BinkBink Level 1 of the Dungeon (2, 4, D:1) a +0 short sword (14, -30, D:1) a +0 dagger (24, -10, D:1) 4 stones (36, 16, D:1) a +0 short sword (53, -3, D:1) a +0 club (54, -3, D:1) a +0 short sword a +0 spear (59, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (6, 33, D:2) a +0 club (7, -9, D:2) 7 stones (9, -9, D:2) a +0 short sword (13, 14, D:2) a +0 club (24, 31, D:2) a +0 club (25, 19, D:2) a +0 leather armour (36, 13, D:2) 3 stones (38, 12, D:2) a +0 club (38, 26, D:2) 4 poisoned darts (56, -22, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Pudev's Assorted Antiques a potion of might (108 gold) a +2 lajatang of electrocution (1336 gold) a potion of curing (81 gold) 2 scrolls of poison (216 gold) a phantom mirror (1080 gold) a +0 hand axe (81 gold) a +0 pair of gloves (121 gold) (0, 0, D:3) 5 stones (24, -7, D:3) 7 stones (27, 0, D:3) a +0 leather armour (38, -5, D:3) a +0 spear (43, 37, D:3) a +0 whip 5 stones (45, 23, D:3) a +0 hand axe (47, 26, D:3) a +0 club (47, 37, D:3) a +0 whip (51, 3, D:3) a +0 quarterstaff (54, -10, D:3) a +0 club 4 poisoned darts (59, 5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a scroll of brand weapon (1, -2, D:4) a potion of heal wounds (2, 0, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (3, -2, D:4) a potion of magic (3, 4, D:4) a +0 dagger (4, 0, D:4) a scroll of teleportation (10, 4, D:4) a +0 club (12, -1, D:4) a hobgoblin corpse (skeletalised by now) (19, 1, D:4) 7 stones (25, 27, D:4) a +0 dagger a boomerang a +0 leather armour a +0 short sword a +0 ring mail a +0 whip a +0 ring mail a +0 war axe an orc corpse an orc corpse (26, -9, D:4) a +0 short sword a stone (30, 22, D:4) the +5 sling of the Mind {flame, rCorr Str+7 Dex-3} Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). rCorr: It protects you from acid and corrosion. (33, 15, D:4) an adder corpse (33, 25, D:4) a ball python corpse (34, -26, D:4) a ball python corpse (skeletalised by now) (45, -4, D:4) a +0 war axe (54, -4, D:4) a +0 short sword (54, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 2, D:5) a +0 mace a +0 ring mail (3, 3, D:5) a +0 trident a +0 dagger (3, 4, D:5) a +0 morningstar a +0 ring mail (3, 13, D:5) a +0 ring mail (4, 2, D:5) a +0 club a +0 chain mail a +0 club a +0 hand axe a +0 chain mail (4, 3, D:5) a +0 dagger (4, 4, D:5) a +0 war axe a +0 leather armour a +0 whip a +0 leather armour (8, 10, D:5) a +0 spear a +0 shortbow 3 poisoned darts (19, 19, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (11, 9, D:6) a potion of curing