0 dagger a +0 robe (29, -16, D:9) a +0 club a +0 flail a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +2 vampiric dagger a +0 robe (37, -13, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 6 stones (7, -42, D:10) a +0 morningstar (41, 2, D:10) a +0 sling (42, -32, D:10) a +0 shortbow (50, 1, D:10) 3 poisoned darts (51, -18, D:10) a +0 quarterstaff (54, -40, D:10) a +0 dagger Level 11 of the Dungeon (0, 2, D:11) 4 stones (0, 13, D:11) 3 stones (1, -1, D:11) 5 stones a +0 animal skin a +0 animal skin (1, 0, D:11) a +0 animal skin 9 stones (1, 1, D:11) a +0 animal skin a +0 animal skin 15 stones (2, -2, D:11) 5 stones a +0 animal skin (2, 13, D:11) the staff of Dishonour {rPois Str+7 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). rPois: It protects you from poison Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a throwing net (6, -5, D:11) 7 stones (9, 9, D:11) a +0 shortbow (34, -7, D:11) a +0 trident (39, -1, D:11) a staff of fire (51, -14, D:11) a +0 robe a +2 dagger of chaos (51, -12, D:11) a +0 animal skin a +1 spear (51, -4, D:11) a +0 giant spiked club a +0 giant club (52, 4, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 robe (2, -1, D:12) a +0 heavy hand axe a +0 chain mail (2, 0, D:12) a +0 whip a +0 scale mail a +0 battleaxe a +0 chain mail (3, 0, D:12) a +0 heavy quarterstaff a +0 robe (13, -4, D:12) a +0 flail (47, -3, D:12) the +0 scimitar "Lofoasik" {spect, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (50, 5, D:12) an orb of wrath Level 13 of the Dungeon (27, -35, D:13) a +1 helmet (60, 11, D:13) a +0 quarterstaff Level 14 of the Dungeon Level 15 of the Dungeon (0, 0, D:15) a +0 robe (32, -9, D:15) a +3 long sword of distortion (49, -3, D:15) a +0 dagger (54, -7, D:15) a +0 flail a +0 robe Level 1 of the Orcish Mines (22, -15, Orc:1) a +0 club a +0 leather armour (23, -15, Orc:1) a +0 scimitar a +0 plate armour Level 2 of the Orcish Mines [Shop] Atregad's Antique Weapon Boutique a +0 falchion (93 gold) a +0 shortbow (93 gold) a +0 dagger (62 gold) a +0 quick blade (465 gold) a +0 quarterstaff of draining (285 gold) a +0 club (31 gold) a +0 battleaxe (201 gold) a +0 falchion (93 gold) a +0 hand axe (93 gold) [Shop] Jewkuigan's Book Shoppe a book of the Earth (540 gold) the Unrestrained Analects (690 gold) a manual of Summonings (1200 gold) a book of Winter (510 gold) a book of Hexes (540 gold) a book of Changes (270 gold) a book of Conjurations (300 gold) the Grimoire of Astrapomancy (480 gold) Spells Type Level a - Plasma Beam Fire/Air 6 b - Maxwell's Capacitive Coupling Air 8 [Shop] Fudyxegg's Antique Armour Emporium a +0 robe (18 gold) a +1 chain mail of cold resistance (445 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 cloak (121 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) [Shop] Zowog's Antique Weapon Shoppe a +4 mace of holy wrath (822 gold) a +0 club (30 gold) a +2 spectral quarterstaff (660 gold) a +0 battleaxe (195 gold) a +0 sling (45 gold) a +0 rapier (120 gold) a +1 spear of venom (318 gold) [Shop] Uruast Forch's Antique Armour Emporium a +2 chain mail of willpower (559 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) an orb of mayhem (338 gold) (0, 0, Orc:2) a +0 trident a +0 leather armour (1, -1, Orc:2) a +0 flail (1, 0, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 club a +0 leather armour (1, 1, Orc:2) a +0 dagger a +0 robe (7, 4, Orc:2) a +0 battleaxe a +0 chain mail (7, 5, Orc:2) a +0 short sword a +0 short sword a +0 leather armour a +0 giant club a +0 short sword a +0 leather armour (8, 4, Orc:2) a +0 arbalest a +0 long sword a +0 chain mail a +0 glaive a +0 chain mail (15, -46, Orc:2) a +0 short sword a +1 arbalest of draining a +0 plate armour (16, -38, Orc:2) a +2 heavy great mace a +0 chain mail (19, -21, Orc:2) a +0 club a +0 scale mail (20, -23, Orc:2) a +0 club a +0 leather armour a +2 dagger of electrocution a +0 scale mail (20, -22, Orc:2) a +0 troll leather armour a +0 club a +0 hand axe a +0 leather armour a +0 club a +0 leather armour of willpower a +0 hand axe a +0 chain mail a +0 mace a +2 chain mail of fire resistance a +0 club a +0 dagger of pain a +0 robe a +0 whip a +0 mace a +0 plate armour (20, -20, Orc:2) a +0 whip a +0 leather armour (21, -17, Orc:2) a +0 dagger (21, -16, Orc:2) a +0 dagger a +0 robe (21, 1, Orc:2) a +0 club (21, 2, Orc:2) a +0 falchion a +0 leather armour (22, -17, Orc:2) a +0 dagger a +0 robe of cold resistance (22, -1, Orc:2) a +0 halberd a +0 plate armour (27, 0, Orc:2) a +0 long sword a +0 plate armour (42, -37, Orc:2) a +0 scimitar a +0 chain mail a +0 club a +0 leather armour (43, -37, Orc:2) a +0 mace (48, -47, Orc:2) a +0 war axe a +0 plate armour (48, -46, Orc:2) a +0 club a +0 leather armour a +0 club a +0 leather armour (48, -45, Orc:2) a +0 dagger a +2 robe of willpower (49, -47, Orc:2) a +0 dagger a +0 hand axe 3 boomerangs a +0 chain mail (49, -46, Orc:2) a +0 dagger (49, -45, Orc:2) a +0 club a +0 ring mail a +2 hand axe of freezing a +0 leather armour (51, -36, Orc:2) a +0 whip a +0 chain mail (52, -39, Orc:2) a +0 hand axe (52, -35, Orc:2) a +2 heavy hand axe a +0 chain mail a +0 dagger a +0 robe (52, -34, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (5, -35, Elf:1) a +1 long sword of electrocution (52, 2, Elf:1) a staff of poison (56, -45, Elf:1) a +0 short sword (57, -37, Elf:1) a +0 short sword a +0 leather armour Level 2 of the Elven Halls [Shop] Huir's Weapon Shoppe a +0 arbalest of freezing (151 gold) a +8 giant spiked club (658 gold) a +0 eveningstar (225 gold) the +6 rapier "Orb Guardian's Doom" {flame, rN++} (820 gold) rN++: It greatly protects you from negative energy. a +2 orcbow of electrocution (310 gold) a +2 battleaxe of freezing (355 gold) the +5 hand axe of Devotion {freeze, rElec rF+ rN+ Dex+3} (928 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. the +5 battleaxe of Buoliw {holy, +Blink rElec} (865 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. a +2 shortbow of flaming (261 gold) a +0 sling (22 gold) (0, 0, Elf:2) a +0 long sword (8, -2, Elf:2) a +4 shortbow a +0 short sword of venom a +0 leather armour (27, 20, Elf:2) 5 stones (34, 41, Elf:2) 4 curare-tipped darts (39, -6, Elf:2) a +0 long sword (40, -7, Elf:2) a +5 vampiric glaive (42, 35, Elf:2) a +0 scale mail (43, 41, Elf:2) a +0 long sword a +0 leather armour (45, 2, Elf:2) a +0 scale mail a +0 rapier (45, 38, Elf:2) a +0 long sword (46, 4, Elf:2) a +0 dagger (46, 6, Elf:2) a +0 chain mail a +0 dagger (47, 2, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (47, 4, Elf:2) a +0 long sword a +0 long sword a +0 buckler Level 3 of the Elven Halls [Shop] Ziunumiz's Jewellery Emporium a +5 ring of evasion (396 gold) a +4 ring of protection (396 gold) a +6 ring of strength (396 gold) a ring of protection from cold (275 gold) a ring of willpower (275 gold) a ring of ice (275 gold) a ring of ice (275 gold) a ring of positive energy (220 gold) a +6 ring of dexterity (396 gold) (0, 0, Elf:3) a +0 rapier (0, 26, Elf:3) a +0 rapier (0, 27, Elf:3) a +0 shortbow a +0 short sword a +0 long sword a +0 scale mail (1, -15, Elf:3) a +0 pair of boots (1, 25, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (2, 22, Elf:3) a +0 mace (21, 38, Elf:3) a +2 dagger of venom (25, -20, Elf:3) the +1 pair of gloves of Mynaihat {Int+5} Int+5: It affects your intelligence (+5). (28, -3, Elf:3) the staff "Begikhyg" {rElec rPois rN+ Dex-4 Stlth+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (31, -19, Elf:3) the +10 shortbow of Solaemn {flame, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (33, -17, Elf:3) the +5 ring mail of Xegol {Will+ Regen+ Stlth+} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (37, -18, Elf:3) the +4 scale mail of Indecent Exposure {Harm rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (38, -14, Elf:3) the +7 sling of Cumyig {heavy, +Blink rCorr Str-5 SInv} Str-5: It affects your strength (-5). SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 ring mail "Usinel" {Str+3} Str+3: It affects your strength (+3). (7, -4, Lair:1) the +3 quarterstaff "Ogreslayer" {heavy, Int+4} Int+4: It affects your intelligence (+4). (56, 27, Lair:1) a +0 club Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (8, 51, Lair:4) 2 stones Level 5 of the Lair of Beasts (11, 17, Lair:5) 7 stones (16, 21, Lair:5) a staff of fire (57, 3, Lair:5) a +0 dagger a +0 robe (58, 40, Lair:5) a +0 trident (69, 3, Lair:5) the +0 robe of Tender Moments {Int+2} Int+2: It affects your intelligence (+2). Level 1 of the Shoals [Shop] Hityhuomia's General Store 9 stones (12 gold) a scroll of amnesia (56 gold) a Grand Grimoire (476 gold) a +3 great mace of holy wrath (401 gold) a scroll of poison (56 gold) 5 boomerangs (140 gold) a ring of protection from cold (350 gold) a +0 scale mail (56 gold) Level 2 of the Shoals [Shop] Ifotastryuk's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of digging (11) (693 gold) a wand of polymorph (18) (378 gold) a wand of mindburst (30) (630 gold) a wand of polymorph (18) (378 gold) a wand of charming (18) (648 gold) (0, 0, Shoals:2) a +0 glaive (0, 1, Shoals:2) 2 stones (1, 0, Shoals:2) 7 stones (7, 4, Shoals:2) 4 large rocks (9, 0, Shoals:2) 6 large rocks (9, 8, Shoals:2) 4 large rocks (15, -10, Shoals:2) a maw talisman (32, -8, Shoals:2) a +0 hand axe (33, -12, Shoals:2) a +0 flail Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 leather armour a +0 trident (0, 3, Shoals:4) a +0 spear a +0 longbow (4, -4, Shoals:4) a +0 demon trident of draining a +0 robe (8, 1, Shoals:4) a +1 vampiric demon trident a +0 leather armour (9, -25, Shoals:4) a +2 vampiric trident (17, 1, Shoals:4) 4 large rocks (17, 2, Shoals:4) a +0 trident (20, -5, Shoals:4) the +3 whip of Wino Kifuyn {drain, rC+ rN+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. (20, -3, Shoals:4) a lightning rod (4/4) (21, -6, Shoals:4) a phial of floods (21, -4, Shoals:4) the staff of Embarrassment {rC+ Str+3 Int+3 Dex+2 SInv Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (21, -3, Shoals:4) the staff of the Hall of Blades {rElec rN+++ rCorr Str+2 Int-5 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, -25, Shoals:4) a +2 rapier of speed a +0 robe (30, -19, Shoals:4) a +0 morningstar (37, 1, Shoals:4) a +0 trident (37, 11, Shoals:4) a +0 robe a +3 demon trident of pain (38, -7, Shoals:4) a boomerang Level 1 of the Spider Nest (0, 0, Spider:1) 4 stones (7, 12, Spider:1) a +0 dagger (11, 3, Spider:1) 5 stones (11, 4, Spider:1) the +7 rapier "Demonslayer" {vamp, *Noise rElec rCorr SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (44, -8, Spider:1) a +3 trident of holy wrath (46, -8, Spider:1) a ring of see invisible a ring of protection from fire a ring of flight a ring of protection from cold Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) a +0 dire flail (23, -4, Spider:3) a sack of spiders Level 4 of the Spider Nest (0, 0, Spider:4) 5 stones (3, 36, Spider:4) a +0 flail (15, 30, Spider:4) a +0 cloak Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (39, 22, Slime:5) the +7 flail of Upilo {spect, rC+} rC+: It protects you from cold. (41, 24, Slime:5) the +3 scale mail of the Snake Pit {rCorr} rCorr: It protects you from acid and corrosion. (42, 24, Slime:5) the +1 pair of gloves "Astufes" {Regen+} Regen+: It increases your rate of health regeneration. Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail a +0 war axe (1, 1, Vaults:1) a +0 arbalest (2, 1, Vaults:1) a +0 arbalest (4, -48, Vaults:1) a +0 scale mail (14, -21, Vaults:1) a +0 arbalest (25, -23, Vaults:1) a +0 arbalest of draining (29, -43, Vaults:1) 2 large rocks (30, -42, Vaults:1) a +0 great mace a +0 leather armour (31, -44, Vaults:1) a +2 helmet of see invisible (31, -38, Vaults:1) a +1 scimitar of holy wrath (33, -40, Vaults:1) a +0 leather armour (38, -41, Vaults:1) a +0 flail a +0 ring mail (38, -40, Vaults:1) a +0 battleaxe of freezing a +0 arbalest (40, -40, Vaults:1) a +0 orcbow (58, -27, Vaults:1) a +0 ring mail a +0 dire flail (59, -52, Vaults:1) a +0 great mace a +0 ring mail (59, -51, Vaults:1) a +0 dire flail a +0 scale mail a +0 arbalest (60, -43, Vaults:1) a +0 arbalest (60, -42, Vaults:1) a +3 great sword of electrocution a +0 plate armour (61, -52, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (61, -45, Vaults:1) a +0 dagger a +0 robe (61, -33, Vaults:1) a +0 troll leather armour (62, -46, Vaults:1) a +0 arbalest (62, -45, Vaults:1) a +0 dire flail a +0 ring mail a +0 flail a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest a +0 flail (7, 30, Vaults:2) a +0 morningstar a +0 ring mail (15, 22, Vaults:2) a +0 flail a +0 ring mail (26, 24, Vaults:2) 3 stones (29, 10, Vaults:2) a +0 falchion a +0 scale mail (39, 26, Vaults:2) 5 stones (53, 28, Vaults:2) the ring "Dibyilol" {rC+ rN+ rCorr MP+9} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a scroll of vulnerability a +0 troll leather armour the +0 chain mail "Cim Lyuf" {rPois Regen+ Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the ring "Pulikelo" {+Blink rElec rPois Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. rPois: It protects you from poison +Blink: It lets you blink. the ring "Paguphy" {rF+ rC+ Will- MP+9 SInv} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (54, 28, Vaults:2) a +0 dire flail a +0 animal skin (56, 28, Vaults:2) a +0 great mace a +0 ring mail Level 3 of the Vaults [Shop] Gecepleo's Antique Weapon Emporium a +2 vampiric lajatang (1995 gold) a +0 mace (105 gold) a +0 quarterstaff (140 gold) a +0 whip (87 gold) a +0 morningstar (140 gold) the +10 trident "Arbiter" {flame, rN+++ rCorr Int-3 Dex-3} (2705 gold) Int-3: It affects your intelligence (-3). Dex-3: It affects your dexterity (-3). rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. a +0 morningstar (140 gold) [Shop] Ontitink's Book Emporium a book of Beasts (760 gold) a book of the Hunter (720 gold) a Young Poisoner's Handbook (400 gold) a book of the Earth (720 gold) a book of Frost (400 gold) a book of Unlife (720 gold) a Trismegistus Codex (520 gold) a book of Hexes (720 gold) [Shop] Kugaenk's Magic Scroll Emporium a scroll of identify (36 gold) a scroll of poison (72 gold) a scroll of poison (72 gold) a scroll of enchant weapon (135 gold) a scroll of identify (36 gold) a scroll of fog (72 gold) a scroll of noise (18 gold) [Shop] Rymi's Distillery a potion of invisibility (152 gold) a potion of enlightenment (95 gold) a potion of brilliance (76 gold) a potion of brilliance (76 gold) a potion of haste (190 gold) a potion of mutation (152 gold) [Shop] Bilun's Assorted Antiques a potion of degeneration (41 gold) a potion of curing (123 gold) a +0 glaive (266 gold) a potion of brilliance (164 gold) a +0 broad axe (164 gold) 2 potions of cancellation (656 gold) a scroll of revelation (307 gold) a +0 plate armour (943 gold) (0, 0, Vaults:3) the +4 rapier of Reibeat {flame, rPois Will+ SInv} rPois: It protects you from poison Will+: It increases your willpower. SInv: It lets you see invisible. (25, 18, Vaults:3) a +0 morningstar a +0 ring mail (38, -4, Vaults:3) a +0 falchion a +0 arbalest a +0 scale mail a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (39, -4, Vaults:3) a +0 morningstar a +0 scale mail (39, -3, Vaults:3) a +0 bardiche a +1 chain mail of cold resistance (46, -1, Vaults:3) a +0 flail (47, -3, Vaults:3) a +0 flail Level 4 of the Vaults [Shop] Lunwips's Jewellery Boutique the ring "Jijy" {rN+ MP+9 Int+3 Slay+2} (826 gold) [ring of magical power] Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). a +5 ring of evasion (648 gold) a +5 ring of evasion (648 gold) a ring of flight (315 gold) an amulet of guardian spirit (540 gold) a ring of flight (315 gold) (0, 0, Vaults:4) a +0 arbalest (9, -32, Vaults:4) a +0 morningstar a +0 scale mail (20, 5, Vaults:4) a +0 battleaxe of freezing (36, -36, Vaults:4) a +0 ring mail (38, -48, Vaults:4) a +0 arbalest (39, -48, Vaults:4) a +0 arbalest (40, -49, Vaults:4) a +0 great sword a +0 plate armour (40, -48, Vaults:4) a +0 arbalest (40, -9, Vaults:4) a +0 dire flail a +0 dire flail a +0 vampiric war axe a +0 plate armour a +0 tower shield (40, -8, Vaults:4) a +0 great sword a +1 plate armour of willpower a +0 great mace a +0 chain mail a +1 long sword a +0 chain mail a +0 kite shield (41, -49, Vaults:4) a +0 arbalest Level 5 of the Vaults (0, 0, Vaults:5) 4 large rocks (0, 4, Vaults:5) a +0 flail a +0 scale mail a +0 dire flail a +0 dire flail (1, 4, Vaults:5) a +0 arbalest a +0 arbalest (1, 6, Vaults:5) a +0 arbalest (2, -12, Vaults:5) a +0 flail a +0 ring mail (2, 3, Vaults:5) a +0 great mace a +0 ring mail (2, 8, Vaults:5) a +0 arbalest (3, 8, Vaults:5) a +0 arbalest (4, -10, Vaults:5) a +4 great sword of electrocution a +0 ring mail (4, -7, Vaults:5) a +0 dire flail a +0 dire flail (4, -4, Vaults:5) a +4 great sword of flaming (5, -10, Vaults:5) 3 large rocks (10, -10, Vaults:5) a +0 arbalest a +0 war axe a +0 scale mail (11, 23, Vaults:5) a +0 great sword a +0 arbalest a +3 plate armour (15, 13, Vaults:5) a +0 shortbow a +5 halberd of venom a +0 ring mail the amulet "Witwafeu" {rC+ Regen+} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (16, -4, Vaults:5) 4 large rocks (21, -15, Vaults:5) a staff of poison (21, -14, Vaults:5) a phantom mirror (21, -13, Vaults:5) a +0 arbalest a +2 battleaxe of freezing 3 darts of dispersal a ring of resist corrosion (21, -12, Vaults:5) the Grimoire of Graupel Spells Type Level a - Frozen Ramparts Ice 3 b - Freezing Cloud Conjuration/Ice/Air 5 (21, -11, Vaults:5) a staff of fire (22, -15, Vaults:5) a +3 spectral quarterstaff (22, -13, Vaults:5) 6 atropa-tipped darts (22, -12, Vaults:5) a +0 ring mail (23, -17, Vaults:5) 4 stones (23, -15, Vaults:5) a +0 flail (23, -10, Vaults:5) a +0 dagger of holy wrath (24, -10, Vaults:5) a +2 heavy great mace an amulet of the acrobat (27, 28, Vaults:5) a +0 dire flail a +0 dire flail (29, 27, Vaults:5) 4 potions of attraction (30, 27, Vaults:5) a +2 great sword of flaming (36, -16, Vaults:5) the amulet "Oxeh" {Acrobat Fragile Str+5} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+5: It affects your strength (+5). Fragile: It will be destroyed if unequipped. (41, 1, Vaults:5) a +0 great mace of protection a +0 plate armour the ring of Eshris {Ice rElec rPois Str+3 Dex-5} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (9, -18, Crypt:1) a +0 quarterstaff (9, 7, Crypt:1) a +1 great mace of venom a +0 plate armour (10, 7, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail a +0 glaive (2, -2, Crypt:2) a +0 leather armour (3, -4, Crypt:2) a +0 robe (24, -7, Crypt:2) +0 fire dragon scales Level 3 of the Crypt (0, 0, Crypt:3) a +0 robe (2, 0, Crypt:3) a +1 pair of gloves (2, 1, Crypt:3) a +0 morningstar (2, 2, Crypt:3) a +5 ring of evasion a scroll of vulnerability the +2 hand axe "Derexor" {pain, *Corrode rC+++ Str-2 SInv} Str-2: It affects your strength (-2). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +5 ring of evasion (21, -32, Crypt:3) the staff of Death's Door {+Blink rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. +Blink: It lets you blink. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (22, -22, Crypt:3) a +5 demon whip a +0 plate armour (39, 1, Crypt:3) 6 stones (40, 0, Crypt:3) 2 stones (40, 1, Crypt:3) a +0 antimagic spear (41, 0, Crypt:3) a +2 shortbow of draining Level 1 of the Tomb of the Ancients (10, 3, Tomb:1) a +0 scale mail (23, 6, Tomb:1) a +0 great mace (27, -11, Tomb:1) a +0 mace (48, 39, Tomb:1) a +0 robe Level 2 of the Tomb of the Ancients (5, -18, Tomb:2) 27 gold pieces (5, 0, Tomb:2) a death scarab corpse (7, 0, Tomb:2) a death scarab corpse (8, -16, Tomb:2) 2 potions of might (10, -24, Tomb:2) a death scarab corpse (10, -23, Tomb:2) a death scarab corpse (10, -22, Tomb:2) a +3 great mace of draining (still there?) a +0 chain mail (still there?) a +1 great sword (still there?) a +0 plate armour (still there?) a death scarab corpse (still there?) a death scarab corpse (still there?) (10, -7, Tomb:2) 3 stones (11, -24, Tomb:2) a death scarab corpse (11, -11, Tomb:2) a scroll of amnesia (11, -8, Tomb:2) 12 gold pieces (11, 4, Tomb:2) a +0 plate armour (12, 6, Tomb:2) a +0 scale mail (15, -13, Tomb:2) a +0 long sword (18, -20, Tomb:2) 10 gold pieces (22, 10, Tomb:2) a +0 quarterstaff (22, 11, Tomb:2) a death scarab corpse (23, 10, Tomb:2) a death scarab corpse a death scarab corpse (23, 12, Tomb:2) a death scarab corpse (24, 9, Tomb:2) a death scarab corpse a death scarab corpse (24, 10, Tomb:2) a death scarab corpse (24, 11, Tomb:2) a death scarab corpse (24, 12, Tomb:2) a death scarab corpse Level 1 of the Depths [Shop] Biotumom's Weapon Shoppe the +2 whip of Disaster {freeze, rN+ Int+4} (716 gold) Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. the +6 arbalest of Departure {freeze, rPois rF+ rN+ Str+3} (1402 gold) Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. 6 stones (12 gold) a +0 battleaxe (136 gold) a +2 rapier of venom (352 gold) a +0 great sword (136 gold) a +0 club (21 gold) a +0 orcbow (73 gold) a +0 dagger (42 gold) the +9 trident of Havoc {freeze, Str+5} (1444 gold) Str+5: It affects your strength (+5). (43, -41, Depths:1) a +0 battleaxe of freezing (44, -42, Depths:1) a +1 battleaxe of freezing (56, -38, Depths:1) a +0 long sword (56, -37, Depths:1) a +0 quarterstaff (56, -36, Depths:1) a +0 sling (56, -35, Depths:1) a +0 rapier (56, -34, Depths:1) a +0 club Level 2 of the Depths (0, 0, Depths:2) the staff of the Enchanting Rat {rC+ Int+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (27, 46, Depths:2) a +0 troll leather armour (29, 8, Depths:2) the +1 bardiche of Joyful Slaughter {flame, Fragile Str+3 Int+3 Dex+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fragile: It will be destroyed if unequipped. (34, 40, Depths:2) a +0 trident (35, 51, Depths:2) the +5 hand axe of the Ass {drain, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison a +0 leather armour a ring of wizardry (36, 52, Depths:2) a +2 dagger of venom a +0 leather armour (38, 44, Depths:2) a +0 dagger (38, 45, Depths:2) a +0 whip (40, 42, Depths:2) a +0 robe (41, 36, Depths:2) the +8 pair of quick blades "Gyre" and "Gimble" {protect} the +5 battleaxe of Eternal War {vamp, rN+} rN+: It protects you from negative energy. (42, 49, Depths:2) Ozocubu's Autobiography (43, 54, Depths:2) 4 large rocks (43, 55, Depths:2) a +0 troll leather armour a +0 great mace a +0 plate armour (44, 40, Depths:2) a book of Sloth (44, 54, Depths:2) 4 potions of lignification 9 scrolls of noise a +2 vampiric war axe (46, 42, Depths:2) a +0 plate armour (46, 44, Depths:2) a +0 short sword Level 3 of the Depths [Shop] Lix Tuus's Assorted Antiques a wand of mindburst (1) (68 gold) a +0 arbalest (220 gold) a potion of curing (147 gold) a +0 long sword (171 gold) a potion of curing (147 gold) a +0 robe (34 gold) a wand of charming (7) (823 gold) (0, 0, Depths:3) 5 stones (2, 3, Depths:3) +0 ice dragon scales (4, 1, Depths:3) a +0 troll leather armour (4, 5, Depths:3) a +1 great sword of flaming (5, 4, Depths:3) a +0 troll leather armour (7, -7, Depths:3) 4 large rocks (7, -6, Depths:3) 5 large rocks (9, -7, Depths:3) a +0 battleaxe of freezing (9, -3, Depths:3) 5 large rocks Level 4 of the Depths (0, 0, Depths:4) a +7 dagger of venom a +0 cloak (1, 0, Depths:4) a +0 flail (1, 14, Depths:4) a +0 short sword (2, 6, Depths:4) a +1 pair of boots (2, 13, Depths:4) a staff of air (2, 14, Depths:4) the +1 leather armour of Mirth {Fly} Fly: It grants you flight. (16, -17, Depths:4) a +5 demon whip of draining a +0 chain mail (17, -18, Depths:4) a +1 great sword a +0 chain mail (26, 14, Depths:4) a book of the Spheres (26, 15, Depths:4) 5 atropa-tipped darts (27, 14, Depths:4) a +0 scale mail (28, 14, Depths:4) a +0 plate armour (28, 15, Depths:4) a +0 helmet (49, -36, Depths:4) 5 large rocks (55, -18, Depths:4) the +2 Maxwell's thermic engine {flame, freeze, rev} (unseen)