Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 17059307599670674748 2 BinkBink the Poker (level 1, 18/18 HPs) Began as a Merfolk Monk on Nov 1, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (186 turns). BinkBink the Poker (Merfolk Monk) Turns: 186, Time: 00:00:14 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 14 Int: 9 God: Gold: 15 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of immolation {unknown} h - a scroll of amnesia {unknown} i - a scroll of poison {unknown} Potions c - a potion of ambrosia g - a potion of curing {unknown} Skills: + Level 3.3 Fighting + Level 4.1 Polearms + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a leather armour. You reach to attack! You hit the quokka but do no damage. You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka completely misses you. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. You hit the quokka. You kill the quokka! No target in view! No target in view! HP restored. You now have 7 gold pieces. e - 3 scrolls labelled TIVIOSTR CUMOUR (gained 1) Found a mace. You see here a +0 mace. Found a scroll labelled NIBYUZXOCAD and 8 gold pieces. You see here a staff of cold. h - a scroll labelled NIBYUZXOCAD You now have 15 gold pieces (gained 8). Found an escape hatch in the floor. Found a dagger. i - a scroll labelled TEAL GOERAGORI Found 2 golden potions. Found 12 gold pieces. There is an escape hatch in the floor here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..~≈.....#..........# .#.≈.....#..........# #.#......####...##### #...............|.##### .#.....#.###.....##... #.#.#................ #...###.......#.... #..># #.#.....#.... #.@.# #.###.#...... #......)## #. #.####... #........ #.. ##... #.......## .. #.... #...!...# # #.... #.$...... ##### ......... ########## ##....... #...'..... #.<.###### There were no monsters in sight! Vanquished Creatures A bat (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BinkBink the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 186 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, chequers_serial_rivers_small_b Action || total ---------------------------++------- Melee: Spear || 9 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 185 | 0 | 0 | 157 | 1 | 185.0 | Dungeon | 185 | 185 | 0 | 0 | 157 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 185 daAuts