BinkBink Level 1 of the Dungeon [Shop] Bijueseo's General Store a book of Vapours (364 gold) a book of Displacement (308 gold) a wand of charming (1) (33 gold) a +0 hand axe (42 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) a +0 ring mail (56 gold) a lightning rod (4/4) (560 gold) [Shop] Ufeorgh's Antique Weapon Emporium a +0 whip (62 gold) the +7 rapier of Fomentu {speed, rN+} (1455 gold) rN+: It protects you from negative energy. a +0 sling (37 gold) a +0 flail (87 gold) a +0 sling (37 gold) a +0 club (25 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 whip (62 gold) a +0 dagger (50 gold) (0, 0, D:1) 7 stones (7, -2, D:1) a +0 short sword (14, -3, D:1) a +0 whip (18, 47, D:1) a +0 dagger (23, 32, D:1) 6 poisoned darts (25, 14, D:1) 5 stones (28, 5, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Laucwill's General Store a phantom mirror (520 gold) a scroll of enchant weapon (97 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) a scroll of identify (26 gold) a sack of spiders (520 gold) a scroll of blinking (97 gold) a +0 quarterstaff (52 gold) a talisman of death (1040 gold) the ring of Kuasodae {Ice Str+3} (497 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. [Shop] Mash's Weapon Shoppe a +0 mace (36 gold) the +3 hand axe "Azoezud" {heavy, +Blink rPois Str+2} (513 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison +Blink: It lets you blink. a +0 quarterstaff (48 gold) a +2 rapier of venom (201 gold) a +0 war axe (42 gold) a +0 heavy broad axe (110 gold) a +2 halberd of freezing (230 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (632 gold) rN+: It protects you from negative energy. [Shop] Bidas's Weapon Shop a +0 dagger (26 gold) a +0 hand axe (39 gold) a +4 heavy quarterstaff (379 gold) a +0 hand axe (39 gold) a +0 club (13 gold) a +0 spear (39 gold) the +11 spear of the Vanishing Xeniums {heavy, MP+9 Str+7} (1309 gold) Str+7: It affects your strength (+7). MP+9: It affects your magic capacity (+9). 2 stones (2 gold) a +0 hand axe (39 gold) [Shop] Mycle's Weapon Boutique a +0 sling (16 gold) a +0 morningstar (44 gold) 4 curare-tipped darts (52 gold) 4 stones (4 gold) a +0 quarterstaff (44 gold) a +4 giant club (260 gold) 5 stones (5 gold) a +2 antimagic hand axe (231 gold) [Shop] Mekkur's Distillery a potion of might (44 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of lignification (33 gold) a potion of curing (33 gold) (0, 0, D:2) a +0 hand axe (5, -26, D:2) a +0 ring mail (5, -19, D:2) a +0 club a +0 dagger a +0 club 3 stones (5, -18, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a +0 sling (7, -25, D:2) a +0 club (7, -23, D:2) a +0 club (7, -15, D:2) a +0 spear a +0 animal skin a +0 helmet (8, -16, D:2) a +0 club a +0 vampiric dagger (10, -16, D:2) a +0 club (13, -3, D:2) 7 stones (14, -31, D:2) a +0 dagger (14, -27, D:2) a +0 club (24, -5, D:2) a +0 dagger (26, -2, D:2) a +0 hand axe of flaming (38, -42, D:2) a +0 robe Level 3 of the Dungeon (10, -12, D:3) a +0 dagger (11, -13, D:3) a +0 short sword (20, -12, D:3) a scroll of summoning (20, 3, D:3) a +0 dagger a +1 whip of electrocution a +0 club 5 stones a +0 dagger (22, -30, D:3) 5 stones (23, -13, D:3) a scroll of identify (23, -12, D:3) a scroll of poison (24, -30, D:3) a +0 club (28, -10, D:3) a +0 robe (29, 3, D:3) 6 stones (31, -17, D:3) a flux talisman (32, -12, D:3) a +0 short sword 4 stones a +0 chain mail an orb of mayhem (34, -14, D:3) a +0 whip a +0 club (34, -8, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -15, D:3) a +2 spear of venom a +0 flail (35, -14, D:3) a +0 whip (35, -8, D:3) a +0 dagger a +0 robe (35, -7, D:3) a +0 dagger a +0 robe (36, -6, D:3) a +0 dagger a +0 robe (40, 2, D:3) Sif Muna's Notes on the Flock Spells Type Level a - Summon Small Mammal Summoning 1 Level 4 of the Dungeon (0, 0, D:4) an iguana skeleton (11, 3, D:4) 3 stones (13, 1, D:4) a +0 club an orc corpse (13, 2, D:4) a +0 falchion a +0 dagger a +0 robe an orc corpse (18, 6, D:4) a +0 robe (19, -11, D:4) a +0 club