BinkBink Level 1 of the Dungeon (6, -10, D:1) 2 javelins (14, -25, D:1) a +0 spear (19, -21, D:1) a scarf of repulsion (19, 4, D:1) a +0 chain mail (24, 20, D:1) 6 poisoned darts (31, 20, D:1) a +0 ring mail (32, 14, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 sling (4, -34, D:2) a +0 dagger (5, -11, D:2) a +0 dagger (7, 5, D:2) a +0 mace a +0 scale mail (9, -29, D:2) a staff of death (9, -15, D:2) a +0 chain mail (12, -39, D:2) a +0 ring mail (14, -26, D:2) a +0 dagger (19, -6, D:2) a +0 dagger (20, 16, D:2) a +0 sling (21, -25, D:2) a +0 dagger 3 stones (32, -25, D:2) a +0 chain mail (34, 3, D:2) 2 stones (35, -1, D:2) a +0 club (36, -4, D:2) an orb of energy (37, -4, D:2) 5 poisoned darts (46, -1, D:2) 3 boomerangs (48, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 giant spiked club (2, 8, D:3) a +0 short sword (3, 11, D:3) the +5 ring mail of Vitukih {rN++ Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (5, 5, D:3) a +0 dagger (6, 5, D:3) a +0 short sword a stone (8, 5, D:3) a +0 falchion (9, -14, D:3) 2 stones (12, 3, D:3) a stone (15, -22, D:3) a +0 club (16, -21, D:3) a +0 dagger a +0 sling (17, -27, D:3) a +0 war axe (17, -18, D:3) a +0 dagger (17, -16, D:3) a +0 dagger (18, -20, D:3) a +0 dagger a +0 sling a +0 dagger (21, -13, D:3) 6 large rocks (22, -12, D:3) 4 large rocks (49, -7, D:3) 5 poisoned darts Level 4 of the Dungeon [Shop] Onnyc's Antique Weapon Boutique a +7 short sword of speed (1058 gold) a +0 flail (80 gold) a +0 quarterstaff (92 gold) a +0 mace (69 gold) a +0 hand axe (69 gold) a +0 whip (57 gold) a +2 dagger of speed (414 gold) a +0 broad axe (92 gold) (0, 0, D:4) a +0 club a +0 flail a +0 leather armour (0, 21, D:4) a +0 club (1, 0, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 dagger a +0 chain mail (6, 23, D:4) a +0 short sword (18, -16, D:4) a +0 short sword a +0 chain mail (27, -3, D:4) a +0 robe (37, 3, D:4) a staff of fire (42, -4, D:4) a +0 hammer (44, -19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (1, 3, D:5) a +0 dagger a +0 robe (1, 4, D:5) a +0 dagger a +0 robe (1, 5, D:5) a +0 dagger a +0 robe (7, 16, D:5) a +0 mace 3 boomerangs a +0 leather armour (8, 16, D:5) a +0 mace (10, -11, D:5) a +0 shortbow (10, 14, D:5) a +0 club (12, -7, D:5) a +0 hand axe (15, 4, D:5) a +0 robe (38, -28, D:5) a staff of air (41, -22, D:5) 2 poisoned darts (41, -21, D:5) a +0 club (44, -18, D:5) a +0 quarterstaff (55, 24, D:5) the +6 mace of Intimidation {protect, rN+} rN+: It protects you from negative energy. (58, 15, D:5) 6 stones (58, 17, D:5) a +0 dagger a +0 leather armour (61, 17, D:5) 7 stones (62, 14, D:5) a +0 short sword a +0 leather armour (63, -29, D:5) an adder corpse (skeletalised by now) (65, 11, D:5) a +3 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +4 trident (still there?) a +0 robe (still there?) (1, 1, D:6) a +0 mace a +0 robe 33 gold pieces (1, 2, D:6) a ring of protection from fire (2, 1, D:6) a scroll of identify (2, 2, D:6) 2 potions of curing (4, 11, D:6) a +0 glaive (6, -4, D:6) 6 gold pieces (6, 5, D:6) a water moccasin corpse (7, -4, D:6) 17 gold pieces (7, 4, D:6) an adder corpse the Ecumenical Temple