BinkBink Level 1 of the Dungeon (3, -16, D:1) a +0 leather armour (4, -14, D:1) a +0 hand axe (12, -37, D:1) a +0 dagger (19, -37, D:1) a +0 dagger (32, -11, D:1) a +0 short sword (37, -40, D:1) a +0 whip Level 2 of the Dungeon [Shop] Sodez's Jewellery Shoppe a ring of poison resistance (240 gold) a ring of fire (300 gold) an amulet of the acrobat (360 gold) a ring of flight (210 gold) a ring of protection from cold (300 gold) (0, 0, D:2) a +0 pair of gloves (10, 29, D:2) a +0 whip 4 stones (18, -13, D:2) a +3 dagger (26, -5, D:2) a +0 sling (28, 21, D:2) a +0 leather armour (31, -22, D:2) 4 stones (35, 4, D:2) a +0 short sword 2 stones (36, 3, D:2) a +0 robe (40, -25, D:2) a +0 whip (43, 1, D:2) a +0 hand axe (47, 18, D:2) a +0 dagger (48, -11, D:2) a +0 club (53, -24, D:2) a +0 robe (54, -7, D:2) a +0 whip 11 stones Level 3 of the Dungeon [Shop] Kemnof's Weapon Emporium the +1 great mace of Eternal Harmony {speed, Int+3} (415 gold) Int+3: It affects your intelligence (+3). a +1 quarterstaff of speed (209 gold) 6 stones (6 gold) 6 stones (6 gold) a +0 hand axe (33 gold) a +0 glaive (71 gold) 7 stones (7 gold) a +0 halberd (44 gold) a +0 trident (38 gold) (2, 14, D:3) a +0 war axe (3, -23, D:3) a +0 club a +0 leather armour (12, 1, D:3) a +0 club (12, 7, D:3) a +0 flail (12, 9, D:3) a +0 flail (16, -18, D:3) a +0 dagger (25, 15, D:3) a +0 club (28, -3, D:3) a +0 flail a +0 chain mail (33, -18, D:3) 5 boomerangs (36, 12, D:3) a +0 scale mail (37, -21, D:3) a +0 club (42, -6, D:3) a +0 dagger (46, -8, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (9, -7, D:4) a +0 whip (9, 28, D:4) a maw talisman (22, 35, D:4) a +0 leather armour (25, -5, D:4) a +0 spear (32, 36, D:4) a scroll of teleportation (32, 37, D:4) a scroll of blinking (37, 16, D:4) 5 stones (40, 1, D:4) 2 poisoned darts (41, 28, D:4) a +0 spear (44, -1, D:4) 5 stones (44, 24, D:4) a +0 club a +0 club (44, 26, D:4) a +0 flail (52, 20, D:4) a ring of see invisible (54, 17, D:4) a +0 dagger (56, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -23, D:5) a +0 giant club (2, -7, D:5) a +0 club (5, 27, D:5) a +0 sling (8, -1, D:5) a +0 giant club (11, -22, D:5) the +0 ring mail of Happy Babbling {Contam rN++ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (12, -32, D:5) a +0 club (14, 15, D:5) a +0 rapier (17, -15, D:5) a +0 whip a +0 leather armour (18, -20, D:5) a +0 halberd (21, 20, D:5) a +0 helmet (22, 7, D:5) a +0 scale mail (26, -2, D:5) a +0 hand axe (31, -1, D:5) a +0 robe a +0 pair of boots (33, 0, D:5) a +0 plate armour (35, 7, D:5) a +0 club (37, 6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 trident (5, -17, D:6) a +0 hand axe (6, -32, D:6) a +0 chain mail a +0 mace (6, -29, D:6) a +1 hand axe of flaming a +0 flail (7, 1, D:6) a +0 dagger a +0 robe (12, -34, D:6) a +0 giant spiked club (17, -19, D:6) a steam dragon skeleton (18, -16, D:6) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (25, -23, D:6) a +0 hand axe (29, -35, D:6) a +0 robe (38, -23, D:6) a +0 dagger of speed a +0 leather armour (39, -11, D:6) a +0 short sword (58, 14, D:6) 5 atropa-tipped darts (58, 19, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 sling (3, -3, D:7) a boomerang a hobgoblin corpse (3, -2, D:7) a +0 hand axe 2 boomerangs an orc corpse (4, -3, D:7) a boomerang (6, -8, D:7) a +0 robe (7, 4, D:7) a +3 short sword (still there?) a +0 robe (still there?) (9, 2, D:7) a +4 halberd a +0 robe (11, -6, D:7) a potion of curing (11, -2, D:7) a +0 scimitar a +0 robe (15, -8, D:7) a +0 plate armour (16, -5, D:7) a +4 trident a +0 robe (16, 2, D:7) a wand of paralysis (2) the Ecumenical Temple