BinkBink Level 1 of the Dungeon [Shop] Fuyziug's Weapon Emporium a +0 spear (30 gold) a +0 spear (30 gold) a +0 whip (25 gold) a +0 dagger (20 gold) a +0 flail (35 gold) a +0 heavy quarterstaff (92 gold) a +0 spear (30 gold) a +3 great mace of protection (248 gold) 2 stones (2 gold) a +0 dagger (20 gold) (0, 0, D:1) a +0 hand axe (9, 9, D:1) a +0 club (20, -11, D:1) a +0 robe (20, 5, D:1) a +0 short sword (22, -8, D:1) a +0 club (38, 21, D:1) a +0 club (39, 21, D:1) 3 datura-tipped darts (42, -3, D:1) a +0 chain mail (48, 11, D:1) a +0 leather armour (51, 16, D:1) a +0 club (51, 37, D:1) a +0 short sword (52, 26, D:1) a +0 club (55, 9, D:1) a flux talisman (55, 10, D:1) 6 stones (57, 45, D:1) a flux talisman (58, -5, D:1) a +0 leather armour Level 2 of the Dungeon (4, -22, D:2) a +0 ring mail (4, -12, D:2) a +0 hand axe (9, -4, D:2) a +0 short sword (10, -6, D:2) a +0 club (12, -15, D:2) an orb of guile (17, -22, D:2) 3 stones (17, -17, D:2) a +0 robe (20, -21, D:2) a +0 sling (21, -5, D:2) a +0 short sword (22, -23, D:2) a +0 rapier (27, -23, D:2) a +0 club (29, -44, D:2) 5 stones (31, -28, D:2) a +0 dagger a +0 dagger (40, -13, D:2) a +0 short sword (42, -18, D:2) a +0 whip 5 stones Level 3 of the Dungeon (0, 0, D:3) a +1 helmet (2, 4, D:3) 5 stones (3, 24, D:3) a stone (5, 0, D:3) a +0 short sword (5, 12, D:3) a +0 dagger (7, -15, D:3) a +0 long sword (10, -14, D:3) a +0 chain mail (12, -16, D:3) a +0 dagger of flaming (13, 30, D:3) a +0 whip a +0 heavy falchion a +0 short sword of protection a +0 leather armour (15, -5, D:3) a +0 short sword (19, -16, D:3) a +0 short sword (22, 1, D:3) a staff of air (23, 21, D:3) 7 stones (27, -5, D:3) a +0 robe (27, 6, D:3) a +0 club (29, 26, D:3) a quokka corpse (skeletalised by now) (31, 6, D:3) a +0 dagger (32, -6, D:3) a +0 dagger (43, -15, D:3) a +0 club an orc corpse (skeletalised by now) (43, 11, D:3) 5 stones (51, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 mace 3 boomerangs a +0 hand axe a +0 leather armour a hobgoblin corpse an orc corpse an orc corpse a hound corpse (1, 1, D:4) a +0 short sword an orc corpse (3, -12, D:4) a +0 battleaxe (12, 17, D:4) +0 fire dragon scales (13, 21, D:4) a +0 quarterstaff (19, 18, D:4) a ball python corpse (21, 19, D:4) a +0 whip a +0 ring mail (21, 23, D:4) an adder corpse (22, 20, D:4) a +0 short sword a stone a kobold corpse (22, 22, D:4) a giant cockroach corpse (34, 13, D:4) a +0 long sword (36, 15, D:4) the +0 cloak of the Ten Allies {-Tele Harm Rampage} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies.