BlackCrag Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (3, 7, D:1) a +0 quarterstaff (3, 14, D:1) a +0 whip (5, 5, D:1) a +0 leather armour (5, 8, D:1) a +0 dagger (5, 21, D:1) 5 stones (14, 20, D:1) a +0 dagger (16, 23, D:1) a +0 sling (29, 24, D:1) 6 stones (37, -1, D:1) a +0 mace (37, 36, D:1) a +0 club (39, 26, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (16, 14, D:2) a +0 club (17, 8, D:2) a book of Conjurations (29, 8, D:2) 2 stones (32, 5, D:2) a ring of wizardry (40, -16, D:2) a book of Callings Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (7, -6, D:3) a +0 dagger (13, -21, D:3) a +0 whip (17, -11, D:3) 6 stones (20, -11, D:3) a book of the Hunter (26, 4, D:3) a book of Air (27, 16, D:3) a +0 flail (46, 2, D:3) a +0 mace Level 4 of the Dungeon [Shop] Mihuil's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of acid (18) (1134 gold) a wand of flame (40) (420 gold) a wand of digging (11) (693 gold) a wand of charming (18) (648 gold) a wand of polymorph (18) (378 gold) (0, 0, D:4) a +0 club (3, 2, D:4) a +0 ring mail (4, -2, D:4) a +0 mace a +2 hand axe of electrocution a +0 leather armour a +2 mace of pain a +0 leather armour a +0 hand axe (8, 11, D:4) a +0 short sword (12, -3, D:4) a +0 dagger (12, 1, D:4) a +0 dagger a stone (13, 3, D:4) a +0 dagger (13, 10, D:4) a +0 helmet (15, 3, D:4) a +0 club a +0 club a +2 vorpal mace a +0 animal skin a +0 helmet a +0 club a +0 dagger (18, 6, D:4) a +0 dagger (29, 9, D:4) a potion of lignification (39, 9, D:4) a +0 flail (40, 13, D:4) a +0 ring mail (40, 14, D:4) a +0 club (44, 17, D:4) a +0 leather armour (45, 16, D:4) a +0 short sword (46, 16, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Raciu's Elemental Accessories a tin of tremorstones (2/2) (520 gold) a lightning rod (4/4) (390 gold) a staff of cold (325 gold) Sif Muna's Teachings on the Summer (598 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. [Shop] Jousu's Specific Store a +0 ring mail (44 gold) [Shop] Docwi's General Store a potion of flight (36 gold) 5 stones (6 gold) 6 stones (7 gold) a potion of curing (36 gold) 6 stones (7 gold) a throwing net (36 gold) a +0 pair of gloves of infusion (138 gold) (0, 0, D:5) Ozocubu's Autobiography (3, 2, D:5) a +0 robe (9, -28, D:5) a +0 club (10, -26, D:5) a +0 spear (10, -25, D:5) a +0 spear (18, -27, D:5) a +0 shortbow (19, -19, D:5) a +0 trident (20, 4, D:5) a +0 trident (30, 16, D:5) a +0 quarterstaff (39, 10, D:5) a scroll of amnesia 2 potions of mutation (40, -21, D:5) a +0 leather armour (45, 13, D:5) a +3 dagger of venom (46, -21, D:5) a +0 club a +0 whip a +0 club (47, 18, D:5) a potion of mutation Level 6 of the Dungeon (14, 8, D:6) a +0 sling (19, -10, D:6) 5 stones (20, -14, D:6) a large rock (20, -13, D:6) 3 stones (20, -8, D:6) 5 stones (20, 16, D:6) a potion of mutation (22, -15, D:6) a large rock (22, -14, D:6) 6 stones (22, -11, D:6) a +0 club a +0 club (22, -10, D:6) a +0 whip a +0 whip (22, -7, D:6) 6 stones (23, -8, D:6) a large rock (24, -15, D:6) a large rock (24, -13, D:6) a large rock (24, -10, D:6) a large rock (24, -9, D:6) 7 stones (24, -8, D:6) 9 stones (27, -12, D:6) 6 stones (27, -10, D:6) 5 stones (29, -14, D:6) a +0 giant club (30, -13, D:6) a +0 giant spiked club (38, -17, D:6) a +0 club (38, 1, D:6) a +0 mace a +0 robe (39, -17, D:6) a +0 club (40, -14, D:6) a +2 vorpal flail (40, -13, D:6) a +0 spear (40, 2, D:6) a +0 spear a +0 robe (41, 0, D:6) a +0 cloak (41, 1, D:6) a +0 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 vorpal mace a +0 scale mail (2, 5, D:7) a +0 shortbow a +0 giant club (2, 7, D:7) a +0 flail (3, -4, D:7) a +0 dagger a +0 robe (4, -3, D:7) a +0 hand axe a +0 ring mail (6, -3, D:7) a +0 flail 3 boomerangs a +0 ring mail a +0 short sword (7, -2, D:7) a +0 flail a +0 dagger a +0 robe a +0 hand axe (8, -1, D:7) a +0 club a +0 ring mail a +0 dagger a +0 leather armour (9, -4, D:7) the +7 quarterstaff of the Twisting Stoat {drain, rElec Will- Str-4 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-4). rElec: It insulates you from electricity. Will: It decreases your willpower. Stlth: It makes you more stealthy. (9, 4, D:7) a +0 robe (10, -3, D:7) a staff of air (10, 3, D:7) a +0 trident a +0 chain mail (11, 4, D:7) a +0 hand axe a +0 leather armour (13, 19, D:7) 2 potions of brilliance (17, 5, D:7) a +0 hand axe a +0 chain mail a +0 kite shield (19, 5, D:7) a +0 short sword (20, 0, D:7) a +0 robe (20, 11, D:7) a +0 dagger (28, -1, D:7) a +0 robe (30, -2, D:7) a +0 pair of gloves (34, 3, D:7) a +0 scale mail a +0 flail (37, 24, D:7) 3 potions of ambrosia (38, -15, D:7) 9 stones (45, 19, D:7) a +2 buckler (50, -12, D:7) a +0 leather armour (54, -16, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Rompejir's Assorted Antiques a +0 ring mail of cold resistance (319 gold) a scroll of teleportation (87 gold) the +6 shortbow "Orb Guardian's Bane" {venom, Fly rPois rCorr} (1522 gold) Any ammunition fired from it poisons the flesh of those it strikes. rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a box of beasts (1160 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) a scroll of teleportation (87 gold) a +0 pair of gloves (130 gold) a +0 rapier (116 gold) (0, 0, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (3, 17, D:8) a +0 war axe (6, 7, D:8) a potion of brilliance (8, 2, D:8) a +0 spear (8, 14, D:8) a +2 short sword a +0 robe (10, 13, D:8) a +0 robe a +0 morningstar a +0 robe a +3 falchion (16, 8, D:8) a +0 robe a +2 long sword (16, 9, D:8) a +0 robe a +1 war axe (18, 30, D:8) a +0 shortbow (19, 6, D:8) a +0 dagger (19, 27, D:8) a +0 spear a +0 animal skin (24, 1, D:8) a +0 robe a +0 dagger (28, 0, D:8) a +0 mace a +0 leather armour (33, 38, D:8) a +0 leather armour (37, 35, D:8) a +0 plate armour (43, 31, D:8) a +0 whip a +0 club 10 stones (44, 30, D:8) a +0 dagger 4 stones a +0 dagger a curare-tipped dart (45, 28, D:8) a +0 short sword a stone (45, 29, D:8) a +0 short sword (45, 30, D:8) a +0 club a stone Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, 4, D:9) a +0 scale mail a +0 short sword a +0 chain mail a +0 hand axe (7, 4, D:9) a +0 hand axe (8, 3, D:9) a +0 giant club a +0 giant club (8, 5, D:9) a +0 club (8, 20, D:9) a +1 flail a +0 robe (11, 35, D:9) a +0 shortbow (12, 35, D:9) a +0 shortbow (14, -2, D:9) a +0 shortbow (17, 0, D:9) a +0 flail (17, 33, D:9) a +0 rapier (20, -4, D:9) 2 scrolls of noise a +0 scale mail (23, 22, D:9) +0 acid dragon scales (24, -5, D:9) a +1 rapier of draining (24, 0, D:9) a +0 scale mail (24, 24, D:9) a +0 flail (25, 24, D:9) a +0 ring mail a +0 whip a +0 robe a +0 dagger (27, 25, D:9) a +0 giant club a +0 antimagic dire flail (28, 26, D:9) 5 stones a +0 whip a +0 plate armour a +0 scimitar (30, 34, D:9) a +0 flail (30, 44, D:9) a +0 scimitar a +0 plate armour a +0 club a +0 leather armour (31, 28, D:9) a +2 whip of draining (31, 44, D:9) a +0 short sword a +0 ring mail a +0 club (37, 13, D:9) a +0 lajatang (37, 28, D:9) a stone a +0 club (38, 28, D:9) a +0 whip (39, 29, D:9) 8 stones a +0 dagger of speed (42, 30, D:9) a +0 whip a +0 short sword (43, 31, D:9) a +0 whip (52, 3, D:9) a potion of mutation (59, 30, D:9) +0 steam dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -7, D:10) a +0 whip (3, 0, D:10) a +0 battleaxe a +0 robe (3, 4, D:10) a +0 trident (6, -2, D:10) a +2 hand axe of flaming a +0 robe (6, 23, D:10) a +0 robe (7, -6, D:10) a +3 scimitar a +0 robe (7, -4, D:10) a +0 mace a +0 robe (8, -5, D:10) a +0 dagger a +0 robe a +5 mace a +0 robe (15, 11, D:10) a +0 club (20, 7, D:10) a +0 hand axe (20, 8, D:10) a +0 dagger a +0 dagger a +0 robe (20, 9, D:10) a +0 club (20, 40, D:10) a +0 leather armour a +0 club a +0 scale mail a +0 short sword a +0 chain mail a +0 scimitar a +0 hand axe a +0 club (21, 39, D:10) a +0 robe a +0 dagger (21, 40, D:10) a +0 ring mail a +0 dagger (22, 40, D:10) a +0 chain mail a +0 flail (24, 14, D:10) a +0 spear (24, 41, D:10) a +0 leather armour a +0 hand axe (24, 42, D:10) a +0 robe a +0 dagger a +0 club (25, 40, D:10) a +0 flail (27, 0, D:10) 5 large rocks (27, 40, D:10) a +0 robe a +0 dagger of distortion (28, 39, D:10) a +0 leather armour a +0 hand axe of draining (29, 4, D:10) a +0 shortbow (39, 40, D:10) a +0 chain mail a +0 flail (39, 41, D:10) a +0 club (39, 42, D:10) a +0 cloak a +0 cloak (40, 41, D:10) a +0 ring mail a +0 whip a potion of degeneration (42, 39, D:10) a +0 scale mail a +2 dagger of freezing (43, 38, D:10) 9 potions of degeneration (49, 41, D:10) a potion of degeneration (49, 42, D:10) a potion of degeneration (49, 43, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (0, 11, D:11) a +0 sling (1, 2, D:11) a +0 dagger (5, 3, D:11) 5 large rocks (10, -10, D:11) 6 stones (22, -7, D:11) 4 large rocks (22, -6, D:11) a +0 shortbow (23, -6, D:11) a +0 shortbow (23, -5, D:11) a +0 shortbow (25, -15, D:11) a +0 giant club a +0 giant spiked club (33, 7, D:11) a +0 spear Level 12 of the Dungeon (0, 0, D:12) a scroll of immolation (1, 1, D:12) a +0 short sword (3, 2, D:12) 8 stones (11, -1, D:12) 9 stones (12, -22, D:12) 3 stones (12, 8, D:12) 4 stones (25, 7, D:12) a +0 dagger a +0 robe (26, -18, D:12) a +2 rapier of speed (26, -17, D:12) a scroll of immolation (29, -20, D:12) 4 large rocks (30, -31, D:12) 4 stones (34, -27, D:12) a +0 trident (37, -26, D:12) a +0 dagger (39, -28, D:12) a +0 plate armour a +0 dire flail (39, -26, D:12) a +0 short sword (40, -27, D:12) a +0 scale mail a +0 dagger (40, -26, D:12) a +1 dagger of freezing (45, -22, D:12) a +0 robe a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (1, 0, D:13) a +0 arbalest a +0 short sword a +0 scale mail (1, 1, D:13) a +0 long sword a +0 chain mail (4, -4, D:13) a +0 dire flail 5 stones a +0 chain mail (6, -20, D:13) a +0 scale mail (6, -3, D:13) a +1 triple sword of flaming (7, -51, D:13) a +0 vorpal great sword a +0 leather armour a +3 great mace a +0 ring mail (7, 4, D:13) a +0 glaive a +0 plate armour (8, -21, D:13) 6 stones (8, -9, D:13) a +0 club (11, 0, D:13) a +0 arbalest (12, -4, D:13) a +0 dagger a +0 arbalest a +0 ring mail (12, 4, D:13) a +0 war axe a +0 plate armour (13, -6, D:13) a +0 whip a +0 robe a +0 war axe a +0 plate armour (20, -33, D:13) a +0 falchion (22, -20, D:13) a +0 short sword (23, -13, D:13) a +4 scimitar of flaming (32, -13, D:13) a book of Debilitation (33, -9, D:13) a +0 short sword Level 14 of the Dungeon (0, 0, D:14) a +0 long sword a +0 leather armour (15, 10, D:14) 8 stones (16, 11, D:14) the +4 robe "Irimo" {rN+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (30, 7, D:14) a +0 cloak (35, 24, D:14) a +0 falchion (39, -1, D:14) 9 stones (42, -6, D:14) a +0 plate armour (43, 25, D:14) a piece from Xom's chessboard (15/15) (44, 38, D:14) a scroll of vulnerability (49, 20, D:14) a +0 leather armour (51, 3, D:14) a +0 leather armour (51, 46, D:14) a +0 leather armour (55, -5, D:14) a phial of floods (57, 37, D:14) 7 stones (59, 3, D:14) a book of Scorching (68, 26, D:14) a +2 broad axe a +0 arbalest a +0 ring mail (68, 27, D:14) a +0 long sword a +0 arbalest a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 war axe (1, -1, D:15) a +0 battleaxe a +0 scimitar (1, 0, D:15) a +0 battleaxe (3, 43, D:15) a +0 scimitar a +0 plate armour (4, 44, D:15) a +0 war axe a +0 ring mail a +0 dagger a +0 long sword a +0 chain mail a +0 troll leather armour (5, 43, D:15) a +0 club a +0 ring mail (5, 44, D:15) a +0 dire flail a +0 chain mail (9, 16, D:15) a +0 shortbow (9, 17, D:15) a +0 shortbow (10, 16, D:15) a +0 shortbow (23, 46, D:15) a +0 longbow (25, 44, D:15) a stone (30, 7, D:15) 5 large rocks (32, 17, D:15) a +0 longbow a +0 longbow (35, 1, D:15) a +0 dagger a +0 robe (39, 45, D:15) a +0 dagger a +0 robe (46, -1, D:15) a book of Ice (50, 0, D:15) a +4 shortbow (53, 2, D:15) a +0 giant spiked club (53, 3, D:15) a +0 giant club a +0 giant spiked club (54, 2, D:15) a +0 halberd a +0 robe (55, 1, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (55, 2, D:15) a +0 giant spiked club a +0 giant club (56, 1, D:15) a +0 giant club a +0 giant club (61, 50, D:15) a +0 great mace the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ziemmann's Weapon Shop a +1 rapier of speed (228 gold) a +0 scimitar (48 gold) a +0 morningstar of protection (81 gold) a +0 trident (42 gold) 2 stones (2 gold) a +0 trident (42 gold) the +1 sling of the Jumping Gods {venom, Int+3} (241 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+3). (0, 0, Orc:1) a +0 hand axe (3, -2, Orc:1) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -3, Orc:1) a +0 dagger a +0 robe (6, -3, Orc:1) a +0 hand axe a +0 plate armour a +0 short sword a +0 chain mail a +1 dagger of venom a +0 robe (6, -2, Orc:1) a +0 dagger (9, -7, Orc:1) a scroll of vulnerability (11, -4, Orc:1) a +0 flail (15, 1, Orc:1) a +0 scale mail a +0 war axe (15, 2, Orc:1) a +2 great sword (15, 4, Orc:1) a +0 robe a +0 dagger (15, 5, Orc:1) a +0 club a +0 leather armour a +0 club (16, 1, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (16, 2, Orc:1) a +0 club (16, 5, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 glaive (16, 6, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (17, -1, Orc:1) a +1 whip of venom a +0 leather armour (20, 10, Orc:1) a +0 giant spiked club (27, 6, Orc:1) a +0 short sword (28, 5, Orc:1) a +0 robe a +0 dagger (28, 6, Orc:1) a +0 leather armour a +1 short sword of draining (29, 22, Orc:1) a +0 dire flail a +0 chain mail a +0 mace a +0 chain mail (30, 6, Orc:1) a +0 leather armour a +0 dagger (30, 22, Orc:1) a +0 whip a +0 leather armour a +0 falchion a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (31, 5, Orc:1) a +0 plate armour a +0 long sword (31, 22, Orc:1) a +0 whip (34, 22, Orc:1) a +0 dagger a +0 robe (35, 22, Orc:1) a +0 dagger a +0 robe (35, 23, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Ramua's Assorted Antiques a scroll of teleportation (87 gold) an orb of light (464 gold) a scroll of enchant armour (217 gold) a +1 vorpal triple sword (638 gold) a +0 club (29 gold) a potion of might (116 gold) a scroll of torment (275 gold) a scroll of identify (58 gold) a +0 scale mail (116 gold) a scroll of enchant armour (217 gold) [Shop] Jorchocu's Assorted Antiques a +0 arbalest (180 gold) a potion of flight (120 gold) a scroll of poison (160 gold) the +1 ring mail of the Harp {Str+6} (1144 gold) Str: It affects your strength (+6). a +0 scale mail (160 gold) a potion of curing (120 gold) a potion of might (160 gold) a +0 great sword (260 gold) a +3 leather armour of fire resistance (960 gold) [Shop] Qollemei's Book Boutique a book of the Moon (520 gold) a book of Air (286 gold) a book of Scorching (390 gold) a book of the Wilderness (494 gold) a book of Winter (442 gold) Great Wizards, Vol. VII (390 gold) [Shop] Ifesohao's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of noise (11 gold) [Shop] Saler's Jewellery Shoppe an amulet of regeneration (510 gold) a ring of positive energy (340 gold) the ring of Jaes {+Blink AC+4 Int-2 Dex+4} (921 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). +Blink: It lets you blink. a ring of see invisible (255 gold) an amulet of the acrobat (510 gold) a +4 ring of evasion (612 gold) a ring of ice (425 gold) a ring of ice (425 gold) (8, 0, Orc:2) a +0 giant club a +0 giant club (8, 1, Orc:2) a +0 giant club (9, 0, Orc:2) a +0 giant club (9, 1, Orc:2) a +0 whip of venom a +0 robe (12, -1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (12, 0, Orc:2) a +0 giant spiked club a +0 giant club (12, 11, Orc:2) a wand of charming (8) a potion of attraction 2 scrolls of immolation (13, -1, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (13, 0, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 spear a +0 giant club a +0 giant club (13, 2, Orc:2) a +0 giant spiked club a +0 giant spiked club (14, -1, Orc:2) a +0 giant club (14, 0, Orc:2) a +0 giant spiked club (14, 1, Orc:2) a +0 robe of willpower a +0 spear a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (14, 2, Orc:2) a +0 giant club (14, 3, Orc:2) a +0 giant club (14, 45, Orc:2) a +0 mace a +0 ring mail (15, 2, Orc:2) a +0 giant club (15, 3, Orc:2) a +0 giant club a +0 giant club (16, 3, Orc:2) a +0 giant spiked club (16, 4, Orc:2) a +0 robe a +0 spear (16, 5, Orc:2) a +0 giant club (17, 8, Orc:2) a +0 giant club (19, 40, Orc:2) a +0 dagger a +0 robe (20, 32, Orc:2) a +0 dagger a +1 robe of willpower (22, 31, Orc:2) a +0 hand axe a +0 plate armour (22, 33, Orc:2) a +3 vorpal scimitar a +0 plate armour (22, 34, Orc:2) a +0 flail a +0 leather armour (24, 35, Orc:2) a +0 flail (26, 5, Orc:2) a +0 giant club a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (2, 6, Lair:1) a +0 ring mail (8, 18, Lair:1) a book of Party Tricks (15, 28, Lair:1) Great Wizards, Vol. II (25, -8, Lair:1) 5 stones (26, -10, Lair:1) 7 stones (26, -9, Lair:1) 4 stones (27, -8, Lair:1) 6 stones (28, -9, Lair:1) a stone (28, 11, Lair:1) a +3 flail (32, -20, Lair:1) a stone (32, 18, Lair:1) a +0 ring mail (40, 4, Lair:1) a +2 cloak (45, 25, Lair:1) a book of Chaos (58, 2, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hat of intelligence (7, -3, Lair:2) a +0 club (7, -2, Lair:2) 9 stones (31, 24, Lair:2) 8 stones (48, 43, Lair:2) a book of Power (49, 25, Lair:2) a +0 pair of boots (50, 45, Lair:2) a +0 scimitar of flaming a +2 robe of fire resistance (51, 36, Lair:2) a +2 mace of holy wrath Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 glaive of flaming (1, 0, Lair:3) a +2 rapier of draining (2, 0, Lair:3) a piece from Xom's chessboard (15/15) (3, 0, Lair:3) 5 stones (5, 1, Lair:3) a book of Annihilations (14, 44, Lair:3) a +4 scale mail of cold resistance the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +2 dire flail of protection (22, 8, Lair:3) 6 stones (25, 22, Lair:3) a +0 ring mail (28, 13, Lair:3) a +0 chain mail (32, 27, Lair:3) 2 potions of brilliance (36, 5, Lair:3) a +0 war axe (45, 12, Lair:3) a +0 long sword (47, 0, Lair:3) a potion of lignification (47, 33, Lair:3) a wand of charming (7) (49, 42, Lair:3) a +0 trident (56, 10, Lair:3) a book of Misfortune Level 4 of the Lair of Beasts (13, 6, Lair:4) 5 stones (18, -9, Lair:4) a +0 trident (23, -5, Lair:4) a +0 robe (26, -12, Lair:4) the +7 short sword of Circularity {holy, Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+5). (26, -4, Lair:4) a wand of charming (6) a wand of polymorph (10) (34, 9, Lair:4) a +2 great sword of flaming (39, 21, Lair:4) a +0 leather armour (48, 22, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (14, -32, Lair:5) a +0 short sword a +0 robe (21, -12, Lair:5) a +0 plate armour (26, -27, Lair:5) a scroll of amnesia (26, -5, Lair:5) a scroll of noise (30, 14, Lair:5) 5 stones (37, -10, Lair:5) 4 stones (41, 6, Lair:5) a +0 short sword a +0 robe (43, 18, Lair:5) 9 stones (44, -7, Lair:5) a +1 mace of protection (53, -39, Lair:5) a +0 spear (53, -38, Lair:5) a +0 short sword a +0 robe a +0 buckler (58, -38, Lair:5) a scroll of vulnerability (64, -30, Lair:5) a +0 flail (64, -25, Lair:5) a +0 rapier a +0 robe (64, -24, Lair:5) a +0 spear a +0 rapier a +0 robe (64, -23, Lair:5) a +0 short sword a +0 robe a +0 short sword a +0 robe (64, -8, Lair:5) a +0 dagger a +0 robe (65, -31, Lair:5) a +0 ring mail a +0 dagger (65, -29, Lair:5) a +1 vampiric hand axe (65, -8, Lair:5) a +0 spear a +4 short sword a +0 robe (65, -7, Lair:5) a +0 rapier a +0 robe a +0 buckler a +1 short sword of venom a +0 robe (65, -4, Lair:5) a +0 dagger a +0 robe Level 1 of the Shoals [Shop] Caciq's Antique Weapon Shop (Shop contents are unknown) [Shop] Ammuhuit's Distillery a potion of attraction (57 gold) a potion of degeneration (19 gold) a potion of lignification (57 gold) (5, -10, Shoals:1) a +0 trident (7, -11, Shoals:1) a +2 vampiric trident a +3 leather armour of willpower (21, -7, Shoals:1) a +0 spear (25, -18, Shoals:1) a +0 spear (26, -18, Shoals:1) a +0 club a +0 sling (27, -18, Shoals:1) a +0 club a +0 sling (28, -18, Shoals:1) a +0 spear a +0 sling (30, -14, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 rapier a +0 robe (2, 2, Shoals:2) a +4 trident of venom (still there?) 3 boomerangs (still there?) (3, 1, Shoals:2) a +0 trident a boomerang (4, 2, Shoals:2) a +0 spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (5, 2, Shoals:2) a +2 trident of freezing (unseen) (16, -12, Shoals:2) a +0 club a +0 sling (19, -17, Shoals:2) a +3 quarterstaff a +0 sling (20, -18, Shoals:2) a +0 spear a +0 sling (20, -17, Shoals:2) a +0 spear a +0 sling (23, -13, Shoals:2) a +0 dagger (24, -33, Shoals:2) a +0 shortbow (24, -13, Shoals:2) a +0 trident (26, -8, Shoals:2) a +0 quarterstaff a +0 sling (28, -6, Shoals:2) a +5 spear of venom a +0 sling (29, -6, Shoals:2) a +0 quarterstaff a +0 sling (30, -35, Shoals:2) 2 stones (49, -21, Shoals:2) a +0 shortbow (53, -45, Shoals:2) a +2 trident of chaos (56, -28, Shoals:2) an amulet of guardian spirit (57, -41, Shoals:2) Mara's Quarto of Mad Ravings Spells Type Level a - Malign Gateway Summoning/Translocation 7 b - Summon Horrible Things Summoning 8 Trog disapproves of the use of such an item. Level 3 of the Shoals (0, 0, Shoals:3) a ring of ice (8, -2, Shoals:3) 8 large rocks (10, 4, Shoals:3) a +0 trident (18, -16, Shoals:3) a scroll of immolation (19, -8, Shoals:3) a +0 pair of boots (20, -15, Shoals:3) a +0 trident (27, 16, Shoals:3) a +0 great sword (28, -2, Shoals:3) a +2 demon whip of electrocution (31, -5, Shoals:3) a +0 scale mail (32, 1, Shoals:3) a +0 sling (32, 5, Shoals:3) a +0 scale mail (33, -9, Shoals:3) a +0 quarterstaff (34, -12, Shoals:3) a +0 robe (35, -11, Shoals:3) a ring of protection from cold (35, -6, Shoals:3) 6 stones (36, -13, Shoals:3) Great Wizards, Vol. VII (49, -22, Shoals:3) a +0 trident (49, -8, Shoals:3) a +0 morningstar (51, -11, Shoals:3) a +0 robe a +0 rapier (52, -13, Shoals:3) a +2 vorpal trident (53, -13, Shoals:3) a +0 trident (54, -28, Shoals:3) a scarf of harm (56, -8, Shoals:3) a +0 trident (59, 1, Shoals:3) a scroll of noise Level 4 of the Shoals [Shop] Viemp's Antique Armour Emporium a +3 scale mail of cold resistance (884 gold) a +0 scale mail (136 gold) a +0 ring mail (136 gold) a +0 robe (23 gold) a +0 buckler (153 gold) a +1 scale mail of willpower (544 gold) a +0 scale mail (136 gold) (0, 0, Shoals:4) a wand of mindburst (12) (1, -22, Shoals:4) 3 stones (1, -11, Shoals:4) a phial of floods (2, -2, Shoals:4) a +0 trident a +3 trident of pain a +0 leather armour (2, 1, Shoals:4) a +1 trident of venom a +0 robe a +0 spear a +0 leather armour a +0 trident a +0 leather armour a +0 rapier a +0 robe (3, 1, Shoals:4) a +2 trident of freezing a +0 robe (3, 2, Shoals:4) a +0 spear a +0 leather armour a +0 spear a +0 leather armour a +0 spear a +0 leather armour (4, -37, Shoals:4) a +0 robe (4, 1, Shoals:4) a +2 vampiric rapier a +0 robe (7, 15, Shoals:4) the +7 battleaxe of Bile {chaos, rElec rF- rN+ Dex+2} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (16, -29, Shoals:4) a +0 trident of freezing (16, -25, Shoals:4) a +0 trident (27, 10, Shoals:4) a +0 trident a throwing net (27, 11, Shoals:4) 6 stones (28, 10, Shoals:4) a +2 kite shield (32, 5, Shoals:4) a +0 trident (35, -37, Shoals:4) a +0 trident (36, -37, Shoals:4) a +0 trident (36, -35, Shoals:4) the +2 ring mail of Hedging {+Inv rCorr Int-4} Int: It affects your intelligence (-4). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (36, 13, Shoals:4) a book of the Hunter (37, -37, Shoals:4) a +2 trident of freezing (37, -35, Shoals:4) a +6 ring of strength (37, 12, Shoals:4) 2 stones (38, 14, Shoals:4) a box of beasts (40, -21, Shoals:4) a +2 plate armour of willpower (41, 14, Shoals:4) a +1 trident of venom a +0 robe (42, -21, Shoals:4) a +0 kite shield (42, 13, Shoals:4) a +4 trident of venom a +0 leather armour (48, -32, Shoals:4) a scroll of noise (48, -4, Shoals:4) Roxanne's Folio of the Mountains Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. a potion of mutation (52, -29, Shoals:4) a wand of polymorph (6) (52, 2, Shoals:4) 6 large rocks a +0 spear (52, 5, Shoals:4) a ring of fire (53, 3, Shoals:4) a +0 trident a +0 whip (54, -31, Shoals:4) a ring of ice (62, 7, Shoals:4) a +0 ring mail (62, 11, Shoals:4) a +0 dagger Level 1 of the Spider Nest (0, 0, Spider:1) a +2 dire flail (4, 3, Spider:1) a +2 scimitar of flaming (5, -4, Spider:1) a +0 hand axe (10, 4, Spider:1) a +0 war axe a +0 leather armour (10, 47, Spider:1) an orb of wrath (11, 4, Spider:1) a +3 demon blade of freezing a +0 leather armour the +1 kite shield "Rulun" {rC+ Str+2 Slay+3} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. (12, 35, Spider:1) a wand of polymorph (3) (13, -4, Spider:1) a +0 rapier a +0 robe (13, -3, Spider:1) a +0 leather armour a +2 hand axe of electrocution (15, 34, Spider:1) a ring of ice (17, 21, Spider:1) a +0 whip (24, 42, Spider:1) 4 stones (27, 31, Spider:1) a +0 robe (35, 47, Spider:1) 3 stones (38, 56, Spider:1) a potion of brilliance (40, 27, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) 6 stones (5, -9, Spider:2) a +0 leather armour a +0 dire flail (7, 2, Spider:2) a +0 chain mail (7, 19, Spider:2) an amulet of faith (13, -23, Spider:2) a +0 morningstar (37, 0, Spider:2) a +0 ring mail (39, -12, Spider:2) a +1 morningstar of draining (41, -16, Spider:2) a piece from Xom's chessboard (15/15) (44, -8, Spider:2) a potion of attraction (44, -6, Spider:2) a +0 leather armour (48, -18, Spider:2) a scroll of identify (49, -7, Spider:2) a +0 leather armour (52, -12, Spider:2) a +0 leather armour (52, -10, Spider:2) a +0 spear Level 3 of the Spider Nest (0, 0, Spider:3) a +0 scale mail (0, 3, Spider:3) a book of Storms (13, -25, Spider:3) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (14, 10, Spider:3) a +3 short sword (16, -21, Spider:3) a scroll of noise (16, 6, Spider:3) a scroll of noise (17, -25, Spider:3) a +0 robe a +2 vorpal hand axe (25, 3, Spider:3) a potion of berserk rage (26, 11, Spider:3) an amulet of the acrobat Level 4 of the Spider Nest (0, 0, Spider:4) a potion of magic (0, 1, Spider:4) a +6 ring of strength (1, 0, Spider:4) a scarf of invisibility (4, -1, Spider:4) a potion of ambrosia (4, 3, Spider:4) a potion of ambrosia (6, -1, Spider:4) 2 scrolls of identify (11, 2, Spider:4) an orb of light (13, 1, Spider:4) a potion of ambrosia (23, 16, Spider:4) a +0 scale mail (23, 31, Spider:4) a +0 great sword (25, 15, Spider:4) a box of beasts (26, -17, Spider:4) 4 stones (26, 34, Spider:4) a +0 robe (28, 17, Spider:4) 5 stones (36, -6, Spider:4) a +0 rapier (36, 3, Spider:4) 7 stones (38, 13, Spider:4) a +0 mace (42, 12, Spider:4) a +2 antimagic falchion (44, -16, Spider:4) a +6 ring of intelligence Level 1 of the Pits of Slime Level 2 of the Pits of Slime (0, 0, Slime:2) the +8 great sword "Debeuk" {flame, rElec} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. Level 3 of the Pits of Slime (9, 12, Slime:3) a javelin