Blackmore Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger a +0 dagger a +0 club (0, 1, D:1) a stone (1, 0, D:1) a +0 whip 3 stones (1, 15, D:1) a +0 club (1, 24, D:1) a +4 whip (3, -12, D:1) a stone (3, 1, D:1) a +0 mace (4, -13, D:1) a stone (5, -14, D:1) a stone (6, -15, D:1) a stone (7, -16, D:1) a stone (8, -18, D:1) a +0 dagger (10, -28, D:1) a +0 dagger (12, -28, D:1) 18 stones (13, -10, D:1) a +0 club a cursed +0 hunting sling (13, 17, D:1) a +0 club (14, -10, D:1) 11 stones (14, 15, D:1) a +0 club (15, -5, D:1) 5 large rocks (18, -21, D:1) 13 sling bullets (23, -12, D:1) a cursed +0 dagger 2 stones (23, -10, D:1) a stone (23, -9, D:1) a stone (23, -8, D:1) a stone (28, -8, D:1) a +0 club (31, 20, D:1) a +0 hunting sling (32, -23, D:1) a +0 club (32, -15, D:1) 22 stones (39, 23, D:1) a +0 club (41, -9, D:1) a +2 dagger of draining Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (2, -17, D:2) a +2 spear of piercing (15, -6, D:2) a +0 robe (16, -24, D:2) a +0 club (18, 6, D:2) 24 stones (19, 18, D:2) a +0 club (24, -5, D:2) a +0 club (25, 7, D:2) a +0 dagger (33, 4, D:2) 7 stones (37, -13, D:2) a +0 club a +0 dagger (38, 0, D:2) a +0 dagger a +0 robe (43, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of protection (3, 1, D:3) 15 arrows (8, 9, D:3) a +0 club a +0 hunting sling 17 stones (8, 12, D:3) a stone (8, 13, D:3) a stone (8, 14, D:3) a stone (9, 5, D:3) 4 tomahawks (15, 0, D:3) 19 stones (17, 20, D:3) a +0 club a +0 ring mail (28, 20, D:3) a +0 ring mail (35, -9, D:3) a +0 scythe a +0 robe (35, -8, D:3) a cursed -2 blowgun 15 poisoned needles (35, 9, D:3) a +0 club a +0 spear a throwing net (35, 10, D:3) a cursed -1 club (38, 4, D:3) 17 sling bullets (47, -8, D:3) a +0 hand axe (48, 18, D:3) a +0 morningstar Level 4 of the Dungeon (4, -25, D:4) a +0 dagger (18, -13, D:4) a +0 falchion of holy wrath (23, -7, D:4) a +0 robe (23, 7, D:4) 21 stones (33, -30, D:4) a +0 scale mail (42, 11, D:4) 24 sling bullets Level 5 of the Dungeon (0, 0, D:5) 15 stones (9, 20, D:5) a +0 leather armour (10, 20, D:5) a +0 flail a +0 chain mail (11, 20, D:5) a +0 dagger a +0 robe a cursed +0 dagger a +0 robe (16, 21, D:5) a +0 scythe a +0 robe (17, 21, D:5) a +0 scythe a +0 robe (18, 15, D:5) a +0 robe (18, 21, D:5) a +0 scythe a +0 robe (19, 6, D:5) a +0 falchion (22, 21, D:5) the +1 plate armour of Focaruor {rCorr Str-5 Int+4} It affects your strength (-5). It affects your intelligence (+4). It protects you from acid and corrosion. (29, 4, D:5) a +0 blowgun Level 6 of the Dungeon [Shop] Jiyfusch's Weapon Shop a +0 short sword (36 gold) the +5 battleaxe "Tyimm" {distort, *Rage +Inv rF+++ MR++} (1158 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It may make you go berserk in combat. a +1 quarterstaff of protection (141 gold) a +3 long sword of slicing (266 gold) a +0 great sword (78 gold) a +0 war axe (42 gold) 15 stones (18 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) a +0 fustibalus (180 gold) a +0 morningstar (48 gold) a +0 hand crossbow (42 gold) 14 stones (16 gold) a cursed +0 flail (6 gold) a +1 vampiric hand axe (192 gold) [Shop] Apaarch's Assorted Antiques a +2 amulet of reflection (800 gold) a +2 rapier of venom (537 gold) 3 scrolls of random uselessness (96 gold) the +8 glaive "Tuiq" {antimagic, +Fly rC- Dex+7} (2441 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). It makes you vulnerable to cold. It lets you fly. a scroll of remove curse (96 gold) a potion of heal wounds (160 gold) a +1 war axe of freezing (425 gold) [Shop] Fifeack's Antique Weapon Boutique a +0 long sword (84 gold) the +4 falchion "Death Rattle" {protect, rN+ Int+2 Dex+4} (1137 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. the +7 arbalest of Zuvahueg {venom, rPois SInv} (1339 gold) It poisons the ammo it fires. It protects you from poison. It lets you see invisible. a +0 trident (84 gold) a +0 war axe (84 gold) a +0 quarterstaff (96 gold) [Shop] Deivugh's Armour Shop a +0 leather armour (22 gold) the +2 robe of Vines {NoDeviceHeal Regen+7} (194 gold) It increases your rate of regeneration. a +0 leather armour (22 gold) the +1 hat "Moipal" {rElec rF- Str+8} (360 gold) It affects your strength (+8). It makes you vulnerable to fire. It insulates you from electricity. a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 helmet (49 gold) a +1 robe of magic resistance (139 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 chain mail of fire resistance (126 gold) a +0 leather armour (22 gold) [Shop] Waimafamm's General Store 2 potions of agility (88 gold) a meat ration (55 gold) a +0 mace (33 gold) a +1 long sword of flaming (146 gold) a +0 war axe (38 gold) a potion of curing (33 gold) a royal jelly (22 gold) 2 potions of lignification (66 gold) a +1 helmet (126 gold) a bread ration (55 gold) (0, 0, D:6) 18 stones (1, 32, D:6) a +0 robe (12, 3, D:6) a +0 robe (28, 1, D:6) a +0 robe (28, 19, D:6) a +0 robe (34, 38, D:6) a +0 quarterstaff (38, 35, D:6) a +0 scale mail (43, 53, D:6) a +0 club (44, 17, D:6) a +0 rapier a cursed +0 scale mail (45, 19, D:6) a +0 dagger a +0 robe (51, 1, D:6) a +0 giant club Level 7 of the Dungeon (0, 5, D:7) a +4 long sword a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 robe (0, 14, D:7) 24 arrows (4, 3, D:7) a cursed -3 flail (17, 44, D:7) 15 arrows (27, 37, D:7) a +0 long sword (30, 10, D:7) a +0 dagger of flaming (31, 19, D:7) a +0 quarterstaff (33, 37, D:7) a +0 giant club (37, 19, D:7) a +0 dagger (41, 55, D:7) 12 stones (47, 32, D:7) a +0 war axe (49, 23, D:7) a +0 robe (56, 39, D:7) a +0 plate armour (57, 1, D:7) 17 stones (59, 16, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (0, 7, D:8) 25 stones (5, -20, D:8) an arrow (6, -5, D:8) a +0 falchion (7, -20, D:8) a +0 shortbow 18 arrows (11, 4, D:8) a +0 ring mail (12, -16, D:8) a +0 club (13, -16, D:8) a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe a +0 club a +0 dire flail a +0 chain mail (14, -17, D:8) an arrow (20, -25, D:8) an arrow (21, -24, D:8) a stone (21, -23, D:8) a stone (21, -22, D:8) a stone (21, -19, D:8) 16 stones a +0 leather armour (22, -23, D:8) a +2 hat (25, -32, D:8) a +0 whip (25, -31, D:8) a +0 whip (25, -5, D:8) a +0 dagger a +0 plate armour (26, -28, D:8) a tomahawk (26, -26, D:8) a tomahawk (32, -34, D:8) a +0 chain mail (38, -15, D:8) 14 stones (40, -24, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 18 gold pieces (4, -2, D:9) a +0 long sword (5, 0, D:9) a +0 giant club (5, 45, D:9) a wand of disintegration (13/24) (6, 8, D:9) a +0 giant club (9, 49, D:9) a cursed -3 spear (10, 49, D:9) a +4 spear a goblin skeleton (10, 50, D:9) a +0 spear (12, 0, D:9) a +5 mace a cursed +0 robe (15, -1, D:9) a +0 mace a +0 robe (15, 0, D:9) a +0 mace a +0 robe (16, -1, D:9) a cursed +4 halberd a +0 robe (16, 0, D:9) a +2 scimitar a +0 robe (17, -1, D:9) a +0 dagger a +0 animal skin the Ecumenical Temple a bailey (0, 0, Bailey) a +0 short sword an elf corpse (1, -1, Bailey) a +0 rapier an elf corpse