Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 2686087889178589861 0 Blebati the Caller (level 1, 13/13 HPs) Began as a Human Wanderer on June 1, 2021. Got out of the dungeon alive. The game lasted 00:01:12 (1 turns). Blebati the Caller (Human Wanderer) Turns: 1, Time: 00:01:13 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions b - a potion of curing Skills: + Level 0.0 Fighting - Level 3.0 Spellcasting - Level 3.0 Summonings - Level 1.0 Fire Magic - Level 1.0 Earth Magic - Level 2.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 8% 22% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 10% 10% 2 Blink Tloc N/A 32% 2 Slow Hex 2% 32% 2 Conjure Flame Conj/Fire 3% 45% 3 Mephitic Cloud Conj/Pois/Air 2% 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Blebati the Human Wanderer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found 2 scrolls labelled NESMURPH ULOXTAJISCH, a ruby potion and 15 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a scroll of teleportation, a +0 robe; and the following spell memorised: Magic Dart; and the following spells available to memorise: Call Imp, Blink, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. .#......... #..#......... . ..#........ .( #........ ... #.......#.. #........ #......# #....@.# #.....#...# #...... ..# ...#.!?..? .# .. #^...... .. . .#......# .. ...##...#. . .... .###... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blebati the Human Wanderer began the quest for the Orb. 0 | D:1 | Blebati set off with the following items: a +0 club, a | potion of curing, a scroll of teleportation, a +0 robe; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Call Imp, Blink, | Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, minmay_hexomino_u4