Dungeon Sprint DCSS version 0.19-a0-1905-ge8b2aad (console) character file. 0 Blackmore the Sneak (level 1, -8/15 HPs) Began as a Spriggan Assassin on Oct 21, 2016. Mangled by a siren ... wielding a +0 trident (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (5 turns). Blackmore the Sneak (Spriggan Assassin) Turns: 5, Time: 00:00:13 Health: -8/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . d - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) (no ring) (no ring) @: berserking, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Comestibles g - a bread ration Skills: - Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing * Level 1.5 Dodging * Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Blackmore the Spriggan Assassin. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. As you open the door, it creaks loudly! A siren comes into view. It is wielding a trident. The siren shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The siren hits you from afar with a trident! Ouch! That really hurt! You feel a strong urge to attack something. There is an open door here. You completely miss the siren. You barely miss the siren. The siren hits you with a trident! Ouch! That really hurt! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Blackmore the Spriggan Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a siren 5 | D | Mangled by a siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Dagger || 2 Use: Potion || 1