Blackmore the Dungeon (0, 0, D) +0 pearl dragon scales a +3 mace of holy wrath (0, 2, D) a +4 longbow of freezing (0, 3, D) +0 ice dragon scales (0, 24, D) a cursed -2 shortbow 15 arrows (0, 25, D) an arrow (0, 26, D) 2 arrows (0, 28, D) an arrow (0, 29, D) an arrow (0, 33, D) an arrow (1, 1, D) +0 swamp dragon scales (1, 21, D) 2 scrolls of vulnerability (1, 23, D) an arrow (2, -1, D) a +2 hand crossbow of velocity 6 needles of paralysis (2, 2, D) a +6 ring of evasion (2, 3, D) 5 steel javelins a +6 ring of dexterity (2, 4, D) the ring of Ykuobaem {rC+ MR+} [ring of protection from magic] It protects you from cold. It affects your resistance to hostile enchantments. (2, 21, D) 10 stones a cursed staff of energy (3, 1, D) a +6 ring of dexterity (3, 2, D) a +6 ring of intelligence (3, 3, D) a +6 ring of intelligence (3, 4, D) the +0 helmet "Xagaulopn" {rF++ MR-} It greatly protects you from fire. It affects your resistance to hostile enchantments. (3, 7, D) 7 exploding tomahawks (3, 8, D) a scroll of amnesia (3, 10, D) a +5 quarterstaff of holy wrath a +3 flail of protection a +7 antimagic quarterstaff a +0 club (3, 12, D) a potion of flight (3, 13, D) 27 arrows (3, 25, D) a +0 halberd (4, -8, D) a potion of might (4, -2, D) a +5 great mace of draining +0 swamp dragon scales (4, 2, D) +6 storm dragon scales (4, 3, D) a +0 centaur barding of flying (4, 4, D) a +7 plate armour (4, 7, D) a +2 troll leather armour (4, 8, D) a +0 robe (4, 9, D) 2 scrolls of amnesia (4, 10, D) a +2 lajatang of venom (4, 11, D) a phantom mirror (4, 14, D) an uncursed staff of energy (5, 2, D) the +27 Lear's hauberk (5, 3, D) a +7 chain mail (5, 4, D) a +7 chain mail (5, 7, D) an uncursed staff of death (5, 9, D) a +0 dagger (5, 11, D) 13 arrows (5, 12, D) a +0 mace of venom (5, 13, D) the +6 shortbow of the Candelabrum {venom, +Fly rF+ Str+2} It poisons the ammo it fires. It affects your strength (+2). It protects you from fire. It lets you fly. (5, 14, D) a +0 whip (5, 20, D) a +2 falchion (5, 21, D) a +2 hand axe (5, 31, D) a +3 chain mail (5, 32, D) a +3 ring mail (6, -8, D) a scroll of recharging (6, -7, D) a scroll of recharging (6, -3, D) a +0 scimitar of flaming a +0 chain mail (6, 2, D) the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (6, 3, D) a +3 double sword of electrocution (6, 4, D) a +3 executioner's axe (6, 8, D) an uncursed ring of poison resistance (6, 14, D) a +0 mace (6, 20, D) a +2 dagger (6, 21, D) a +2 trident (6, 25, D) a +0 club (6, 31, D) a +1 long sword of flaming (6, 32, D) a +1 hand axe of chopping (7, -7, D) a phantom mirror (7, -4, D) 7 javelins of penetration (7, -1, D) a +6 antimagic quick blade (7, 0, D) +0 fire dragon scales (7, 3, D) the +3 great mace of the Nine Songs {speed, rC++ Int-2} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It greatly protects you from cold. (7, 4, D) a +3 lajatang of speed (7, 7, D) the +4 executioner's axe of Adgheny {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (7, 8, D) a potion of lignification (7, 10, D) a +2 naga barding of stealth (7, 11, D) a scroll of amnesia (7, 12, D) a cursed -2 mace (7, 13, D) a +0 scale mail (7, 14, D) a phial of floods (7, 20, D) a +2 quarterstaff (7, 21, D) a +2 mace (7, 31, D) a +2 trident of piercing (7, 32, D) a +1 mace of protection (8, 4, D) a +9 scythe (8, 8, D) a +0 helmet (8, 9, D) a scroll of immolation (8, 11, D) a cursed +0 cloak (8, 12, D) 28 stones (8, 14, D) a +0 chain mail (8, 31, D) a +1 quarterstaff of speed (8, 32, D) a +2 dagger of venom (8, 35, D) a +2 hand axe a +0 robe (8, 36, D) a +4 long sword of freezing a +0 robe a +2 halberd a +0 robe (8, 39, D) a +2 antimagic battleaxe (9, -17, D) a javelin of returning (9, 11, D) a scroll of remove curse an uncursed staff of summoning (9, 12, D) a +2 amulet of reflection (9, 38, D) a +0 rapier a +0 robe (10, 2, D) +0 steam dragon scales (11, -7, D) a wand of slowing (36/48) +0 steam dragon scales a +0 dagger a +0 robe (11, 3, D) +0 fire dragon scales (12, -7, D) a +5 rapier of speed a +2 halberd of venom a +2 battleaxe a +0 plate armour a +1 glaive of flaming a +0 chain mail a +0 dire flail (12, -5, D) a fan of gales (13, -8, D) a +6 longbow of freezing (13, 0, D) a lamp of fire (14, 16, D) a +1 halberd of venom (15, 15, D) a +1 demon whip of venom a +0 robe a +0 buckler a +0 giant club a +0 giant spiked club a +5 war axe of flaming a +0 short sword a +1 antimagic short sword (16, 14, D) the +3 great mace of Gloom {crush, *Slow rElec rN+ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. a +0 chain mail (16, 16, D) a +8 arbalest of flaming (17, 36, D) a +4 chain mail (17, 37, D) a +4 chain mail (17, 38, D) a +2 halberd of protection (17, 39, D) a +4 quarterstaff of protection (17, 40, D) a +2 rapier of draining (18, -6, D) a +3 battleaxe of chopping (18, 12, D) an uncursed staff of poison (18, 14, D) a +5 long sword of slicing (18, 36, D) a +0 helmet (18, 37, D) a +5 ring mail (18, 38, D) a +2 scimitar of holy wrath (18, 39, D) a +2 dire flail of protection (18, 40, D) a +2 war axe of freezing (19, -6, D) a +0 dire flail a +0 dire flail (19, -3, D) a tomahawk (19, -2, D) a +0 mace of crushing a tomahawk a +0 chain mail (20, -3, D) the +4 battleaxe "Ucejom" {holy, rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. (20, 12, D) a +4 plate armour of cold resistance (21, -5, D) a +0 dagger of venom (unseen) (21, -4, D) a +5 great sword of holy wrath a +1 glaive of flaming a +0 chain mail a +0 halberd a +0 short sword of draining (21, 1, D) a +0 giant spiked club (21, 11, D) a +3 battleaxe of venom (21, 13, D) a +4 scythe of venom (22, -12, D) a +4 spear of piercing (22, 0, D) a +0 rapier 16 stones (22, 1, D) a +0 dire flail a +0 dire flail a +2 demon whip of pain a +0 robe a +0 buckler (22, 34, D) a +2 antimagic glaive (23, -17, D) a cursed -1 battleaxe (unseen) (23, 1, D) an uncursed staff of summoning the +4 falchion of Jiukhlak {vamp, rC+ Str+4 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+2). It protects you from cold. (23, 2, D) 3 tomahawks of returning 3 needles of sleeping (23, 3, D) the +10 quarterstaff of Unreason {vamp, +Fly rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It lets you fly. (24, -13, D) a +1 triple sword of holy wrath a +4 demon trident a +0 plate armour (24, -12, D) a +1 demon trident a +0 chain mail (24, -6, D) a +1 antimagic glaive (24, 1, D) a +0 giant club a +0 flail a +0 leather armour (24, 4, D) a tomahawk (24, 12, D) a +0 dire flail (25, -14, D) a +1 halberd of flaming a +0 chain mail (25, -13, D) a +3 long sword a +0 plate armour (25, -12, D) a +0 halberd a +0 plate armour (25, -7, D) a +0 shortbow 16 arrows (25, -6, D) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves (25, 2, D) a tomahawk (25, 4, D) 2 tomahawks (26, -14, D) 7 needles of frenzy (26, -13, D) a +5 long sword a +0 chain mail (26, -1, D) a +3 triple crossbow of freezing (still there?) a +3 triple crossbow of freezing (still there?) a +0 scimitar (still there?) (26, 3, D) a +0 giant club (26, 34, D) a large rock (27, -14, D) a +1 war axe of flaming a cursed +0 plate armour (27, -1, D) a +0 trident (28, 12, D) a +0 dagger a +0 robe a +2 dire flail of crushing (28, 34, D) 4 large rocks (28, 35, D) a +1 arbalest of freezing (still there?) a +1 arbalest of freezing (still there?) a +4 hunting sling of flaming (still there?) (29, -11, D) the +2 trident of Boemn {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). (29, 37, D) a +0 dagger a +0 robe (30, -5, D) a sack of spiders (30, 1, D) a fan of gales (30, 4, D) a +0 glaive a +0 chain mail (30, 11, D) a +1 scythe of protection a +0 robe (30, 40, D) a +2 longbow of freezing (31, -23, D) the +7 longbow "Molois" {flame, rN+ MR+ Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (31, -4, D) a +0 hand axe (31, 1, D) a lamp of fire (31, 38, D) a +0 morningstar (32, -13, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (32, 3, D) a +0 giant club (32, 4, D) a +0 great mace a +0 giant spiked club a +0 giant club a +0 giant spiked club a +2 great mace of protection a +0 giant club (33, -14, D) a +4 vampiric dagger (33, 4, D) a +0 whip an uncursed ring of stealth 3 exploding tomahawks (33, 40, D) a +0 halberd a +1 hand axe of flaming a +0 halberd a +0 scimitar (34, 4, D) a +0 hand axe a +0 chain mail a +0 great sword a +1 chain mail of fire resistance (34, 5, D) a +0 dagger a +0 robe a +0 troll leather armour a +0 giant club a +0 giant club a +0 war axe a +0 plate armour a +0 robe (34, 6, D) a +2 arbalest of velocity a +0 club a cursed +0 robe a +0 giant spiked club a +4 triple crossbow of freezing a +0 giant club a +2 dire flail of protection (34, 28, D) a +3 antimagic battleaxe (35, 28, D) a +0 glaive a +0 chain mail (35, 29, D) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (35, 30, D) a +0 troll leather armour (36, 4, D) a +5 demon blade a +0 chain mail of cold resistance (36, 15, D) a +2 broad axe a +0 chain mail (36, 16, D) a +1 vampiric demon trident (36, 17, D) an uncursed staff of wizardry (36, 19, D) the +3 leather armour of Music {Dex+2} It affects your dexterity (+2). (36, 24, D) a +0 great sword a +0 chain mail (36, 25, D) a +0 great mace a +0 chain mail (36, 29, D) a +0 war axe a +0 ring mail a +0 falchion a +0 leather armour (36, 32, D) a +1 quarterstaff of protection (37, -16, D) a +2 longbow of freezing a +0 longbow a +3 scimitar of flaming 19 arrows a +0 robe (37, 16, D) a +2 robe of fire resistance (37, 34, D) a +3 antimagic glaive (38, 34, D) a +0 dagger (39, 0, D) a +0 dagger a +0 cloak (39, 24, D) 3 tomahawks of returning (40, -15, D) a +6 scythe of venom (40, 1, D) a +0 rapier (40, 24, D) a scroll of amnesia a +6 longbow of velocity (41, -19, D) a javelin of returning (41, -15, D) a +1 long sword of slicing (unseen) (41, -12, D) a +4 broad axe of freezing (41, -8, D) a +8 hand crossbow of velocity (41, 1, D) a +2 dire flail of crushing a +1 great mace of protection (41, 24, D) a +0 war axe a +2 plate armour of cold resistance a +0 shield (42, 2, D) a +1 antimagic long sword a cursed -2 long sword (42, 13, D) an arrow (42, 21, D) a bolt (43, -9, D) a +0 short sword (43, 11, D) a +0 spear (43, 12, D) a +5 broad axe of electrocution (43, 13, D) a +0 fustibalus of freezing a +0 arbalest 20 bolts a +2 scimitar of flaming a +0 shortbow a +0 robe a +4 long sword of flaming a +0 longbow 38 arrows a +0 robe (43, 14, D) a +0 flail of flaming a +0 hunting sling 6 stones a +0 robe a +0 buckler (43, 15, D) a +2 great mace a +0 arbalest 22 bolts a +0 chain mail (43, 16, D) a +0 long sword a +0 plate armour a +5 antimagic short sword (43, 17, D) a +3 long sword a +0 chain mail (43, 18, D) a +0 robe (43, 34, D) a +0 morningstar a +3 antimagic short sword (43, 35, D) a +4 antimagic executioner's axe (44, -10, D) a +0 long sword a +0 ring mail (44, -9, D) an arrow (44, 11, D) a +3 glaive of freezing a +0 chain mail (44, 14, D) a +2 antimagic flail (44, 15, D) a +3 long sword of holy wrath a +0 broad axe a +0 arbalest 13 bolts a +0 plate armour (44, 36, D) a +0 morningstar (45, -8, D) a +0 long sword a +0 leather armour (45, 15, D) a +0 battleaxe a +0 chain mail (45, 17, D) a +5 dire flail (45, 18, D) a +3 battleaxe (45, 20, D) a +0 arbalest 23 bolts (45, 24, D) a cursed -1 morningstar (45, 25, D) a +3 demon whip of venom (46, -8, D) 2 needles of paralysis (46, 2, D) the +2 cloak of a bailey {rPois rF- Int+6} It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from poison. (46, 3, D) +4 mottled dragon scales (46, 7, D) a bolt (46, 17, D) a +3 arbalest (46, 18, D) a +3 battleaxe (46, 24, D) a +3 great sword (46, 25, D) a +3 great mace (47, -19, D) a +0 arbalest 18 bolts (47, 1, D) a +2 cloak a +0 troll leather armour (47, 2, D) a +4 cloak (47, 3, D) a +6 chain mail of cold resistance (47, 14, D) 3 needles of sleeping a bolt (47, 15, D) a +0 long sword (47, 24, D) a +5 dire flail (47, 25, D) a +1 executioner's axe (48, -7, D) a +5 antimagic falchion (48, 1, D) a +11 vampiric broad axe (48, 2, D) a +7 longbow of velocity (48, 3, D) the +7 giant spiked club "Nausix" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (48, 21, D) a +0 trident a +0 robe a bolt (48, 24, D) a +0 hunting sling (48, 25, D) a +3 arbalest (49, -20, D) a +0 whip a +0 cloak (49, 1, D) the +5 executioner's axe of Chance {drain, rPois Str+3 Int-4 Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (-4). It affects your dexterity (+5). It protects you from poison. (49, 2, D) a +9 lajatang of venom (49, 3, D) the +7 demon trident of Somewhere Else {elec, MR+ SInv Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (50, 8, D) a cursed +0 dagger a +0 robe a +2 hunting sling of velocity 7 needles of sleeping a +2 demon whip of venom a +0 long sword (50, 10, D) a +4 shortbow of flaming (50, 24, D) a +2 morningstar of protection (50, 25, D) a +1 longbow of flaming (50, 40, D) an uncursed staff of earth (51, 6, D) a +0 arbalest (unseen) (51, 7, D) a +0 dagger a +0 cloak (51, 15, D) a +4 antimagic great sword a +1 longbow of velocity (51, 25, D) a +1 long sword of draining (51, 40, D) 18 sling bullets (52, 7, D) a +0 arbalest 15 bolts (52, 9, D) a +2 antimagic quarterstaff a +4 hand crossbow of flaming (52, 15, D) a bolt (52, 17, D) a +3 double sword (52, 18, D) a +0 rapier of venom (52, 22, D) a bolt (53, 17, D) a +0 spear of venom (53, 18, D) a +3 lajatang (53, 38, D) a +0 leather armour (55, -25, D) a +0 long sword (55, -24, D) a phial of floods (55, -23, D) a +2 ring of protection (55, -10, D) a +0 robe (55, 14, D) a +0 trident a +0 trident (55, 15, D) a +1 dire flail a +1 chain mail of cold resistance a +0 halberd a cursed -1 spear a +1 trident of freezing a +0 robe (55, 24, D) 50 arrows (55, 25, D) 50 arrows (56, -25, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (56, -24, D) a crystal ball of energy (56, -9, D) a cursed -2 short sword a +2 cloak (56, 14, D) a cursed -1 spear a +0 club (56, 15, D) a +3 glaive of distortion a +2 plate armour of positive energy a +2 battleaxe a +0 chain mail a +0 flail (56, 24, D) 50 arrows (56, 25, D) 50 arrows (57, -22, D) an uncursed staff of wizardry (57, -15, D) an arrow (57, -14, D) a +4 hunting sling of freezing (57, 15, D) a +0 trident a +0 scale mail a +0 buckler (57, 18, D) the +4 giant spiked club of the Cup {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). a bolt a +4 glaive of venom (57, 20, D) a +0 dire flail a +0 robe (57, 34, D) an uncursed staff of power (57, 38, D) +4 ice dragon scales +4 fire dragon scales (58, -25, D) an uncursed staff of energy (58, -15, D) a cursed -3 longbow 23 arrows a +0 leather armour (58, -9, D) the ring of Suspected Treachery {rElec rC+ MR+ Str+4 Int+3} [ring of protection from magic] It affects your strength (+4). It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (58, 14, D) 2 bolts (58, 19, D) a +2 scimitar of protection a +0 chain mail a +0 arbalest a +0 centaur barding a +0 arbalest a +0 short sword a +4 chain mail a +0 buckler a +2 arbalest of flaming a +0 arbalest a +3 battleaxe a +0 chain mail a +0 arbalest 81 bolts (58, 29, D) the ring of Towol {Str+5 Stlth-} [ring of loudness] It affects your strength (+5). It makes you less stealthy. (58, 34, D) a crystal ball of energy (58, 37, D) a +3 ring of evasion the ring "Xonad" {EV+6 SInv} [ring of evasion] It affects your evasion (+6). It lets you see invisible. (58, 40, D) the ring of Zoxup {+Fly rN+ Str+2 Int-3} [ring of strength] It affects your strength (+2). It affects your intelligence (-3). It protects you from negative energy. It lets you fly. the amulet of Circularity {*Corrode Regen+ Int+5 Dex+8} [amulet of regeneration] It affects your intelligence (+5). It affects your dexterity (+8). It increases your rate of regeneration. It may corrode you when you take damage. (59, -25, D) a phantom mirror (59, -23, D) a phantom mirror (59, -15, D) a +1 shortbow of velocity (59, -10, D) +12 shadow dragon scales (59, -9, D) the +9 great sword "Musoc" {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). (59, -8, D) a +4 helmet (59, 15, D) a +1 antimagic demon trident (59, 19, D) a bolt (59, 28, D) the cursed +1 mace of Defilement {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you see invisible. It has a curse placed upon it. the +6 shortbow of Trog's Scorn {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). a +3 glaive of freezing a +0 robe (59, 33, D) an uncursed staff of energy (59, 39, D) an uncursed ring of fire an uncursed ring of fire (60, -22, D) a +4 antimagic eveningstar (60, -15, D) an arrow (60, -11, D) the +5 executioner's axe of the Pariah {protect, -Tele rC+ Stlth+} It protects the one who uses it against injury (+AC on strike). It protects you from cold. It prevents most forms of teleportation. It makes you more stealthy. (60, -10, D) a +2 naga barding of flying (60, -9, D) the +7 great mace of Anxiety {vamp, *Corrode Int+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It may corrode you when you take damage. (60, -8, D) a +6 naga barding (60, -7, D) +8 storm dragon scales (60, 15, D) a +0 spear (60, 18, D) a bolt (60, 40, D) 2 scrolls of remove curse a +0 large shield the ring "Xuloqeat" {rElec Slay+1} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+1). It insulates you from electricity. 2 scrolls of recharging 4 scrolls of enchant weapon (61, -25, D) 18 sling bullets (61, -24, D) a +0 pair of boots (61, -12, D) the +7 triple sword of Forgiveness {antimagic, rF+ rC+ MR-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (61, -11, D) the +5 executioner's axe "Orb Guardian's Foe" {drain, -Tele rElec MR+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (61, -10, D) the amulet of the Sun {Faith rElec MR- Int+5 Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+5). It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (61, -8, D) the amulet of Fecae {RegenMP MR+} [amulet of magic regeneration] It increases your magic regeneration. It affects your resistance to hostile enchantments. (61, -7, D) the +9 demon blade of Utac {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (61, -6, D) a +6 naga barding (61, 21, D) a +4 antimagic dagger (61, 24, D) 50 bolts (61, 25, D) 50 bolts (61, 36, D) 5 scrolls of amnesia a +3 ring of protection the amulet of Leucvati {+Rage rF+} [amulet of rage] It protects you from fire. It lets you go berserk. the amulet of Kyciuk {Gourm Int+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+5). (62, -25, D) a potion of mutation (62, -11, D) the amulet of the Unstoppable Wars {Reflect Str+3 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It affects your SH (+3). (62, -10, D) a +11 demon blade of freezing (62, -9, D) a +2 pair of gloves of dexterity (62, -8, D) the +7 great sword of Defiance {slice, *Rage *Noise rPois rF+++} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It protects you from poison. It may make noises in combat. It may make you go berserk in combat. (62, -7, D) the +7 great sword of the Spheres {protect, Int+3 Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It affects your dexterity (+2). (62, 20, D) a bolt (62, 21, D) a +0 dire flail (62, 24, D) 50 bolts (62, 25, D) 50 bolts (63, -25, D) the +3 leather armour of the Ageless Orbs {+Fly} It lets you fly. (63, -15, D) the +5 falchion of Wammyloc {elec, +Fly rPois Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from poison. It lets you fly. (63, -10, D) a +9 great mace of distortion (63, -9, D) the ring "Befrouch" {+Blink rF+ Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It protects you from fire. It lets you see invisible. It lets you blink. (63, -8, D) the amulet "Tecuqes" {Inacc Str+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). (63, 21, D) a +4 ring of intelligence a +0 scimitar of slicing a +0 robe (64, -23, D) a +0 ring mail (64, -22, D) an uncursed staff of poison (64, -9, D) the ring "Wiunoc" {MP+9 Int+4 Slay+2} [ring of magical power] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). (64, 11, D) the amulet of Xinis {+Rage rF+ rC- Str+3} [amulet of rage] It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It lets you go berserk. (64, 14, D) an uncursed ring of protection from fire (64, 17, D) a +7 scale mail (64, 18, D) +4 fire dragon scales (64, 20, D) a +3 scimitar of flaming (unseen) (64, 21, D) a +2 hand crossbow of freezing a +0 morningstar a +0 long sword a +0 chain mail (64, 22, D) a +0 battleaxe a +0 plate armour (65, -25, D) a +2 plate armour of cold resistance (65, -24, D) an uncursed ring of positive energy (65, -23, D) an uncursed staff of fire (65, -22, D) the +7 steam dragon scales "Jara" {rC+} It protects you from cold. (65, -15, D) a +2 demon blade of draining a +1 robe of magic resistance (65, -14, D) 4 steel tomahawks (65, 10, D) the ring "Ygodo" {Fire rElec Str+4 Dex+3 Stlth-} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you less stealthy. (65, 11, D) the ring "Mumel" {Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. (65, 18, D) a +7 scale mail (65, 20, D) a +0 short sword (unseen) (65, 21, D) a cursed -2 battleaxe (66, -25, D) a +0 glaive of chopping (66, -22, D) a +0 dagger (66, -8, D) a +4 antimagic quarterstaff (66, 9, D) the amulet "Edouwuwk" {Spirit rC+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from cold. (66, 10, D) the ring of the Final Decision {rPois rC+ MP+9 Dex+2} [ring of dexterity] It affects your dexterity (+2). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). (66, 11, D) the amulet of Cailo {rC+ Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It protects you from cold. It increases your rate of regeneration. (66, 21, D) a +2 shield (66, 24, D) +5 mottled dragon scales (66, 25, D) a +2 helmet (66, 35, D) a large rock (66, 36, D) a tomahawk (67, -24, D) a disc of storms (67, -23, D) an uncursed staff of wizardry (67, -22, D) a +0 bardiche (67, -21, D) a stone (67, 19, D) a +0 trident (67, 24, D) a +1 buckler of reflection (67, 25, D) a +4 plate armour of fire resistance (67, 37, D) 2 large rocks (68, -24, D) a +0 pair of boots of running (68, -20, D) a +0 battleaxe +2 fire dragon scales a wand of disintegration (16/24) (68, 31, D) a +2 whip of holy wrath a +0 robe (69, -22, D) a +2 hand crossbow of velocity (69, -20, D) a +1 short sword of freezing a +0 hand axe (69, -10, D) a +2 rapier of protection (69, 24, D) a +0 scale mail (69, 25, D) a +1 leather armour of magic resistance (69, 38, D) a +3 battleaxe of chopping (70, -24, D) 16 arrows (70, -20, D) a +4 lightning rod (13/13) a +0 chain mail (70, -15, D) a +2 great sword of flaming (70, -14, D) a +0 club a cursed +0 cloak (70, 24, D) a +5 plate armour (70, 35, D) a +4 hunting sling of freezing a +1 antimagic battleaxe (70, 36, D) a +0 flail a +0 robe (71, -23, D) 6 arrows (71, -20, D) the +12 hand crossbow of Pessimism {flame, rElec Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. (71, -13, D) a +5 fustibalus of freezing (71, -6, D) 4 scrolls of identify 3 tomahawks of returning (71, 18, D) a +6 chain mail (71, 24, D) a +1 helmet (71, 25, D) a +3 leather armour of poison resistance (72, -22, D) a +0 helmet (72, -19, D) a +0 glaive a stone a +3 broad axe of freezing a +0 plate armour (72, 17, D) a +1 helmet (72, 18, D) +2 mottled dragon scales (72, 24, D) the +7 ring mail of Gestures {rPois rF+} It protects you from fire. It protects you from poison. (72, 25, D) +4 fire dragon scales (72, 28, D) a +0 robe (72, 34, D) a +1 vampiric rapier (73, -23, D) a +0 hand axe (73, 28, D) a +0 long sword a +0 robe (73, 29, D) the +3 giant club of Distant Worlds {crush, rN+ Int-5 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from negative energy. (73, 31, D) a +0 long sword (unseen) (73, 33, D) a +0 scimitar (unseen) (73, 35, D) a +0 mace (73, 37, D) a +3 antimagic quarterstaff (74, -20, D) a +0 mace (74, -19, D) the +4 war axe of War {flame, rPois MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your magic capacity (+9). a +0 ring mail a +2 great mace a cursed +0 arbalest a +0 plate armour 23 stones a +0 war axe a +0 robe 2 scrolls of recharging (74, -2, D) a +0 longbow a +0 leather armour 47 arrows (74, 16, D) a +0 short sword (74, 19, D) a +0 spear (74, 20, D) a +0 spear (74, 23, D) a +0 long sword a +0 cloak (74, 26, D) a +3 antimagic battleaxe a +1 fustibalus of freezing (74, 27, D) the +8 longbow "Jaquosefirr" {freeze, Str-3 Int+3 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+3). 5 curare-tipped needles a +3 trident of protection a +0 robe a +0 dagger a +0 robe a +0 whip a +0 robe (74, 30, D) a +0 long sword a +0 cloak (74, 31, D) a +0 dire flail (74, 32, D) an arrow (74, 33, D) a tomahawk (75, -19, D) a +3 war axe a +0 chain mail an uncursed amulet of faith 12 stones (75, -18, D) a +8 lightning rod (13/13) the +4 hunting sling of Hujabbo {venom, Stlth+} It poisons the ammo it fires. It makes you more stealthy. a +1 robe of resistance the ring of Mafoemna {Dex+5 Stlth-} [ring of loudness] It affects your dexterity (+5). It makes you less stealthy. a +6 shortbow of flaming a +0 glaive a +0 ring mail a +6 antimagic lajatang a +0 hand axe a +1 great mace of distortion a +3 plate armour of poison resistance a +0 short sword a +0 battleaxe the +4 broad axe of Armageddon {vamp, *Corrode rElec Dex+2 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. a +0 chain mail (75, -17, D) a stone a +3 dagger of protection a +7 antimagic hand axe a +3 great mace of protection a +0 plate armour the +9 mace of Valiance {drain, Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). the cursed +0 leather armour of Hadjma {rN+++ Regen+ Dex-2 Slay-3} It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It renders you almost immune to negative energy. It increases your rate of regeneration. It has a curse placed upon it. a +2 antimagic mace a +0 great mace a +0 chain mail a +1 antimagic long sword (75, -16, D) a +0 halberd +0 fire dragon scales the +7 quick blade "Buanteyd" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a +3 hand crossbow of flaming (75, -15, D) 15 javelins of penetration a +0 glaive a +0 chain mail (75, -14, D) a +0 great mace a +0 plate armour (75, -13, D) a +0 scimitar a +0 plate armour an uncursed ring of poison resistance (75, -7, D) a +3 war axe of flaming a +0 longbow 39 arrows a +0 leather armour (75, -6, D) an arrow (75, -3, D) a +1 hand crossbow of flaming (75, -2, D) a +0 arbalest 12 bolts (75, -1, D) a +0 hand axe a +0 cloak (75, 0, D) a +3 quarterstaff of speed (75, 1, D) a +0 long sword a +0 robe (75, 4, D) 7 needles of paralysis (75, 7, D) 7 needles of confusion (75, 8, D) 2 needles of sleeping (75, 13, D) the +4 hunting sling of the Dove {speed, rN+ Stlth+} Attacks with this weapon are significantly faster. It protects you from negative energy. It makes you more stealthy. (75, 18, D) a +0 spear a cursed -1 scale mail a +0 shield (75, 19, D) a +0 halberd (75, 30, D) 9 potions of berserk rage (75, 36, D) an arrow (76, -2, D) +0 ice dragon scales